Rive (video game)

Rive
Developer(s) Two Tribes
Publisher(s) Two Tribes
Platform(s) PlayStation 4, Xbox One, Microsoft Windows, Nintendo Switch, OS X, Linux
Release

Microsoft Windows and PlayStation 4

  • WW: September 13, 2016

Nintendo Switch

  • WW: 2017
Genre(s) Platform, Shoot 'em up
Mode(s) Single-player

Rive is a platforming shoot-em-up game created by the Dutch video game company Two Tribes for PlayStation 4, Xbox One, Microsoft Windows, OS X, Linux, with an upcoming release for Nintendo Switch, and is the first major release by the company after the company's downsizing and closure of their primary development team in late 2013, instead now culminating everything under a new much smaller company, while the founders still remain with the company.[1] The game was unveiled on July 29, 2014, after a long time of quiet development of the game that originated as a 3D shooter for the Nintendo DS in 2005.[2] The game uses the same engine as Toki Tori 2+ and with a three-man team.[3] The PC and PS4 versions are developed by Two Tribes themselves. RIVE is the final video game title from Two Tribes as a game developer.

Gameplay

RIVE is a classic 2D side-scrolling platformer mixed with shooting elements, with the ability to shoot in full 360 degrees around your character who gains the ability to "alter the behavior of their robotic enemies by collecting and uploading hacks".[4] The game itself will be smaller than Toki Tori 2+ was. The game will also feature a mission system and high scores for players to come back to after completing the game's story.

Development

RIVE was originally confirmed to be in development for the Wii U since September 2014,[5] and a demo version was even included in the Wii U eShop's promotional "Nindies@Home" campaign in June 2015.[6] Although the title was originally intended to release in September 2016 on the Wii U alongside other platforms, in an interview with Nintendo Life in July 2016, Two Tribes co-founder Collin van Ginkel expressed scepticism regarding the game's release for the console due to technical difficulties maintaining the title's optimal performance. Van Ginkel added if the Wii U build fails to reach expectations, they would move the title to the upcoming Nintendo Switch, then known as "NX".[7] In February 2017, Two Tribes confirmed RIVE for Nintendo Switch, officially dropping the Wii U version. Additionally, the Nintendo Switch version will feature an 'exclusive expansion', and is expected later in 2017. The Switch version is being developed in collaboration with Engine Software.[8]

Release

In September 2016, Two Tribes teamed up with IndieBox, a monthly subscription box service, to offer a custom-designed, physical version of Rive. This limited collector’s edition included a DRM-free game disc, the official soundtrack on CD, an instruction manual and Steam key, as well as various collectible items.[9]

Reception

Metacritic: 75/100 (PS4)[10]

Metacritic: 73/100 (PC)[11]

References

  1. "We're Rebooting!".
  2. "Game history".
  3. "Two Tribes Announces Rive for Early 2015 Release".
  4. "Game description".
  5. Whitehead, Thomas (25 September 2014). "Two Tribes Confirms That RIVE is Definitely Coming to Wii U". Nintendo Life. Retrieved 27 February 2017.
  6. McFerran, Damien (15 June 2015). "Nindies@Home E3 Promotion Offers Wii U eShop Demos With 15 Percent Off The Final Game". Nintendo Life. Retrieved 27 February 2017.
  7. Whitehead, Thomas (25 July 2016). "Exclusive: RIVE Delayed for Wii U and Could Switch to NX, Two Tribes Tells Us Why". Nintendo Life. Retrieved 27 February 2017.
  8. Whitehead, Thomas (27 February 2017). "RIVE is Coming to the Nintendo Switch This Year With an 'Exclusive Expansion'". Nintendo Life. Retrieved 27 February 2017.
  9. "RIVE | IndieBox". www.theindiebox.com. Retrieved 2017-06-03.
  10. "RIVE". Metacritic. Retrieved 2017-05-07.
  11. "RIVE". Metacritic. Retrieved 2017-05-07.
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