theScore Inc.

theScore Inc.
Public
Traded as TSX-V: SCR
Industry Media
Predecessor Score Media
Founded 2012
Headquarters Toronto, Canada
Key people
  • John S. Levy (Founder & CEO)
  • Benjie Levy (President & COO)
  • Tom Hearne (CFO)
Products Digital media, mobile applications
Owner John S. Levy and family (approx. 22%)
Website theScore Sports
theScore esports
Corporate Site
theScore office in downtown Toronto

theScore Inc. is a Canadian digital media company that owns and operates mobile sports platforms ‘theScore,’ and ‘theScore esports,’.[1] Its head office is located in Toronto, which includes the company’s in-house software engineering team, editorial content team, sales team, marketing and administrative staff. It also has an office in New York.[2] As of Q4 F2016, theScore's mobile applications were used by 4.0 million average monthly active users.[3] The company is listed on the TSX Venture Exchange (SCR).

History

The company previously owned The Score Television Network, which was acquired by Rogers Communications in October 2012. The channel was rebranded as Sportsnet 360. The transaction did not include theScore's digital media assets, including its mobile apps and websites.[4]

The digital company was spun-out from Score Media immediately prior to Rogers's acquisition of Score Media. As a result of the transaction, former shareholders of Score Media received one share of the new company for each share held in Score Media, meaning that Score Media founder John Levy (together with his family) is the largest single voting shareholder in the company, as was the case with Score Media, though Rogers received additional shares yielding an ownership stake of 11.8%.[5][6] Rogers subsequently sold all of its shares in theScore in June 2014.[7]

Products

theScore operates mobile sports applications, websites and chatbots, which deliver sports news, scores and stats across all major leagues and competitions. Its core revenue generating business is that of its mobile applications, which were used by 4.3 million monthly active users as of Q3 F2016.[8] These include flagship mobile application theScore and website theScore.com,[9] mobile application theScore esports and website thescoreesports.com[10] and chatbot services for Facebook Messenger[11] and Kik Messenger.[12][13][14]

In a conference call for company’s Q3 F2016 earnings, management described its flagship app ‘theScore’ as “the leading challenger to ESPN on mobile.”[15] Available on iOS.[16] and Android[17] mobile operating system, its App Store description says it provides “real-time scoring updates and the most comprehensive live stats and breaking news from across all major leagues and competitions.”

Launched in February 2015,[18] theScore esports app is available on iOS[19] and Android[20] and, according to its App Store description, provides "mobile-first breaking news, live scores, stats, push alerts and links to video highlights and streams from across the world of competitive gaming." Games covered by theScore esports include League of Legends, Dota 2, Counter-Strike: Global Offensive, Call of Duty, StarCraft II: Wings of Liberty, Heroes of the Storm, Hearthstone, Super Smash Bros. and Streetfighter. It has a 45-person newsroom devoted entirely to covering news from across esports.[21]

Launched in June 2016,[22] theScore for Facebook Messenger is "a chatbot that will keep users up to date on all the news from their favourite teams." theScore has also developed a chatbot for Kik Messenger.[23]

References

  1. Tassi, Paul. "The Score Releases The Most Comprehensive eSports App On The Market".
  2. "About Us - theScore App: The Ultimate, Personalized Mobile Sports Experience".
  3. "theScore Reports F2016 Q4 and Year End Results - theScore App: The Ultimate, Personalized Mobile Sports Experience".
  4. "Rogers will only have small stake in Score Media’s digital growth".
  5. Score Media (2012-10-19). "Score Media Inc. completes plan of arrangement". Retrieved 2012-10-19.
  6. Rogers Media (2012-10-19). "Rogers Media Completes Acquisition of Score Media". Retrieved 2012-10-19.
  7. "Are you owned by Rogers Media?".
  8. "theScore Reports F2016 Q3 Results - theScore App: The Ultimate, Personalized Mobile Sports Experience".
  9. "Trending News".
  10. http://www.thescoreesports.com/top_news//
  11. Wagner, Kurt; Molla, Rani (April 12, 2017). "Facebook Messenger has 1.2 billion users and is now twice the size of Instagram". Recode. Vox Media. Retrieved April 13, 2017.
  12. Stolberg, Sheryl Gay; Pérez-Peña, Richard (2016-02-05). "Wildly Popular App Kik Offers Teenagers, and Predators, Anonymity". The New York Times. New York City. Retrieved 2016-02-13.
  13. "Kik messenger now launched for the windows platform: Tech News". Archived from the original on July 25, 2017. Retrieved July 25, 2017.
  14. "Secure Messaging Scorecard. Which apps and tools actually keep your messages safe?". Electronic Frontier Foundation. November 4, 2014. Retrieved June 1, 2015.
  15. theScoreInc (18 July 2016). "theScore Q3 F2016 Conference Call Presentation".
  16. "theScore – Sports Scores & News on the App Store".
  17. "theScore: Sports Scores & News - Android Apps on Google Play".
  18. "Introducing ‘theScore eSports’ – The Ultimate Mobile eSports Experience - theScore App: The Ultimate, Personalized Mobile Sports Experience".
  19. "theScore esports on the App Store".
  20. "theScore esports - Android Apps on Google Play".
  21. "TheScore has a 45-person editorial team covering eSports - Digiday". 20 May 2016.
  22. "theScore's sports chatbot launches on Facebook Messenger". 2 June 2016.
  23. https://bots.directory/kik/entertainment/scorebot//
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