Uniform Function Call Syntax

Uniform Function Call Syntax (UFCS) or sometimes Universal Function Call Syntax is a programming language feature in D, Rust[1] and Nim that allows any function to be called using the syntax for method calls (as in object-oriented programming), by using the receiver as the first parameter, and the given arguments as the remaining parameters.[2] UFCS is particularly useful when function calls are chained,[3] (behaving similar to pipes, or the various dedicated operators available in functional languages for passing values through a series of expressions). It allows free-functions to fill a role similar to extension methods in some other languages. Another benefit of the method call syntax is use with "dot-autocomplete" in IDEs, which use type information to show a list of available functions, dependent on the context. When the programmer starts with an argument, the set of potentially applicable functions is greatly narrowed down[4], aiding discoverability.

C++ proposal

It has been proposed (as of 2016) for addition to C++ by Bjarne Stroustrup[5] and Herb Sutter[6], to reduce the ambiguous decision between writing free functions and member functions, to simplify the writing of templated code. Many programmers are tempted to write member-functions to get the benefits of the member-function syntax - e.g. "dot-autocomplete" to list member functions[7], however this leads to excessive coupling between classes[8].

Examples

D programming language

import std.stdio;

int first(int[] arr)
{
    return arr[0];
}

int[] addone(int[] arr)
{
    int[] result;
    foreach (value; arr) {
        result ~= value + 1;
    }
    return result;
}

void main()
{
    auto a = [0, 1, 2, 3];

    // All the followings are correct and equivalent
    int b = first(a);
    int c = a.first();
    int d = a.first;

    // Chaining
    int[] e = a.addone().addone();
}

Rust programming language

trait Foo {
    fn f(&self);
    fn g(&self);
}

trait Bar {
    fn g(&self);
}

struct Qux;

impl Foo for Qux {
    fn f(&self) { println!("Qux’s implementation of Foo::f"); }
    fn g(&self) { println!("Qux’s implementation of Foo::g"); }
}

impl Bar for Qux {
    fn g(&self) { println!("Qux’s implementation of Bar::g"); }
}

fn main() {
    let q = Qux;

    // These two are equivalent:
    q.f();
    Foo::f(&q);

    // This would not work because .g() is ambiguous:
    // q.g();
    // But it's possible to disambiguate using UFCS
    Foo::g(&q);
    Bar::g(&q);
}

Nim programming language

type Vector = tuple[x, y: int]
 
proc add(a, b: Vector): Vector =
  (a.x + b.x, a.y + b.y)
 
let
  v1 = (x: -1, y: 4)
  v2 = (x: 5, y: -2)
 
  v3 = add(v1, v2)
  v4 = v1.add(v2)
  v5 = v1.add(v2).add(v1)

See also

References


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