wxWidgets
Original author(s) | Julian Smart[1][2][3] |
---|---|
Developer(s) | Various developers and contributors[4] |
Initial release | 1992[5] |
Stable release | 3.0.3 (2 May 2017 ) [±][6] |
Repository |
github |
Development status | Active |
Written in | C++ |
Operating system | Cross-platform |
Type | Development library |
License | wxWindows Licence |
Website |
wxwidgets |
wxWidgets (/wɪksˈwɪdʒɪts/ "wix-widgets", formerly wxWindows) is a widget toolkit and tools library for creating graphical user interfaces (GUIs) for cross-platform applications. wxWidgets enables a program's GUI code to compile and run on several computer platforms with minimal or no code changes. A wide choice of compilers and other tools to use with wxWidgets facilitates development of sophisticated applications.[7] wxWidgets supports a comprehensive range of popular operating systems and graphical libraries, both proprietary and non-proprietary, and is widely deployed in prominent organizations (see text).
The project was started under the name wxWindows in 1992 by Julian Smart at the University of Edinburgh.[1] The project was renamed wxWidgets in 2004 in response to a trademark claim by Microsoft UK.
It is free and open source software, distributed under the terms of the wxWidgets Licence, which satisfies those who wish to produce for GPL and proprietary software.[8]
Portability and deployment
wxWidgets covers systems such as Microsoft Windows, macOS (Carbon and Cocoa), iOS (Cocoa Touch), Linux/Unix (X11, Motif, and GTK+), OpenVMS, OS/2 and AmigaOS. A version for embedded systems is under development.[9]
wxWidgets is used across many industry sectors, most notably by Xerox, Advanced Micro Devices (AMD), Lockheed Martin, NASA and the Center for Naval Analyses. It is also used in the public sector and education by, for example, Dartmouth Medical School, National Human Genome Research Institute, National Center for Biotechnology Information, and many others.[7] wxWidgets is used in many open source projects,[10] and by individual developers.
History
wxWidgets (initially wxWindows) was started in 1992 by Julian Smart at the University of Edinburgh.[1] He attained an honours degree in Computational science from the University of St Andrews in 1986, and is still a core developer.[2]
On February 20, 2004, the developers of wxWindows announced that the project was changing its name to wxWidgets, as a result of Microsoft requesting Julian Smart to respect Microsoft's United Kingdom trademark of the term Windows.[11]
Major release versions were 2.4 on 6 January 2003, 2.6 on 21 April 2005 and 2.8.0 on 14 December 2006. Version 3.0 was released on 11 November 2013.
wxWidgets has participated in the Google Summer of Code since 2006.[12][13]
The following table contains the release history of wxWidgets, showing all of its major release versions.
Version number | Date | Notable changes |
---|---|---|
Project started by Julian Smart | 1992[14] | |
wxWindows 1 | ||
Alpha 1 | 5 April 1997[15] | |
Beta 1 | 24 December 1998[15] | |
wxWidgets 2 | ||
2.0.1 | 1 March 1999[15] | |
2.2.0 | 9 July 2000[16] | |
2.4.0 | 6 January 2003[16] | |
2.6.0 | 21 April 2005[16] | |
2.8.0 | 14 December 2006[17] |
|
wxWidgets 3 | ||
3.0 | 11 November 2013[15] |
|
3.1.0 | 29 February 2016 |
|
Future versions | ||
3.2 | [18] |
|
License
DFSG compatible | Yes |
---|---|
FSF approved | Yes |
OSI approved | Yes |
GPL compatible | Yes |
Copyleft | Yes |
Linking from code with a different license | Yes |
wxWidgets is distributed under a custom made wxWindows Licence, similar to the GNU Lesser General Public License (LGPL), with an exception stating that derived works in binary form may be distributed on the user's own terms.[8] This license is a free software license approved by the FSF,[19] making wxWidgets free software. It has been approved by the Open Source Initiative (OSI).[20]
Official support
Supported platforms
wxWidgets is supported on the following platforms.[21][22]
- Windows – wxMSW (32/64-bits Windows XP up to Windows 10)
- Linux/Unix wxGTK, wxX11, wxMotif
- macOS – wxMac (Mac OS X 10.3 using Carbon, Mac OS X 10.5 using Cocoa), wxOSX/Cocoa(32/64-bits Mac OS X 10.7 or later)
- OS/2 – wxOS2, wxPM, wxWidgets for GTK+ or Motif can be compiled on OS/2
- Embedded platforms – wxEmbedded®[9]
External ports
- Amiga – wxWidgets-AOS: AmigaOS port (Work In Progress)[23]
Supported compilers
wxWidgets is officially confirmed to work properly with the following compilers.[24]
Toolkit | Compiler | Version |
---|---|---|
wxMSW | Microsoft Visual Studio – Visual C++ | 5.0+ |
Borland C++ | 5.5+ | |
C++Builder | 2006+ | |
Watcom C++, OpenWatcom | 10.6+ | |
CodeWarrior | 7+ | |
Cygwin | 1.5+ | |
MinGW | 2.0+ | |
Digital Mars C/C++ compiler | 8.40+ | |
wxGTK | g++ | 2.95+ |
Clang++ | 3.3+ | |
Intel C++ Compiler | 9.1+ | |
Sun Studio C/C++ | 5.9 | |
HP aC++ | 3.8 | |
IBM XL C/C++ | 8.0 |
Programming language bindings
The wxWidgets library is implemented in C++, with bindings available for many commonly used programming languages.[25]
wxWidgets is best described as a native mode toolkit as it provides a thin abstraction to a platform's native widgets, contrary to emulating the display of widgets using graphic primitives. Calling a native widget on the target platform results in a more native looking interface than toolkits such as Swing (for Java), as well as offering performance and other benefits.[26]
The toolkit is also not restricted to GUI development, having an inter-process communication layer, socket networking functionality, and more.
