The Firemen 2: Pete & Danny

The Firemen 2: Pete & Danny
Developer(s) Human Entertainment
Publisher(s) JP: Human Entertainment, NA: MonkeyPaw Games
Series The Firemen
Platform(s) JP: Sony PlayStation, NA: PlayStation 3, PlayStation Portable, PlayStation Vita
Release 1995
Genre(s) Action-adventure
Mode(s) Single-player, Co-op

The Firemen 2: Pete & Danny (ザ・ファイヤーメン2 ピート & ダニー)[1] is an action-adventure game developed by Human Entertainment and released for the PlayStation in 1995. It is a sequel to The Firemen.[2]

It was not released in the West until it was published by MonkeyPaw Games on January 28, 2014 on PlayStation Network as a digital download for the price of $5.99.[3] However, the game was not localized and still retains its original Japanese voice acting without subtitles.[4]

Gameplay

Similar to the earlier game in the series, The Firemen 2 involves stopping a deadly fire, this time in a theme park on Christmas Eve.[5] The game supports both single-player and co-op play.[4] Players must put out small fires on the ground by spraying them with their hose, which only impede progress.[4] Moving and tall fires can hurt the player and must be put out with a standard spray.[4] A water bomb gives off a spray of water and puts out all fires in the vicinity.[4]

Levels have a different outcome depending on whether the player is able to save people trapped in the fire.[4] Victims appear on the radar and the player must attempt to reach them in time.[4]

Plot

Two firemen, Pete and Danny, are called in to respond to a fire in a high-tech amusement park where the robots have run amok and set fire to it.[2] The robots in the various attractions appear as bosses, such as an animatronic T-Rex.[2]

Reception

Jenni Lada of TechnologyTell rated the game a "B", saying it was a unique experience and praising the inclusion of a co-op mode, but criticizing its stuttering issues.[4]

Conrad Zimmerman of Destructoid said he was "totally smitten" by the premise of "firefighters working together in a cooperative game" and said he wished he knew of its existence when it was released.[3] However, Allistair Pinsof, of the same publication, called the game "lackluster".[6]

Hardcore Gaming 101 called the game "rushed", saying it was "unfinished" and criticizing the removal of gameplay mechanics from the first game.[2]

References

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