Shadowlands (video game)
Shadowlands | |
---|---|
Developer(s) | Teque London |
Publisher(s) | Domark Software |
Designer(s) | Dean Lester |
Artist(s) | Mark Anthony |
Composer(s) | Matt Furniss |
Platform(s) | Amiga, Atari ST, MS-DOS |
Release | 1992 |
Genre(s) | Role playing game |
Shadowlands is a computer game developed by Domark in 1992 for MS-DOS, Amiga, and Atari ST.
Plot
Shadowlands is a fantasy role-playing game in which the player has four game characters, that the player can operate either as a squad or as independents during the course of the adventure.[1]
Reception
Computer Gaming World gave the game a positive review, stating that "Shadowlands .... doesn't exactly break new ground, but it does have an approach that is unique and features that set it apart from the rest". The magazine liked the flexible approach to questing with one party or multiple parties, and the use of light and shadow to affect gameplay.[2] The game was reviewed in 1993 in Dragon #192 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars.[1]
References
- 1 2 Lesser, Hartley; Lesser, Patricia & Lesser, Kirk (April 1993). "The Role of Computers". Dragon (192): 57–63.
- ↑ Matthews, Robin (February 1993). "A Detailed Look At Domark's Role-Playing Release". Computer Gaming World. p. 106. Retrieved 6 July 2014.
External links
- Shadowlands at IGN
- Shadowlands at MobyGames
- Shadowlands at GameFAQs