Vertical Force
Vertical Force | |
---|---|
Box art | |
Developer(s) | Hudson Soft |
Publisher(s) | Nintendo |
Director(s) | Hitoshi Okuno |
Producer(s) | Kazunori Yasui |
Designer(s) |
Toshiyuki Takatsu Tsutomu Komiyama Shin Sasaki |
Composer(s) |
Shōji Tomii Minoru Endō |
Platform(s) | Virtual Boy |
Release |
|
Genre(s) | Shoot 'em up |
Mode(s) | Single-player |
Vertical Force is a vertically scrolling shooter, with two layers (to utilize the 3-D features of the system) for Nintendo's Virtual Boy video game system. It was developed by Hudson Soft and released in 1995.
Plot
The game takes place in "Space Era 210." The giant computer that takes care of a human colony planet named Odin suddenly malfunctions and decides to send an army of drone starfighters to destroy Earth. These drones emit a signal that renders all Earth starfighters useless. An archaeology team finds an ancient starfighter on the planet Ragnarok that is fortuitously impervious to the drones' signal. It is up to the player to command this starship and destroy all the alien drones.
Gameplay
Like in most vertical shoot 'em ups, the player controls a ship whose purpose is to shoot any enemy that enters the screen. Collecting powerups will change the weapon used. By pressing a button, the ship can move into the foreground to avoid or shoot enemies or collect powerups that lie on the ground below. Some boss enemies can only be defeated by cycling between the two fields. An additional gameplay element is the ability to use "drones"; AI-controlled smaller spaceships that assist the player's starfighter. The game has a high-score board, but no battery-powered memory with which to save those scores, so they are lost when the player turns off the Virtual Boy unit.
The game includes several references to Norse mythology. The planet where the player's starfighter is found is called Ragnarok, which is in Norse mythology the large battle at the end of the world. The giant, corrupted computer that is the villain of the game calls itself Mittgard, a play on words for Midgard, which was said to be where all humans lived and in the middle of the tree of life. The name of the human colony is Odin, the name of the Norse supreme god or "all father".
Development
Like all other Virtual Boy games, Vertical Force uses a red-and-black color scheme and uses parallax, an optical trick that is used to simulate a 3D effect.[1]
Reception
Electronic Gaming Monthly remarked that the concept of flying at two different altitudes was good, but that the poorly executed graphics make it difficult to tell which level something is at. Despite this, they concluded that Vertical Force is "a good shooter nonetheless." They scored the game a 6.75/10.[2] GamePro's brief review panned the game: "A standard 8-bit shooter with some minor 3D effects, this flying game is a wild blue yawner. The graphics are simple and bland, with enemies that wouldn't impress your kid sister. The tinny sounds are below average for any post-1990 game."[3] A reviewer for Next Generation also lambasted the game for its "completely confusing environment of mindless enemy ships and constant red gunfire", and added, "Beyond the very unsuccessful 3D elements in Vertical Force, this game is totally uninspired." He gave it one out of five stars.[4]
References
- ↑ "Backwards Compatible: The Virtual Boy". ABC Good Game. 2009-06-01. Retrieved 2015-04-13.
- ↑ "Review Crew: Vertical Force". Electronic Gaming Monthly. Ziff Davis (79): 34. February 1996.
- ↑ "ProReview: Vertical Force". GamePro. IDG (91): 86. April 1996.
- ↑ "Vertical Force". Next Generation. No. 15. Imagine Media. March 1996. p. 87.