Peter Shirley

Peter Shirley
Born 1963
Chicago, Illinois
Residence United States
Citizenship American
Fields Computer graphics
Institutions Indiana University
Cornell University
University of Utah
NVIDIA
Alma mater Reed College
University of Illinois, Urbana-Champaign
Thesis Physically based lighting calculations for computer graphics (1991)
Doctoral advisor William Kubitz
Website
http://psgraphics.blogspot.com/

Peter Shirley (born 1963) is American computer scientist and computer graphics researcher. He is a Distinguished Scientist at NVIDIA and adjunct professor at the University of Utah in computer science. He has made extensive contributions to interactive photorealistic rendering.[1] His textbook, Fundamentals of Computer Graphics, is considered one of the leading introductory texts on computer graphics and is currently in the fourth edition.[2][3]

Biography

Shirley received his BA in physics from Reed College in 1985, and his PhD in computer science from the University of Illinois, Urbana-Champaign in 1991.[4] He then joined the faculty at Indiana University as an assistant professor. From 1994 to 1996 he was a visiting professor at Cornell University. He then joined the University of Utah, where he taught until 2008 when he joined NVIDIA as a research scientist.

Books

References

  1. "Peter Shirley". Google Scholar Citations. Retrieved 6 May 2017.
  2. Shirley, Peter; Marschner, Steve. Fundamentals of Computer Graphics (3rd ed.). A. K. Peters, Ltd. ISBN 1568814690.
  3. "CS 148: Introduction to Computer Graphics and Imaging". Stanford University. Retrieved 6 May 2017.
  4. "CV" (PDF). Peter Shirley. Retrieved 6 May 2017.
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