Shantae: Risky's Revenge

Shantae: Risky's Revenge
Developer(s) WayForward Technologies
Publisher(s) WayForward Technologies
Director(s) Matt Bozon
Producer(s) Matt Bozon
Designer(s) James Montagna
Programmer(s) Michael Clasgens
Artist(s) Henk Nieborg
Writer(s) Matt Bozon
Composer(s) Jake Kaufman
Series Shantae
Engine wfEngine
Platform(s) Nintendo DSi, iOS, Microsoft Windows, PlayStation 4, Wii U
Release

Nintendo DSi

  • NA: October 4, 2010
  • EU: February 11, 2011

iOS

  • WW: October 27, 2011[1]

Microsoft Windows

PlayStation 4

  • NA: June 23, 2015
  • PAL: December 8, 2015
  • JP: August 31, 2016

Wii U

  • WW: March 24, 2016
  • JP: August 31, 2016
Genre(s) Platform, Metroidvania[4]
Mode(s) Single-player

Shantae: Risky's Revenge is a platform video game developed by WayForward Technologies for Nintendo DSi.[5] The second installment in the Shantae series, Risky's Revenge is sequel to the Game Boy Color video game Shantae and is succeeded by the Nintendo 3DS and Wii U sequel Shantae and the Pirate's Curse, and the fourth installment Shantae: Half-Genie Hero.[6] An iOS port was made and released on October 27, 2011 and features a new "Magic Mode". A Microsoft Windows version was released on June 15, 2014 as Shantae: Risky's Revenge - Director's Cut, featuring a re-imagined Warp System and the "Magic Mode" from the iOS port. A PlayStation 4 port of Director's Cut was released on June 23, 2015 with a Wii U port released on March 24, 2016.

Gameplay

Players take the role of Shantae, a half-genie who must explore various areas in order to stop her nemesis, an evil pirate named Risky Boots. Shantae's main form of offence is whipping enemies with her hair, though she may also acquire magic spells that allow her to use various ranged attacks. In order to progress through the game, Shantae needs to find various transformation spells. These spells, activated by performing a belly dance, transform Shantae into various animals with unique abilities. These include a monkey that can cling onto certain surfaces and dash between walls, an elephant that can smash rocks to open new areas, and a mermaid that can swim underwater.

Plot

Things had been quiet in Scuttle Town since Shantae's clash with the pirate Risky Boots. During the annual Relics Hunters Expo, she and her friends see fellow Relic Hunter Uncle Mimic unveil his latest find: an ordinary-looking lamp encased in stone. Just as they begin to wonder what it is, the notorious Risky Boots crashes the expo and steals the lamp. Despite the quick battle, Shantae is knocked out, allowing the vengeful pirate to get away. Blaming the half-genie for the town being in disarray and failing to do her job properly, the Mayor of Scuttle Town fires her as the town's Guardian.

Despite no longer being a Guardian Genie, Shantae still decides to take responsibility to stop Risky Boots' newest plot. Mimic reveals to Shantae that three magic seals, hidden away, are necessary to release the lamp's magic, and Shantae sets to find them. With help from her friend, the zombie Rottytops, she learns that the seals are in possession of three ruthless treasure hunters, the Barons of Sequin Land, whom she will have to confront to get the seals. While she's out fighting the Barons, Rottytops and her untrustworthy brothers kidnap Mimic and take him to Risky, in exchange for a lifetime supply of coffee (which zombies need to keep their sanity) and brains. Shantae, now in possession of the three seals, reaches them as Risky reveals to the zombies that she lied to them just to get Mimic. As they're unwilling to confront Risky's gang of pirates, the disgruntled zombies leave, while the evil lady pirate gets the seals from Shantae in exchange for Mimic's life. She then reveals to Shantae that the lamp has the power to capture genies and she sucks Shantae's magical half into it, unleashing it as Nega-Shantae, an evil clone of the now human heroine. Shantae manages to destroy her counterpart, and flees from Risky's hideout as it collapses. Reunited with her friends, she receives the promise that they'll help her defend Scuttle Town and adjust to her new life as a human, while the Mayor, impressed by her commitment, allows her to come back as the town's Guardian.

Development

The WiiWare version, described as being "an ongoing experiment in 2D on the Wii", as well as work on a Nintendo DS version and the scrapped Game Boy Advance sequel were all revealed in a May 2008 WayForward newsletter.[7]

On September 15, 2009, Shantae: Risky's Revenge was revealed as a downloadable DSiWare title on Nintendo of America's 2009 Holiday lineup, with a tentative 2009 Q4 release date.[8] Details on the 3-part episodic sequels were revealed in the November 2009 issue of Nintendo Power.[9] It was later scheduled for a Q1 2010 release. In late September WayForward sent an email to all members of the Shantae Fan Club, officially stating that the game would be available in North America on October 4, 2010[5] and in an official press release, it was stated that Risky's Revenge would ditch its original episodic content plan and release the full game altogether for the price of 1200 Nintendo Points.[10]

