Street Fighter 2010: The Final Fight
Street Fighter 2010: The Final Fight | |
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Cover art of Street Fighter 2010 | |
Developer(s) | Capcom |
Publisher(s) | Capcom |
Producer(s) | Tokuro Fujiwara |
Designer(s) | Hisashi Yamamoto |
Programmer(s) |
Nobuyuki Matsushima Koji Yoshida |
Composer(s) | Junko Tamiya |
Series | Street Fighter |
Platform(s) | Nintendo Entertainment System, Virtual Console |
Release |
NES 3DS Virtual Console Wii U Virtual Console |
Genre(s) |
Platform, Run and gun |
Mode(s) | Single-player |
Street Fighter 2010: The Final Fight (Japanese:
Gameplay
The player takes control of Ken, a former martial arts champion who has been given cybernetic implants. The objective of each stage is to destroy the designated enemy target shown before the stage begins and obtain the energy required to open a transdimensional portal to the next stage. Some stages require the player to destroy more than one enemy to accumulate the energy needed to open the portal. After the portal is open, Ken only has a limited amount of time to enter it; failure to do so will cause the player to lose a life, forcing the player to restart.
Like most side-scrolling action games, the player uses one button to attack and the other to jump. Ken can also climb walls and poles or pole-like structures, as well as hang onto and climb (or drop down from) certain kinds of ledges. In addition to his regular jump, Ken can also do a backward flip jump by doing a neutral upward jump and then pressing the directional pad on the opposite direction he's facing. Ken's main weapon is an energy projectile which he launches with his fists. Ken can shoot straight at either direction horizontally, as well as upward vertically by holding the d-pad upwards. Ken can launch curved power shots by holding the d-pad left or right and pressing the B button, which have further reach and are more powerful than the regular shots. Ken can also launch his projectiles with his kicks by holding the d-pad downward and pressing B, which will travel upward diagonally. To shoot downwards, Ken must do a flip jump first and then B while still in mid-air.
Ken's projectiles will initially have a short range at the start of the game, but the player can uncover and pick up power-up capsules by destroying item containers scattered throughout each stage. Picking two power-up capsules will increase Ken's shooting level by one, increasing the range of his projectiles and their strength; however, if Ken sustains damage, his power level will decrease by one and if he loses a life, he will revert to his starting power. Ken can increase his power by up to five levels. Other power-ups includes a back-up option for added firepower and a "flip shield capsule" that will allow the player to damage enemies during flip jumps.
Plot
In 2010, technology has advanced to the point that any person can easily travel from one planet to another through the use of interplanetary warp gates. Ken has retired from his fighting career after winning the Street Fighter circuit 25 years before and has since become a gifted scientist, developing a new substance called "Cyboplasm" that grants superhuman strength to any living organism that it is administered to. When Ken's lab partner Troy is murdered, left in a pile of gellatinous material, and the Cyboplasm is stolen, Ken decides to bring Troy's killer to justice by implanting his body with bionics, as well as an interdimensional transporter, in order to follow the killer's trail, who has left traces of Cyboplasm in each of the planets of the "Frontier" which the killer has visited.[2][3]
While on the trail of Troy's killer, a mysterious entity begins to taunt Ken, warning Ken to cease his chase. As he gets closer to the killer, Ken begins to feel a strange pain in his body. The culprit is revealed to be Troy himself, who faked his death in order to steal the Cyboplasm, spread it across the galaxy and create an army of superhuman warriors loyal to him. Troy also reveals that the pain in Ken's body is actually being caused by a dose of Cyboplasm which he implanted into Ken while he was unconscious.[4] After defeating Troy, Ken returns to Earth to contain the spread of Cyboplasm, which has now become a global epidemic.[5]
Localization
The English localization of Street Fighter 2010 differs from the original Japanese release, changing the main character's identity and backstory in order to imply that he is the same Ken from the original Street Fighter, having retired from his martial arts career after winning the tournament. In the Japanese version, the main character is actually named Kevin Striker (ケビン・ストレイカー Kebin Sutoreikā)[lower-alpha 1], a cyborg policeman employed by the Galaxy Police to neutralize a breed of interplanetary super-criminals known as "Parasites", whose abilities are drastically improved over regular humans and aliens due to an armored parasitic insect that has been implanted into their bodies.[7][8] The character of Troy was originally called Dr. Jose (Dr.ホセ Dokutā Hose), the scientist responsible for creating the parasitic organisms used to turn people into "Parasites".[9] Before the final battle, Dr. Jose reveals that Kevin is actually a "Parasite" created by him, having implanted one of his insects into Kevin's head before having him infiltrate the Galaxy Police, and that the cybernetic armor on Kevin's body was actually created by the parasite implanted within him.[10] Other than the changes to the main character's identity and the story, the game itself is otherwise identical between the two versions.
