Spawn (1999 video game)
Spawn | |
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Developer(s) | Konami |
Publisher(s) | Konami |
Producer(s) | Masahiro Ueno |
Programmer(s) |
Ken Kano Masahiro Ueno Paul Hellier |
Composer(s) |
Jun Funahashi Kazuhiro Senoo |
Platform(s) | Game Boy Color |
Release |
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Genre(s) | Action-adventure |
Mode(s) | Single-player |
Spawn is an action-adventure video game developed and published by Konami for the Game Boy Color, based on the Spawn comic book character. The game was noted for its extensive use of digitized speech in cutscenes, a largely uncommon feature in games for the system.[1]
Plot
Special agent Al Simmons is tricked by his military team and assassinated. After traveling to Hell, Simmons make a deal with the devil, Malebolgia, to get revenge. However, the deal is twisted and Simmons became a minion of Hell named Spawn. Rather than accept this fate, Spawn searches for the opportunity to free himself from his misguided deal. This leads to the rebirth of Spawn (with Violator as well) as in the chapters in the comic books by Todd McFarlane. The story completely revolves around Spawn & the growth of his power.
Reception
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The game received "mixed" reviews, according to video game review aggregator GameRankings.[2]
References
- 1 2 Harris, Craig (October 12, 1999). "Spawn (GBC)". IGN. Retrieved December 16, 2015.
- 1 2 "Spawn for Game Boy Color". GameRankings. Retrieved December 16, 2015.
- ↑ Cook, Brad. "Spawn (GBC) - Review". AllGame. Archived from the original on November 15, 2014. Retrieved December 16, 2015.
- ↑ Reiner, Andrew (October 29, 1999). "Spawn - Game Boy Color". Game Informer. Archived from the original on October 25, 2000. Retrieved December 16, 2015.
- ↑ "Spawn (GBC)". Nintendo Power. 123. August 1999.