Rendezvous: A Space Shuttle Simulation

Shuttle
Developer(s) Titan Computer Products, Wesley Huntress
Publisher(s) Interactive Simulations
Platform(s) Apple II
Release 1982
Genre(s) Flight simulator
Mode(s) Single player

Rendezvous: A Space Shuttle Simulation, is a space simulator published 1982 by Interactive Simulations and developed by Titan Computer Products and NASA scientist Wesley Huntress.[1]

Accompanied by a thick "Spacecraft Operations" manual with a chapter on use in the classroom, this flight simulator was marketed as being as educational as it was fun to play.

The simulation is centered on a typical Space Shuttle mission to service a space station. Mission phases include Earth Lift-Off, Orbital Rendezvous, Approach and Alignment and Docking.[2]

It was released for the Apple II in 1982[2] with positive feedback from reviewers.[3]

See also

Space Shuttle: A Journey into Space

References

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