RoboBlitz

RoboBlitz
Developer(s) Naked Sky Entertainment
Publisher(s)

Naked Sky Entertainment (PC)

Microsoft Game Studios (XBLA)
Engine Unreal Engine 3
Platform(s) Microsoft Windows, Xbox 360
Release November 7, 2006 (Windows)
December 6, 2006 (Xbox 360)
Genre(s) Puzzle, action
Mode(s) Single player

RoboBlitz is an indie puzzle action video game for Microsoft Windows through Steam and the Xbox 360 through Xbox Live Arcade. The game was developed by Naked Sky Entertainment and released on November 7, 2006. It was the first Unreal Engine 3 game alongside Gears of War to be released.

Gameplay

The player controls Blitz, a robot who attains special upgrade weapons and powers to fight his foes, based upon how much "Upgradium" he can find in the game. Special powers include unique weapon, energy and movement upgrades.

Development

RoboBlitz uses a middleware tool developed by Allegorithmic to store its textures procedurally.[1] This technique is used to make the game file size smaller, the actual game is less than 50 megabytes on Xbox Live.

Reception

Reception
Review score
PublicationScore
OXM (US)8.5/10

RoboBlitz was met with critical acclaim and has received several awards and honors. The game was nominated for the 2007 Independent Games Festival for both the Seumas McNally Grand Prize and Excellence in Visual Art awards.[2] The game was the Grand Prize winner for the 2007 Indie Games Showcase, a winner of the GameTap Indie Award, and "Best Digital Download Game of the Year" by Play Magazine.[3]

References

This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.