Reception
GameSpot criticized the game's translated plotline of introducing Ken as a cyborg twenty-five years in the future of the original Street Fighter, comparing it to the character alterations done for the live action Street Fighter film.[11] 1UP.com described the game as a "bastard offshoot" of the franchise, further calling it a "nightmare of terrible localization".[12] ScrewAttack stated that while the game was incredibly difficult, it was not bad by any means, and that if the game had not been marketed as a Street Fighter title, it most likely would have been ignored.[13] The book Video Game Bible called the game very difficult due to both its design and unresponsive controls, adding whoever devised the concept of Ken in a side-scrolling game "is probably digging ditches somewhere in the bowels of Tokyo at this point".[14]
Notes
References
- ↑ 2010発売当時の広告 - promotional material of Japanese version
- ↑ Capcom. Street Fighter 2010. Nintendo Entertainment System. Level/area: Instruction manual, page 10.
- ↑ Capcom. Street Fighter 2010. Nintendo Entertainment System. Level/area: Opening sequence.
- ↑ Capcom. Street Fighter 2010. Nintendo Entertainment System. Level/area: Story sequence from Stage 5-3.
- ↑ Capcom. Street Fighter 2010. Nintendo Entertainment System. Level/area: Ending.
- ↑ "Character Guide: 128: Kevin Striker". Shadaloo C.R.I. Capcom.
- ↑ Capcom. 2010 Street Fighter (in Japanese). Family Computer. Level/area: Instruction manual, page 5.
▲ケビン・ストレイカー Agency :ギャラクシーポリス ヘビークライム(重犯罪)課 Code Name :MX-5 Type :サイボーグ Weapon :エネルギー弾ソニックブリッド しかし、パラサイトと戦うたびに体に激しい痛みを感じだした。彼は自分の体に疑問をもちはじめる
- ↑ Capcom. 2010 Street Fighter (in Japanese). Family Computer. Level/area: Instruction manual, page 4.
西暦2010年―――――― 人類は新たなる地を求め、他惑星に移住を始める。しかし、その中で、人間と異星人との社会で起こる犯罪は、最悪の事態となっていた。犯罪者たちは、自らをサイボーグ化し、パワーを手に入れていたが、それよりも破壊力のある"パラサイト"が現われた。
- ↑ Capcom. 2010 Street Fighter (in Japanese). Family Computer. Level/area: Instruction manual, page 5.
▲Dr.ホセ Occupation:ドクターSpecialty:バイオテクノロジーの権威 Results :2005年、生物・植物・機械など、全ての物質に奇生し、その能力を数倍にアップさせる"奇生装甲虫"を発明する。彼が目指しているものは、完全なる最強生命体をつくりだすこと。そしてケビンとの関係は…………
- ↑ Capcom. 2010 Street Fighter (in Japanese). Family Computer. Level/area: Story sequence from Stage 5-3.
「そう、お前は、この"ドクターホセ"が 作ったなかでも、最高のパラサイトだ。…頭の装甲虫を着ける前にギャラクシーポリスに踏み込まれなければ私の忠実な僕となれたものを…。」
- ↑ Staff. "Street Fighter 2010: The Final Fight". GameSpot. Retrieved 2010-01-03.
- ↑ Oxford, Nadia (2007-12-11). "20 Years of Street Fighter: The origin's of the world's greatest fighting series". 1UP.com. UGO Networks. p. 2. Retrieved 2010-01-03.
- ↑ Staff (2011-08-11). "VGV - Street Fighter 2010". ScrewAttack. Retrieved 2015-01-02.
- ↑ Slaven, Andy (2002). Video Game Bible, 1985-2002. Trafford Publishing. p. 124. ISBN 1-55369-731-6.