''True20''

True20

True20 Adventure Roleplaying
Designer(s) Steve Kenson
Publisher(s) Green Ronin Publishing
Publication date 2005
Genre(s) Universal, Fantasy, Science Fiction, Horror
System(s) True20

True20 is an award-winning[1] role-playing game system designed by Steve Kenson and published by Green Ronin Publishing. The system was first published as a part of the Blue Rose RPG before being published as a standalone universal generic role-playing game, True20 Adventure Roleplaying.

History

The True20 system was originally used in Green Ronin's award-winning[2] Blue Rose,[3] itself based on their multiple-award winning Mutants & Masterminds RPG.[4] Later that year, Green Ronin released a PDF distillation of the Blue Rose rules, with an appendix of some modern-era rules, as a generic form of the game. This was followed by an expanded hardcover release in 2006.[5] A revised softcover rulebook, combining the rules section of the True20 Adventure Roleplaying book with the True20 Companion was released April 25, 2008.[6][7]

Settings

The original setting for the system was the Blue Rose in which the system first saw print.[3] In its generic role-playing game, the original hardcover printing of the True20 Adventure Roleplaying book included four sample settings. These were chosen among publisher submitted setting with the winners announced in Dragon Magazine:[8]

The Revised Edition has four different settings:

A follow up volume, True20 Worlds of Adventure includes five additional settings:

System

Utilizing the Open Gaming License, True20 is derived from Wizards of the Coast's d20 System. Differences from the parent game include the following:[11][12]

Licenses and third-party products

Since before its release, the True20 system has been open to users under the terms of the Open Gaming License.[13] To use the True20 logo though required a separate license and license fee purchased from Green Ronin. Several companies have taken advantage of this to produce their own True20 titles.[9][10][14][15]

On April 12, 2008, Chris Pramas of Green Ronin Publishing announced a new, free licensing agreement with third-party publishers to produce True20 products. Details were posted on the company’s website[16] and forums,[17] and met with praise from publishers, freelancers and players alike.[18]

See also

References

  1. "Ogre's Choice 2006". Ogre's Cave. Retrieved 2008-04-11.
  2. "2005 ENnie Awards Archives". ENWorld. Archived from the original on 2008-01-20. Retrieved 2008-04-11.
  3. 1 2 Gray, Tim (2005-07-11). "REVIEW OF TRUE20 ADVENTURE ROLEPLAYING". RPGNet. Retrieved 2008-04-11.
  4. Grigsby, John (2006-09-20). "True20 Adventure Roleplaying Review". d20 Magazine Rack. Retrieved 2008-04-11.
  5. Richeson, Christopher (2006-06-23). "REVIEW OF TRUE20 ADVENTURE ROLEPLAYING" (Review). RPGNet. Retrieved 2008-04-12.
  6. Message by Chris Pramas concerning 2008 True20 products
  7. Amazon.com True 20 http://www.amazon.com/dp/193454714X
  8. Strohm, Keith (February 2006). "True20 Adventure Roleplaying: Worlds of Adventure". Dragon. Bellevut, WA: Pazio Publishing. 30 (9-340): 19. ISSN 1062-2101.
  9. 1 2 "Paradigm Concepts News : d20 / True20 Archives". Paradigm Concepts. Retrieved 2008-04-11.
  10. 1 2 Wright, John; Todd, Michael. "Mecha vs Kaiju". Big Finger Games. Retrieved 2008-04-11.
  11. "True20 Adventure Roleplaying". Green Ronin. 2005-06-16. Retrieved 2008-04-11.
  12. Schneider, Wesley (December 2005). "First Watch: Natural 20". Dragon. Bellevut, WA: Pazio Publishing. 30 (7/338): 20. ISSN 1062-2101.
  13. Baichtal, John (2008-06-09). "True20: D&D With a Twist". Review. Wired. Retrieved 2008-06-10.
  14. "RPGNow.com – True20 titles". One Bookshelf. Retrieved 2008-04-13.
  15. Robertson, Megan (2007-07-20). "RPG Resource – True 20" (Review/Analysis). RPG Resource. Retrieved 2008-04-13.
  16. Pramas, Chris (2008-04-12). "Licensing True 20" (website). Green Ronin Publishing. Retrieved 2008-04-12.
  17. Pramas, Chris (2008-04-12). "True 20 Licensing details" (post). Green Ronin Publishing. Retrieved 2008-04-12.
  18. "True20 Licensing Fee to Go Away" (Announcement). RPG Net. 2008-01-14. Retrieved 2008-04-13.
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