Tennison Gambit

Tennison Gambit
abcdefgh
8
a8 black rook
b8 black knight
c8 black bishop
d8 black queen
e8 black king
f8 black bishop
g8 black knight
h8 black rook
a7 black pawn
b7 black pawn
c7 black pawn
e7 black pawn
f7 black pawn
g7 black pawn
h7 black pawn
d5 black pawn
e4 white pawn
f3 white knight
a2 white pawn
b2 white pawn
c2 white pawn
d2 white pawn
f2 white pawn
g2 white pawn
h2 white pawn
a1 white rook
b1 white knight
c1 white bishop
d1 white queen
e1 white king
f1 white bishop
h1 white rook
8
77
66
55
44
33
22
11
abcdefgh
Moves 1.Nf3 d5 2.e4
or
1.e4 d5 2.Nf3
ECO A06
Named after Otto Mandrup Tennison
Parent King's Pawn Game
Synonym(s) Abonyi Gambit
Black Rook's Gambit
Lemberg Gambit
Lviv Gambit
Polish Gambit
Zukertort Gambit

The Tennison Gambit is a chess opening in which White gambits a pawn.[1][2][3][4] The ECO code is A06, and the opening moves begin with either the Réti Opening:[5]

1. Nf3 d5
2. e4

or the Scandinavian Defense:

1. e4 d5
2. Nf3


History

The first person to significantly research this opening was chess amateur Otto Mandrup Tennison (1834–1909).[6][7] Tennison was born in Denmark, studied in Germany and moved to the United States in 1854. There he played in the chess clubs of New Orleans. Many strong players picked up the idea from the first half of the 20th century.

After 2...dxe4 3.Ng5

3...e5! (White had the advantage in Ermenkov–Bonchev, Bulgaria 1970, after 3...Nf6?! 4.Bc4 e6 5.Nc3 a6 6.Ngxe4 Nxe4 7.Nxe4 b5 8.Be2 Bb7 9.Bf3) 4.Nxe4 f5! favors Black.[8]

Notable games

Otto M. Tennison vs. NN, New Orleans 1891
1. Nf3 d5 2. e4 dxe4 3. Ng5 f5 4. Bc4 Nh6 5. Nxh7 Rxh7 6. Qh5+ Kd7 7. Qg6 Rh8 8. Be6+ Kc6 9. Bxc8+ Qd6 10. Qe8+ Kb6 11. Qa4 (if 11...Qc6 then 12.Qb3+ Ka6 13.Nc3 any 14.Bxb7+; 11...e6 12.a3, etc. —Tennison) 1–0

See also

References

Further reading


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