Personal Nightmare

Personal Nightmare
Developer(s) Horror Soft
Publisher(s) Horror Soft
Director(s) Mike Woodroffe
Producer(s) Mike Woodroffe
Designer(s) Keith Wadhams
Programmer(s) Alan Bridgman
Alan Cox
Artist(s) Teoman Irmak
Platform(s) Amiga, Atari ST, MS-DOS, Macintosh
Release January 1, 1989
Genre(s) Adventure, survival horror
Mode(s) Single-player

Personal Nightmare is a survival horror adventure game developed and published by Horror Soft for the Amiga, Atari ST, MS-DOS and Macintosh in 1989 as the first in the Elvira series of games.

Plot

There is no direct plot, but the game focuses on a town where The Devil has invaded and the player has four days to eliminate all possessed citizens (led by a witch and a vampire) and finally purge the evil by defeating the Devil himself before he can take over.

Gameplay

The game makes use of a combination of text-based commands, clickable verbal commands and clickable objects to progress. A compass indicates which directions the player can travel. Much of the game's movement and actions are real time based so there is a day and night cycle. The player's inventory can be viewed in the respective menu. There are many encounters that can kill the player (ideally at night time) unless the player performs a proper action to avoid them. Newer versions of the game omitted the encounters where the players gets garroted. The player loses the game if four days pass and all the required possessed citizens have not been killed and the devil has not been repelled.

Reception

Reception
Review scores
PublicationScore
CVG84% (Amiga, Atari ST)[1]
Zzap!6487% (Amiga)[2]
CU Amiga74% (Amiga) [3]
Datormagazin7/10 (Amiga)[4]

Personal Nightmare was generally well-received, including the ratings of 87% by Zzap! (Amiga),[2] 84% by Computer + Video Games (Amiga and Atari ST),[1] 74% by CU Amiga (Amiga) [3] and 7/10 by Datormagazin (Amiga).[4]

References

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