TubeTwist
TubeTwist | |
---|---|
Developer(s) | 21-6 Productions |
Publisher(s) |
GarageGames Reflexive Arcade Halycon (Germany) |
Designer(s) |
Keith Johnston Mike Panico Dave Calabrese Justin Mette |
Engine | Torque Game Engine |
Platform(s) | Windows, OS X |
Release | |
Genre(s) | Puzzle |
Mode(s) | Single Player |
TubeTwist is a computer puzzle game created by 21-6 Productions and based on similar classic games, that involve manipulating the movement of balls through a labyrinth of tubes, which are utilised to construct a Rube Goldberg style device. The game has a background storyline broken consisting of five chapters, with each chapter corresponding to a different area.
Synopsis
The player plays the role of a scientist searching for their missing professor, re-assembling the TubeTwist experiments to unlock the professor’s secrets. Macrotons are the balls of energy that must be guided from the Injector Tubes to the Reactor tubes. Three types of Macrotons exist: green, blue, and exploding Macrotons. The green and blue Macrotons must reach the reactor of the same color to release the energy from the Macrotons. Exploding Macrotons are used to clear paths for the green and blue Macrotons.
After completing all the experiments in a chapter, the story will continue and the player will get closer to finding the missing Professor Jaymour.
Development
TubeTwist along with the story element was originally conceived and developed by Keith Johnston and Mike Panico of Pinoli Software, who eventually partnered with 21-6 Productions to assist in producing the game. The final core team to create the game, along with Keith Johnston and Mike Panico as game designers, was Justin Mette as executive producer, Dave Calabrese as artist/scripter/story writer, Mike Panico as texture artist, environment designer and modeler, Chris Brethren as level artist, and Matt Sayre as the game composer creating the audio and musical score to the game.
Game updates and special editions
On December 6 of 2006, the 'Quantum-Flux Edition' of TubeTwist was officially released. This new edition officially adds support for Experiment Packs, ships with 2 built-in experiment packs, adds the ability to have up to 13 individual player profiles, performance enhancements, various other small additions and can import saved data from the original TubeTwist.
External links
- TubeTwist Home Page
- GarageGames Portal Page for TubeTwist
- Reflexive Arcade portal page for TubeTwist