The Dame Was Loaded
The Dame Was Loaded | |
---|---|
Developer(s) | Beam Software |
Publisher(s) | Philips Interactive Media |
Director(s) | Cameron Brown |
Designer(s) | David Giles |
Platform(s) | MS-DOS, CD-I |
Release | 1995 |
Genre(s) | Adventure game |
Mode(s) | Single player |
The Dame Was Loaded is a first-person point-and-click adventure game for the PC platform created by Australian developer Beam Software (now Krome Studios Melbourne) first published in 1995 by Philips Interactive Media domestically then in 1996 worldwide. The game is a detective film noir set in the 1940s and combined live action cinematic's with pre-rendered point-and-click gameplay much like previous games in the genre like Under a Killing Moon and Myst. The live action was produced by Vixen Films, director Jo Lane, and was at the time the largest multimedia production ever made in Australia.
The game is nonlinear, having nine possible endings featuring over thirty fully acted and voiced characters to interact with and over one hour of fully performed cinematics.
Critical reception
A reviewer for Next Generation panned the game, citing the use of still shots instead of FMV for most of the character interactions, the low difficulty, and the "cheesy, ersatz Maltese Falcon story". He scored it one out of five stars.[1]
Quandary wrote "In the end, the real time nature of the game prevented me from enjoying this outing...Timed puzzles are anathema to many adventure players".[2]
External links
References
- ↑ "The Dame Was Loaded". Next Generation. No. 19. Imagine Media. July 1996. p. 87.
- ↑ https://web.archive.org/web/20080527170405/http://www.quandaryland.com/jsp/dispArticle.jsp?index=527