EGO (game engine)
Ego Game Technology Engine is a video game engine developed by Codemasters.
Ego is a modified version of the Neon game engine that was used in Colin McRae: Dirt and was developed by Codemasters and Sony Computer Entertainment using Sony Computer Entertainment's PhyreEngine cross-platform graphics engine.[1] The Ego engine was developed to render more detailed damage and physics as well as render large-scale environments.[2]
Games using the engine
- Neon
- Colin McRae: Dirt (2007)
- EGO 1.0
- Race Driver: Grid (2008)
- Colin McRae: Dirt 2 (2009)
- F1 2009 (2009)
- Operation Flashpoint: Dragon Rising (2009)
- Bodycount (2011)
- EGO 1.5
- F1 2010 (2010)
- EGO 2.0
- Operation Flashpoint: Red River (2011)
- Dirt 3 (2011)
- F1 2011 (2011)
- Dirt: Showdown (2012)
- F1 2012 (2012)
- F1 Race Stars (2012)
- EGO 2.5
- Dirt Rally (2015)[3]
- EGO 3.0
- Grid 2 (2013) [4]
- F1 2013 (2013)
- Grid Autosport (2014)
- F1 2014 (2014)
- EGO 4.0
References
- ↑ "DiRT 2 demo: PS3/Xbox 360 performance showdown". Eurogamer. 28 August 2009. Retrieved 15 August 2010.
- ↑ "CODEMASTERS REVS IN-HOUSE GAME ENGINE". gamesindustry. 6 December 2007.
- ↑ "Codemasters announces DiRT Rally, a hardcore rally sim available now on Steam Early Access". VideoGamer.com. 27 April 2015. Retrieved 9 June 2015.
- ↑ "Codemasters releases Grid 2 announcement trailer". Firstpost.com. 10 August 2012. Retrieved 27 January 2017.
- ↑ "Codemasters’ EGO Engine 4.0 with DirectX 12 to be detailed at GDC 2016". VR-Zone. 20 January 2016. Retrieved 27 January 2017.
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