Val d'Isère Skiing and Snowboarding

Val d'Isère Skiing and Snowboarding

Cover art in all regions
Developer(s) Virtual Studio
Publisher(s) Atari Corporation
Producer(s) Bernard Auré
Bill Rehbock
Designer(s) Dragan Nestorowski
Philippe Olive
Programmer(s) Vincent Baillet
Olivier Richez
Philippe Tesson
Artist(s) Constantin Maschas
Cyril Masquillière
Vincent Duranton
Composer(s) Dimitri Bodiansky
Michel Winogradoff
Steve Morgan
Platform(s) Atari Jaguar
Release January, 1995
Genre(s) Sports
Mode(s) Single-player
Multiplayer

Val d'Isère Skiing and Snowboarding, also known as Ski & Snowboard (スキー&スノーボード) in Japan, is a skiing and snowboarding game developed by Virtual Studio and published by Atari Corporation for the Atari Jaguar in January, 1995. It is a conversion of the Super Nintendo title Tommy Moe's Winter Extreme: Skiing & Snowboarding, which was developed by the same team and released in 1994. It is named after and set in the French Val-d'Isère ski resort.

Gameplay

The game contains three gameplay modes that can be choosen at the options screen:

Freeride

It is a non-competitive event in which the player has to descend from the mountain and reach the finish line of the track. At the start of any course, the player is given a limited amount of time to reach a designated checkpoint and increase the time limit to continue racing. More paths are unlocked depending on the route the player has chosen. If the players passes by a checkpoint, the time limit stays the same, leading to ending the course earlier. As the player progresses along the game each of the courses gets increasingly difficult, with more obstacles to avoid and lower time limits. Later courses add power ups such as turbo, shield and time increasers.

Training

This mode is recommended for beginners to practice and refine their ski and snowboarding skills in the game for the compete modes of downhill, slalom and giant. Before the start of any event, the player is given the choice of seleting any of the four courses on the map screen, each one increasing in difficulty. If the player misses any gate, there is a penalty of two seconds for each one lost at the end of the practice. This option is available in one or two player mode.

Compete

Consists of four championships, each of which is divided into three events. In the first event, the player has to be in the top 7 to qualify, then in the top 5 on the second event and then in the top 3 on the third and final event to win a award, depending on the time the player reached the finish line. If the player qualifies on the four events then he is moved on onto the finals. Before the beginning of any of the events the number of challenge, race and the best time is displayed. If the player fails to qualify in any of the events, a life is lost and once the three lives are lost in qualifying, the game is over.

Reception

Sarah Nade of GamePro rated the game's graphics and "fun factor" at 4.5/5.[1]

References

  1. Sarah Nade, Val d'Isere is King of the Hill, March 1995, Iss. #68, p. 113, GamePro
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