Spawn (1999 video game)

Spawn
Developer(s) Konami
Publisher(s) Konami
Producer(s) Masahiro Ueno
Programmer(s) Ken Kano
Masahiro Ueno
Paul Hellier
Composer(s) Jun Funahashi
Kazuhiro Senoo
Platform(s) Game Boy Color
Release
  • NA: September 15, 1999
Genre(s) Action-adventure
Mode(s) Single-player

Spawn is an action-adventure video game developed and published by Konami for the Game Boy Color, based on the Spawn comic book character. The game was noted for its extensive use of digitized speech in cutscenes, a largely uncommon feature in games for the system.[1]

Plot

Special agent Al Simmons is tricked by his military team and assassinated. After traveling to Hell, Simmons make a deal with the devil, Malebolgia, to get revenge. However, the deal is twisted and Simmons became a minion of Hell named Spawn. Rather than accept this fate, Spawn searches for the opportunity to free himself from his misguided deal. This leads to the rebirth of Spawn (with Violator as well) as in the chapters in the comic books by Todd McFarlane. The story completely revolves around Spawn & the growth of his power.

Reception

Reception
Aggregate score
AggregatorScore
GameRankings58%[2]
Review scores
PublicationScore
AllGame[3]
Game Informer6.25/10[4]
IGN3/10[1]
Nintendo Power5.8/10[5]

The game received "mixed" reviews, according to video game review aggregator GameRankings.[2]

References

  1. 1 2 Harris, Craig (October 12, 1999). "Spawn (GBC)". IGN. Retrieved December 16, 2015.
  2. 1 2 "Spawn for Game Boy Color". GameRankings. Retrieved December 16, 2015.
  3. Cook, Brad. "Spawn (GBC) - Review". AllGame. Archived from the original on November 15, 2014. Retrieved December 16, 2015.
  4. Reiner, Andrew (October 29, 1999). "Spawn - Game Boy Color". Game Informer. Archived from the original on October 25, 2000. Retrieved December 16, 2015.
  5. "Spawn (GBC)". Nintendo Power. 123. August 1999.


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