Rendezvous: A Space Shuttle Simulation
Shuttle | |
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Developer(s) | Titan Computer Products, Wesley Huntress |
Publisher(s) | Interactive Simulations |
Platform(s) | Apple II |
Release | 1982 |
Genre(s) | Flight simulator |
Mode(s) | Single player |
Rendezvous: A Space Shuttle Simulation, is a space simulator published 1982 by Interactive Simulations and developed by Titan Computer Products and NASA scientist Wesley Huntress.[1]
Accompanied by a thick "Spacecraft Operations" manual with a chapter on use in the classroom, this flight simulator was marketed as being as educational as it was fun to play.
The simulation is centered on a typical Space Shuttle mission to service a space station. Mission phases include Earth Lift-Off, Orbital Rendezvous, Approach and Alignment and Docking.[2]
It was released for the Apple II in 1982[2] with positive feedback from reviewers.[3]
See also
Space Shuttle: A Journey into Space
References
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