Urban Legend in Limbo

Urban Legend in Limbo
Developer(s) Twilight Frontier
Team Shanghai Alice
Publisher(s) Twilight Frontier
Series Touhou Project
Platform(s) Microsoft Windows, PlayStation 4
Release

May 10, 2015 (Windows)[1]

December 8, 2016 (PlayStation 4)[2]
Genre(s) Fighting
Mode(s) 1-2 players

Touhou Shinpiroku ~ Urban Legend in Limbo (東方深秘録 ~ Urban Legend in Limbo, lit. "Eastern Record of Deep Mysteries") is a fighting game developed by Twilight Frontier and Team Shanghai Alice and published by Twilight Frontier.[3] It is the 14.5th installment in the Touhou Project series and the first game to be illustrated by Moe Harukawa (who worked on Wild and Horned Hermit and Forbidden Scrollery). It was released in May 2015.

A PlayStation 4 port was released on December 8, 2016,[2] making Urban Legend in Limbo the first official Touhou game to be available on a gaming console. The PS4 port features Reisen Udongein Inaba as a new character, as well as an extra story that takes place after the events of Legacy of Lunatic Kingdom.[4]

Gameplay

Like its predecessor, Urban Legend in Limbo is a two-dimensional versus fighting game, where two characters fight each other with various moves. The system used is similar to its predecessors with several balance tweaks and fixes, as well as an improved spell card system.

Plot

A series of false rumours spread around the Human Village, rumours of odd creatures and strange events. Unlike the Youkai, however, the nature of these rumours is foreign and unsettling, scaring the human children (although most of adults regard it is as simple child's play). But when Reimu, the Shrine Maiden of the Hakurei Shrine, started to notice the rumors, she concluded that it must be the work of a higher power. With that, she and the others decided to investigate this new incident and find the culprit behind the rumors.

Characters

Up to 14 characters are playable in the game, each with their own scenario. The complete cast of Hopeless Masquerade re-appear in this game, plus four new characters; two from previous games, one originally from a manga, and one début. Each character is associated with an urban legend in the game, which manifests most evidently in the character's ultimate attack.

Returning from Hopeless Masquerade:

New entrants:

Development

The game was first announced by ZUN in November 16, 2014 at the Digital Game Expo 2014 alongside Danmaku Amanojaku Gold Rush. During that event, cards were handed down to the attendees regarding the game's announcement, with an illustration of Marisa Kirisame done by Moe Harukawa. ZUN later confirmed the game in his tweet on December 22, 2014. The playable demo became available on Comiket 87 in December 29, 2014.

References

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