Polaris (video game)

Polaris
Developer(s) Taito
Publisher(s) Taito
Platform(s) Arcade (original)
Atari 2600, VIC-20
Release 1980
Genre(s) Fixed shooter
Mode(s) Up to 2 players, alternating
Cabinet Upright
Display Vertical, standard; Raster graphics

Polaris is a 1980 fixed shooter arcade game by Taito.

In Polaris, players control a submarine which can only shoot missiles upward. The goal of the player is to destroy all of the airplanes in each level while avoiding bombs dropped from the aircraft, as well as mines launched by enemy submarines and depth charges dropped from boats that speed by. Polaris was ported to the Atari 2600 and VIC-20 by Tigervision.

Gameplay

Subs are sunk if players touch a bomb, any enemy sub or boat, depth charge, mine, the ocean floor, torpedoes, or reef. Game ends if last sub is sunk.

Enemies

Scoring

The number of points gained by destroying a submarine or large aircraft varies.

Players gain a bonus life at 5,000 points, and none thereafter.

Every three levels, the player is awarded a bonus. After Level 3, the player gains 1,000 points, and each bonus that follows is worth 1,000 points more than the previous, until Level 27 is completed, at which point the bonus maxes out at 9,000 points.

99,990 points is the maximum high score that can be achieved; players may exceed this score, but game keeps last 5 digits.

Reception

Polaris gained a Certificate of Merit in the category of "1984 Best Action Videogame" at the 5th annual Arkie Awards.[1]:42

References

  1. Kunkel, Bill; Katz, Arnie (January 1984). "Arcade Alley: The Arcade Awards, Part 1". Video. Reese Communications. 7 (10): 40–42. ISSN 0147-8907.
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