RAD tools and IDEs for wxWidgets
There are many Rapid Application Development (RAD) and Integrated Development Environment (IDE) tools available, among them:[27][28]
- Boa Constructor (Python)
- Code::Blocks (via wxSmith plugin)
- CodeLite (via wxCrafter plugin)
- wxDev-C++ (Plugin)
- wxGlade
- wxFormBuilder
- Philasmicos Entwickler Studio
Applications built using wxWidgets
Notable applications that use wxWidgets:
- 0 A.D. (video game) – a FLOSS video game similar to Age of Empires
- Amaya – web authoring tool
- aMule – peer-to-peer file sharing application
- Audacity – cross-platform sound editor
- BitTorrent – peer-to-peer file sharing application
- Code::Blocks – C/C++ IDE
- CodeLite – simple C++ Editor (Collection of free Tools, implemented by plugins)
- Dolphin – Nintendo GameCube and Wii emulator
- FileZilla – FTP client
- Guayadeque Music Player – a music player with database
- RapidSVN – Subversion client
- RocketCake – WYSIWYG responsive website builder
- TortoiseCVS – CVS client
- Skyscraper Simulator – open-source 3D building simulator
- NetCDF Explorer – browser for netCDF files.
See also
- FLTK – a light, cross platform, non-native widget toolkit
- FOX toolkit – a fast, open source, cross-platform widget toolkit
- GTK+ – the GIMP toolkit, a widget toolkit used by GNOME applications
- gtkmm – C++ version of GTK+
- Juce – an extensive cross-platform widget toolkit
- IUP – a multi-platform toolkit for building native graphical user interfaces
- Qt (toolkit) – an application framework used by KDE applications
- Ultimate++ - a C++ cross-platform development framework
- Widget toolkit
- List of widget toolkits
References
- 1 2 3 "About the wxWidgets Project". wxwidgets.org. Retrieved 2010-01-02.
- 1 2 "About Julian Smart, www.anthemion.co.uk". Anthemion.co.uk. 1964-03-27. Retrieved 2009-06-08.
- ↑ "Julian Smart". Bookfayre.cz. Retrieved 2009-06-08.
- ↑ wxWidgets developers and contributors
- ↑ History - wxWidgets
- ↑ "Downloads - wxWidgets". 11 August 2017. Retrieved 11 August 2017.
- 1 2 "About Who uses wxWidgets?". wxWidgets.org. Retrieved 2011-04-12.
- 1 2 ""License" page on website".
The wxWindows Licence is essentially the LGPL, with an exception stating that derived works in binary form may be distributed on the user's own terms.
- 1 2 "wxEmbedded®: wxWidgets for embedded applications".
- ↑ "List of open source applications that uses wxWidgets". SourceForge.net. Retrieved 2011-04-22.
- ↑ Smart, Julian; Robin Dunn (August 2004). "Name change". Sourceforge.net. Retrieved 2007-04-23.
- ↑ Smart, Julian (2006-10-10). "Google Summer of Code 2006: wxWidgets projects summary". wxwidgets.org. Retrieved 2011-04-11.
- ↑ "Google Summer of Code 2006". Retrieved 2011-04-11.
- ↑ "History of wxWidgets". wxWidgets.org. Retrieved 2011-04-11.
- 1 2 3 4 "wxWidgets Change Log". wxWidgets.org. Retrieved 2011-04-11.
- 1 2 3 "News". wxWidgets.org. Retrieved 2011-04-11.
- ↑ Sudiarto Raharjo, Willy (2006-12-14). "WxWidgets 2.8.0". Retrieved 2011-04-11.
- ↑ "wxWidgets Roadmap". Retrieved 2013-05-02.
- ↑ https://www.gnu.org/licenses/license-list.html#Wx
- ↑ "Open Source Initiative OSI – The wxWindows Library Licence:Licensing". Open Source Initiative. Retrieved 2011-04-28.
- ↑ "wxWidgets: Introduction". docs.wxwidgets.org. Retrieved 2016-01-14.
- ↑ "wxWidgets: Platform Details". docs.wxwidgets.org. Retrieved 2016-01-14.
- ↑ "wxWidgets-AOS: AmigaOS port". Retrieved 2011-04-24.
- ↑ "Supported Platforms". wxwidgets.org. Retrieved 2011-04-24.
- ↑ "wxWidgets General Information". wxwidgets.org. Retrieved 2015-08-01.
- ↑ "WxWidgets Compared To Other Toolkits". wxwidgets.org. Retrieved 2010-01-02.
- ↑ "Tools for wxWidgets". wxWidgets.org. Retrieved 2011-04-12.
- ↑ "List of Integrated Development Environments". wxWidgets.org. Retrieved 2011-04-12.
Further reading
- Smart, Julian; Hock, Kevin; Csomor, Stefan (5 August 2005), Cross-Platform GUI Programming with wxWidgets, Prentice Hall, ISBN 978-0-13-147381-2
External links
Wikimedia Commons has media related to wxWidgets. |
- Official website
- wxForum – official forum
- wxBlog – official blog
- wxWidgets documentation
- wxWiki – a wiki devoted to the wxWidgets project
- wxCode – code snippets and libraries related to wxWidgets
- wxPack – a complete ready-to-use wxWidgets software development kit
- wxTrac – issue tracker (for reporting bugs, submitting patches)
- Build cross-platform GUIs using wxWidgets – a quick tutorial
- wxWidgets compared to other toolkits
- Commercial applications using wxWidgets