Psycho Dream
Psycho Dream | |
---|---|
Cover art | |
Developer(s) | Riot (Telenet Japan)[1] |
Publisher(s) |
|
Programmer(s) | Masayasu Yamamoto[2] |
Composer(s) | Michiko Naruke[3] |
Platform(s) | Super Famicom[4] |
Release | |
Genre(s) | 2D action platformer[2] |
Mode(s) | Single-player[5] |
Psycho Dream (サイコドリーム)[1] is a 1992 video game for the Super Famicom. An attempt to release it in North America as Dream Probe failed; so it remained exclusively in the Japanese market.[5]
Unlike the Valis series of video games, the story behind Psycho Dream is watered-down and gameplay is the most important element to the overall experience.[6]
Summary
The player controls two courageous demon hunters (Ryo and Maria); who decide to go on a mystical journey to free the world of living people from the demons.[5] Ryo is a swordsman while Maria is an angelic warrior who uses a whip that can be upgraded into metal claws or a laser gun.[5] Demons can even be summoned to destroy most of the monsters on the screen.[5] Many of the stages are set against the backdrop of 20th century Japan.
Having a limited amount of time to defeat enemies, the focus is on advancing through the stages as quickly as possible.
References
- 1 2 "Japanese-to-English title translation/developer information". SuperFamicom.org. Retrieved 2011-05-15.
- 1 2 3 4 5 6 "Release information". GameFAQs. Retrieved 2011-05-15.
- ↑ "Composer information". SNESMusic.org. Retrieved 2012-01-17.
- ↑ Japanese title at super-famicom.jp (in Japanese)
- 1 2 3 4 5 "Basic game overview". Video Game Den. Retrieved 2011-05-15.
- ↑ "Advanced game overview". MobyGames. Retrieved 2012-11-18.
External links
- Psycho Dream overview + artwork at illusionware.it