Pentalpha
Pentalpha is a puzzle where the goal is to place nine stones on the ten intersections of a pentagram. The following rules need to be obeyed when placing the stones:
- The stone has to visit two other points before reaching its final point.
- These three points have to be next to each other.
- The points have to be in a straight line.
- The first and third (final) points are not allowed to be occupied, the second point is.
The puzzle is used as a confidence trick in Mexico, where it is known as estrella mágica.[1]
Solution
The solution to Pentalpha can be found for any starting point using the following algorithm:
- Choose a node X.
- Travel two nodes in a straight line to node Y.
- From node Y, place a stone at node X.
- Let node Y be the new node X.
- Repeat step 2-4 until the puzzle is solved.
- Congratulations for completing it.
References
- ↑ John Fisher, Never Give a Sucker an Even Break
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