The Dying Earth

The Dying Earth

Front cover of the first edition
Author Jack Vance
Cover artist uncredited (first)[1]
Country United States
Language English
Series Dying Earth
Genre Fantasy, Dying Earth subgenre
Publisher Hillman Periodicals
Publication date
1950
Media type Print (paperback)
Pages 175 or 176 pp (first)[1]
OCLC 8479962
Followed by The Eyes of the Overworld

The Dying Earth is a collection of fantasy short fiction by American writer Jack Vance, published by Hillman in 1950. Vance returned to the setting in 1965 and thereafter, making it the first book in the Dying Earth series. It is retitled Mazirian the Magician in its Vance Integral Edition (2005),[1] after the second of six collected stories.

The Internet Speculative Fiction Database calls it a "slightly connected series of stories" but it was ranked number 16 of 33 "All Time Best Fantasy Novels" by Locus in 1987, based on a poll of subscribers.[1]

Similarly, it was one of five finalists for the Best Novel "Retro Hugo" in 2001[1] when the World Science Fiction Society provided 50th anniversary recognition for a publication year without Hugo Awards.

Contents

All six stories were original to the collection.[1]

Setting

The stories are all set in an undefined far future Earth, when the sun is nearing the end of its life. The sky ranges from pink to deep blue, lit by a dim red sun, and many strange plants and animals exist. Much of the story is set within the forested country of Ascolais, and in the ruined cities that dot the landscape.

The setting is marked by the presence of unaccountably ancient ruins and other fragments of now-decayed civilizations. The human population is shrinking, and most live in the remaining structures built long ago, in varying degrees of ruin, squalor, or luxury. In addition, many people make use of technology or magic which was created long ago, but which they no longer understand. No distinction is ever made between technology created through science and that created by magic; the line between the two is blurred, and it is heavily implied that the two are ultimately indistinguishable. The characters in the stories are aware that they live on a "Dying Earth" and often make carefree, nihilistic references to the fact that their planet does not have much longer to live, assuming that the sun will soon burn itself out. It is never explained how long the Earth has left to live; it could be only decades, or possibly still thousands or millions of years.

Many of the most important people in Ascolais are wizards. In the Dying Earth, wizards use magic primarily by memorizing lengthy formulas for spells, and then activating them by speaking the proper commands. Once cast, the spell formula is instantly forgotten, requiring the wizard to reread and re-memorize them. Because even talented wizards can only memorize and "load" a handful of spells, wizards also have to rely on magical relics and on their other skills and talents to protect them. There are only one hundred spells which are still known to mankind, out of thousands which were discovered over the course of history. Pandelume implies that what the people of the Dying Earth call "magic" actually has a scientific origin; he indicates that many spells were invented through the use of mathematics and mundane sciences.

Characters

Title characters

Other characters

Places

The people of Ampridatvir now live under a curse. The worshippers of Pansiu wear green, and cannot see any person wearing grey, while the worshippers of Cazdal wear grey, and cannot see anyone wearing green. As a result, the two sides are completely unaware of one another's existence. In accordance with tradition, glory-seekers dress themselves in red and attempt to retrieve the tablet of the opposing side. Little do they realize that this will make them visible to everyone, and doom them to being killed by invisible attackers. The people rationalize this by assuming that the red-wearers are killed by ghosts.

Creatures of the Dying Earth

Influence on Dungeons and Dragons

The Dying Earth was featured in the Advanced Dungeons & Dragons Advanced Player's Guide under Appendix N: Literature as one of the works that was read during the development of the game system.[2] The designer, Gary Gygax, also credited the novel with being the inspiration for the magic system, which he called "Vancian."[3]

References

  1. 1 2 3 4 5 6 The Dying Earth title listing at the Internet Speculative Fiction Database Retrieved 2012-05-09.
  2. Gygax, Gary. "Appendix N" (PDF). Retrieved 2017-04-25.
  3. "The four cardinal types of magic are ... the relatively short spoken spell (as in Finnish mythology or as found in the superb fantasy of Jack Vance).... The basic assumption, then, was that D&D magic worked on a 'Vancian' system and if used correctly would be a highly powerful and effective force." Gygax, Gary (April 1976). "The Dungeons and Dragons Magic System". The Strategic Review. TSR Hobbies, Inc. II (2): 3.

Jack Vance at the Internet Speculative Fiction Database

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