Rockstar Advanced Game Engine

Rockstar Advanced Game Engine
Original author(s) Angel Studios
Developer(s) RAGE Technology Group at Rockstar San Diego
Initial release 2006 (2006)
Platform Microsoft Windows, PlayStation 3, PlayStation 4, Wii, Xbox 360, Xbox One
Type Game engine
License Proprietary
RAGE Technology Group logo

The Rockstar Advanced Game Engine (RAGE) is a proprietary game engine developed by the RAGE Technology Group at Rockstar San Diego, with contributions by other Rockstar Games subsidiaries. The engine has been used on several different platforms such as Microsoft Windows, PlayStation 3, PlayStation 4, Wii, Xbox 360 and Xbox One. The Angel Game Engine was originally developed by Angel Studios for Midtown Madness and later the sixth generation console era versions of the Midnight Club series and other Angel Studios games.[1]

Rockstar has integrated a few third party middleware components into RAGE like the proprietary Euphoria[2] character animation engine and the open-source Bullet[3] physics engine. Prior to RAGE, Rockstar mostly used Criterion Games' RenderWare engine to develop various game titles, including the PlayStation 2, Xbox, and Microsoft Windows installments of the Grand Theft Auto franchise.[4] Since the release of Max Payne 3, the engine supports DirectX 11 and stereoscopic 3D rendering on the PC platform.[5]

Games using RAGE

Title Year(s) Platform(s) Developer(s)
Rockstar Games Presents Table Tennis[6] 2006 Xbox 360 Rockstar San Diego
2007 Wii
Grand Theft Auto IV[7] 2008 Microsoft Windows, PlayStation 3, Xbox 360 Rockstar North, Rockstar Toronto (PC), Rockstar New England (PC)
Midnight Club: Los Angeles[8] PlayStation 3, Xbox 360 Rockstar San Diego
Grand Theft Auto: Episodes from Liberty City
(The Lost and Damned, The Ballad of Gay Tony)
2009 Xbox 360 Rockstar North, Rockstar Toronto (PC)
2010 Microsoft Windows, PlayStation 3
Red Dead Redemption[9] PlayStation 3, Xbox 360 Rockstar San Diego
Red Dead Redemption: Undead Nightmare
Max Payne 3[10] 2012 Microsoft Windows, PlayStation 3, Xbox 360 Rockstar Studios
2013 OS X[lower-alpha 1]
Grand Theft Auto V[11] PlayStation 3, Xbox 360 Rockstar North
2014 PlayStation 4, Xbox One
2015 Microsoft Windows

Notes

  1. The OSX version of Max Payne 3 uses TransGaming's Cider compatibility layer and does not run natively on OS X.

References

  1. "Rockstar explains the tech behind GTA 4". 1UP.com. Archived from the original on 2012-07-16.
  2. Frik85 (February 27, 2007). "NaturalMotion and Rockstar Games, Inc. Announce Development Partnership, NaturalMotion Press Release" (PDF). Euphoria. NaturalMotion. Archived from the original (PDF) on May 17, 2008. Retrieved January 5, 2009.
  3. Frik85 (January 5, 2009). "AAA Titles using Bullet". Bullet physics engine. Erwin Coumans. Retrieved January 5, 2009. We are allowed to mention that some parts of Bullet have been co-developed and optimized with Rockstar and merged into their Rage game engine, used on Xbox 360, Microsoft Windows and PlayStation 3 in Midnight Club: Los Angeles and Grand Theft Auto 4.
  4. "We spend an hour with the biggest PSP game around!". 1UP.com. Ziff Davis. September 12, 2005. Retrieved April 10, 2007. [O]ne of the more interesting notes about Liberty City Stories' technology is that this is the first time since the series has gone 3D that there's a GTA game not built using Renderware. Instead, the LCS engine has been built by Rockstar Leeds and Rockstar North.
  5. "Max Payne 3 PC supports DirectX 11, 3D". Eurogamer. March 22, 2012. Retrieved March 25, 2012.
  6. Totilo, Stephen (May 4, 2006). "The First Rule Of Ping-Pong Club: Talk About Rockstar's Table Tennis Game". MTV News. Viacom. Retrieved April 10, 2007. The Rockstar reps explained that the game [Table Tennis] was running on RAGE, the Rockstar Advanced Game Engine. This is the graphics technology gamers are to expect from future Rockstar games, including the next "GTA."
  7. Thorsen, Tor (June 15, 2006). "Grand Theft Auto IV powered by Table Tennis engine?". GameSpot. CNET. Retrieved April 10, 2007.
  8. "Midnight Club: Los Angeles Preview". IGN.
  9. Bramwell, Tom (February 4, 2009). "Rockstar unveils Red Dead Redemption". Eurogamer. Retrieved February 4, 2009.
  10. Bramwell, Tom (June 10, 2009). "Balding Max Payne 3 sighted". Eurogamer. Retrieved June 10, 2009.
  11. "Rockstar Game Tips: Learn from the Max Payne 3 Leaderboard Legends". Rockstar Games. October 11, 2012. Retrieved October 11, 2012. Max Payne 3 does use RAGE, and we're also using it for GTAV.
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