RoboBlitz
RoboBlitz | |
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Developer(s) | Naked Sky Entertainment |
Publisher(s) |
Naked Sky Entertainment (PC) Microsoft Game Studios (XBLA) |
Engine | Unreal Engine 3 |
Platform(s) | Microsoft Windows, Xbox 360 |
Release |
November 7, 2006 (Windows) December 6, 2006 (Xbox 360) |
Genre(s) | Puzzle, action |
Mode(s) | Single player |
RoboBlitz is an indie puzzle action video game for Microsoft Windows through Steam and the Xbox 360 through Xbox Live Arcade. The game was developed by Naked Sky Entertainment and released on November 7, 2006. It was the first Unreal Engine 3 game alongside Gears of War to be released.
Gameplay
The player controls Blitz, a robot who attains special upgrade weapons and powers to fight his foes, based upon how much "Upgradium" he can find in the game. Special powers include unique weapon, energy and movement upgrades.
Development
RoboBlitz uses a middleware tool developed by Allegorithmic to store its textures procedurally.[1] This technique is used to make the game file size smaller, the actual game is less than 50 megabytes on Xbox Live.
Reception
Reception | ||||||
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RoboBlitz was met with critical acclaim and has received several awards and honors. The game was nominated for the 2007 Independent Games Festival for both the Seumas McNally Grand Prize and Excellence in Visual Art awards.[2] The game was the Grand Prize winner for the 2007 Indie Games Showcase, a winner of the GameTap Indie Award, and "Best Digital Download Game of the Year" by Play Magazine.[3]
Gallery
- Blitz poses in the central hub
- Blitz navigates between lasers in the Security Vault
- This picture shows the Distribution Plant level.
References
External links
Wikimedia Commons has media related to RoboBlitz. |