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings(DS) 86.30%[11]
(iOS) 83.00%[12]
Metacritic(DS) 85/100[13]
(iOS) 75/100[14]
Review scores
PublicationScore
1UP.comA-[15]
Eurogamer6/10[16]
GamesRadar[17]
IGN9/10[18]
Nintendo World Report9/10[19]
AppSpy(iOS) 4/5[20]

Shantae: Risky's Revenge has been well received by critics, with many reviewers saying that it is the best DSiWare available, achieving 85/100 on Metacritic[13] and an 86% on Gamerankings.[11] Critics praised the game for its beautiful visuals, excellent soundtrack,[21] and an old school style that felt familiar to Castlevania and Metroid,[22] but with fresh new ideas. One common complaint was aimed at the map system, which was viewed as poor.[18] IGN called it a "labor of love, a sequel that doesn't disappoint".[18] IGN later gave Risky's Revenge the Best Visuals Award[23] and Best DS Game for 2010.[24] The iOS version has been generally well received, though not as well as the DSi version, with a Metacritic score of 75/100 based on seven reviews.[14]

Notes

    References

    1. Brad Nicholson. "WayForward Bringing 'Shantae' to iOS With 'Shantae: Risky's Revenge'". Touch Arcade. Retrieved 2013-11-14.
    2. "Shantae: Half-Genie Hero by WayForward". Kickstarter.com. 2013-12-13. Retrieved 2016-01-11.
    3. "Shantae: Half-Genie Hero by WayForward". Kickstarter.com. 2014-07-08. Retrieved 2016-01-11.
    4. Parish, Jeremy (June 12, 2012). "Metroidvania". GameSpite. Retrieved July 7, 2016.
    5. 1 2 "Shantae: Risky's Revenge - Debut Trailer - IGN Video". Ds.ign.com. 2010-04-05. Retrieved 2013-11-14.
    6. "Shantae: Half-Genie Hero". WayForward.com. Retrieved 2016-01-11.
    7. "WayForward talks Shantae DS, WiiWare, GBA, and a lot more | GoNintendo - What are YOU waiting for?". GoNintendo. Retrieved 2013-11-14.
    8. "Nintendo Updates Holiday Lineup, Reveals New Games". Kotaku.com. Retrieved 2013-11-14.
    9. "Nintendo Power preview - First Shantae: Risky's Revenge screens, new RE:DC screens, C.O.P.: The Recruit, Pokemon Mystery Dungeon: Explorers of Sky, table of contents, 2010 Nintendo Power calendar | GoNintendo - What are YOU waiting for?". GoNintendo. Retrieved 2013-11-14.
    10. "Shantae: Risky's Revenge official PR - no longer episodic, release will be full game | GoNintendo - What are YOU waiting for?". GoNintendo. Retrieved 2013-11-14.
    11. 1 2 "Shantae: Risky's Revenge for DS". GameRankings. CBS Interactive. Retrieved May 20, 2013.
    12. "Shantae: Risky's Revenge for iPhone/iPod". GameRankings. CBS Interactive. Retrieved May 20, 2013.
    13. 1 2 "Shantae: Risky's Revenge for DS Reviews". Metacritic. CBS Interactive. Retrieved May 20, 2013.
    14. 1 2 "Shantae: Risky's Revenge for iPhone/iPad Reviews". Metacritic. CBS Interactive. Retrieved May 20, 2013.
    15. Parish, Jeremy (October 7, 2010). "Not Quite a Love Letter to Classic Platformers...More Like a Quick Note with Hearts Scrawled on It". 1UP.com. IGN Entertainment. Retrieved May 20, 2013.
    16. Schilling, Chris (February 16, 2011). "Something Old, Nothing New". Eurogamer. Gamer Network. Retrieved May 20, 2013.
    17. Miller-Watt, Josh (October 12, 2010). "After Eight Long Years, the Sequel to the Game Boy Color Classic is Worth the Wait". GamesRadar. Future plc. Retrieved May 20, 2013.
    18. 1 2 3 Harris, Craig (October 1, 2010). "It's Been Eight Years, but One of the Finest Game Boy Color Games Gets an Incredible Sequel". IGN. IGN Entertainment. Retrieved May 20, 2013.
    19. Miller, Zachary (October 11, 2010). "The Best Reason So Far to Own a DSi". Nintendo World Report. Nintendo World Report, LLC. Retrieved May 20, 2013.
    20. Flodine, Dave (November 15, 2011). "Shantae: Risky's Revenge Review". App Spy. Steel Media Ltd. Retrieved May 20, 2013.
    21. "Shantae: Risky's Revenge Critic Reviews for DS". Metacritic. Retrieved 2013-11-14.
    22. "Shantae Risky's Revenge Review - Caz". YouTube. Retrieved 2013-11-14.
    23. "Best Visuals 2010 - Shantae: Risky's Revenge - DS - IGN". Bestof.ign.com. Retrieved 2013-11-14.
    24. "Best DS Game of the Year 2010 - Shantae: Risky's Revenge - DS - IGN". Bestof.ign.com. Retrieved 2013-11-14.
    This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.