No More Room in Hell
No More Room in Hell | |
---|---|
No More Room in Hell logo | |
Engine | Source |
Platform(s) | Microsoft Windows, OS X, Linux, Steam OS |
Release |
October 30, 2011 (beta release) October 31, 2013 (Steam beta release) |
Genre(s) | First-person shooter, survival horror |
Mode(s) | Multiplayer |
No More Room in Hell is a cooperative first person survival horror video game, created by Matt "Max" Kazan and initially developed as a modification on Valve Corporation's Source game engine. Set in a zombie apocalypse, the player assumes the role of one of eight remaining survivors,[1] with a focus on co-operation and survival. The game can be played through "Objective" or "Survival" mode. It is heavily inspired by George Romero's Living Dead series,[2] with the title being a reference to Dawn of the Dead,[3] and some characters being references to other films such as American Psycho and The Big Lebowski.
The game was first released on October 31, 2011 via Steam Greenlight, with an official stand-alone release following on October 2013, after a nearly seven-year development.[4] It was met with positive reviews.
Gameplay
The game uses co-operative gameplay, with up to eight players. The player has to defend and maintain a shelter against the undead in the hopes of getting extracted to a safe area, using over 30 weapons, ranging from a .22 Target Pistol to a chainsaw.
The game does not have a HUD display on the screen, with no indication of health or ammo. Other players can see it through the coloured username.
There are two map types in the game: objective mode and survival. In objective mode, players must follow the instructions given by the game. They must find the rescue vehicle, which changes every map. In survival mode, players must survive a series of waves of zombies. The number of zombies increases as the waves continue, making each wave harder. After the 8th or 10th wave the game brings in the rescue vehicle and the player must get to it in time. After every 2-3 rounds a helicopter drops a supply box.
Reception
No More Room in Hell was named "Mod of the Year" for 2011 by PC Gamer magazine, and was featured in two issues in 2012.[2] The mod was in the top 100 of Mod DB's 2011 Mod of the Year list and was named Multiplayer Mod of the Year 2011.[5] It was featured in Maximum PC in a two-page article about the mod, alongside two-page articles for both DayZ and The War Z in a special about the best of zombie games. NMRiH won the 2012 Mod of the Year from GameFront in a reader poll on Facebook. It was again nominated in 2012 by users of ModDB for Mod of the Year, making it in to the top 100 and subsequently placing third for Player's Choice Mod of the Year. Since it failed to place higher than the previous year, attaining the same ranking as 2011, it did not make it into the official Top Ten list and was supplanted by Cry of Fear. In 2013, it placed second for the ModDB Mod of the Year award. [6]
Sequel
On October 28, 2016, a teaser trailer was posted on the official No More Room in Hell YouTube channel.[7] Later, developers began talking about the development of the game through blog posts on the No More Room in Hell 2 developer blog.[8]
See also
- List of Source engine mods
- List of video games derived from modifications
- List of zombie video games
References
- ↑ Winchester, Henry (March 2012), "Half-Dead, Too (No More Room in Hell Fills Half-Life 2 with Zombies", PC Gamer
- 1 2 "PC Gamer US Game of the Year awards 2011". Future Publishing. February 8, 2012. Retrieved 2012-02-15.
- ↑ "Dawn of the Dead Quotes". Retrieved 2012-02-15.
- ↑ Kazan, Matt. "No More Room in Hell Community 1.0 Release Announcement" (forum). Retrieved 2012-02-15.
- ↑ "Top 100 - 2011". ModDB. Retrieved 2012-02-15.
- ↑ "ModDB Mod of the Year 2013".
- ↑ https://www.youtube.com/watch?v=VvLJQZ2vOUU
- ↑ https://blog.nmrih2.com/