Peter Shirley
Peter Shirley | |
---|---|
Born |
1963 Chicago, Illinois |
Residence | United States |
Citizenship | American |
Fields | Computer graphics |
Institutions |
Indiana University Cornell University University of Utah NVIDIA |
Alma mater |
Reed College University of Illinois, Urbana-Champaign |
Thesis | Physically based lighting calculations for computer graphics (1991) |
Doctoral advisor | William Kubitz |
Website http://psgraphics.blogspot.com/ |
Peter Shirley (born 1963) is American computer scientist and computer graphics researcher. He is a Distinguished Scientist at NVIDIA and adjunct professor at the University of Utah in computer science. He has made extensive contributions to interactive photorealistic rendering.[1] His textbook, Fundamentals of Computer Graphics, is considered one of the leading introductory texts on computer graphics and is currently in the fourth edition.[2][3]
Biography
Shirley received his BA in physics from Reed College in 1985, and his PhD in computer science from the University of Illinois, Urbana-Champaign in 1991.[4] He then joined the faculty at Indiana University as an assistant professor. From 1994 to 1996 he was a visiting professor at Cornell University. He then joined the University of Utah, where he taught until 2008 when he joined NVIDIA as a research scientist.
Books
- P. Shirley, Ray Tracing in One Weekend. 2016. Amazon Kindle books.
- S. Marschner and P. Shirley, Fundamentals of Computer Graphics, 4th Ed. 2015. Taylor & Francis.
- P. Shirley and S. Marschner, Fundamentals of Computer Graphics, 3rd Ed. 2009. AK Peters.
- K. Sung, P. Shirley, S. Baer. Essentials of Interactive Computer Graphics, 2008. AK Peters
- P. Shirley, Fundamentals of Computer Graphics, 2nd Ed. 2005. AK Peters.
- P. Shirley, R. Morley, Realistic Ray Tracing, 2nd Ed. 2003. AK Peters.
- P. Shirley, Fundamentals of Computer Graphics. 2002. AK Peters.
- P. Shirley, Realistic Ray Tracing. 2000. AK Peters.
References
- ↑ "Peter Shirley". Google Scholar Citations. Retrieved 6 May 2017.
- ↑ Shirley, Peter; Marschner, Steve. Fundamentals of Computer Graphics (3rd ed.). A. K. Peters, Ltd. ISBN 1568814690.
- ↑ "CS 148: Introduction to Computer Graphics and Imaging". Stanford University. Retrieved 6 May 2017.
- ↑ "CV" (PDF). Peter Shirley. Retrieved 6 May 2017.