Vikings: Wolves of Midgard
Vikings: Wolves of Midgard | |
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Cover art | |
Developer(s) | Games Farm |
Publisher(s) | Kalypso Media |
Engine | Unity 5 |
Platform(s) | Microsoft Windows, macOS, Linux, PlayStation 4, Xbox One |
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Genre(s) | Action role-playing |
Mode(s) | Single-player, multiplayer |
Vikings: Wolves of Midgard is an action role-playing game which is set in a fantasy world inspired by the Norse mythology.
Gameplay
The gameplay is similar to that of Diablo in which the players create their own character, the players can choose their character appearance, gender and attributes. The game has several quests besides the main storyline and the game has an open world environment, they can explore snowy valleys, Viking cities, ice caverns, ancient tombs and several other places.
The gameplay progresses between linear, self-contained levels navigated through a hub area, namely the village of the Ulfung tribe from which the player character hails. The player can choose to run 'hunt' missions on already completed maps where objectives are set to kill a certain number of a nominated enemy, or they can choose 'raid' missions in which the story is progressed. Story missions include basic puzzles, collectibles and usually finish with a boss encounter.
The game features both single player and multiplayer for up to two players. Multiplayer support is via online local via local area network (LAN). Local co-op using same screen or split screen (also referred to as couch-co-op) is not supported, however this is a heavily requested feature, particularly for the console versions of the game. Developers have stated there are no plans for local couch-co-op at this time. As of 6/19/2017, two player local co-op has been added to the PlayStation 4 version of the game.