NFL (video game)
NFL | |
---|---|
Cover art | |
Developer(s) | Atlus |
Publisher(s) | LJN[1][2] |
Composer(s) | Hirohiko Takayama[3] |
Series | National Football League |
Platform(s) | NES[2] |
Release | |
Genre(s) | Traditional football simulation[2][4] |
Mode(s) |
Single-player Multiplayer (up to two players[5]) |
NFL is a 1989 football video game, developed by Atlus and published by LJN exclusively for the Nintendo Entertainment System.
Gameplay modes
This game was the first since NFL Football - released in 1979 for the Intellivision - to get an official National Football League license. Intending to loosely represent the 1988-89 season of the National Football League, the game uses the teams and play formations of that particular era while avoiding usage of the players' names, due to a lack of an NFLPA license, which was given to Tecmo's Tecmo Bowl.[1][5]
The player could play one of four options, either Interconference, AFC and NFC game or the Super Bowl (specifically Super Bowl XXIII). Along with the option to choose a package to play during the game, players can directly control the entire team at once. This game was one of the first NFL video games on a gaming system.[1] The game employs a side-scrolling system for the actual gameplay and allows players to assign handicaps to a human opponent that is not equally skilled as they are.
Reception
Allgame gave the game a 2.5 out of 5 rating in their overview.[6]
References
- 1 2 3 "Game overview". MobyGames. Retrieved 2011-01-19.
- 1 2 3 4 "Release information". GameFAQs. Retrieved 2008-08-14.
- ↑ "Composer information". NES Music Authors List v3.8. Retrieved 2012-10-26.
- 1 2 "Release information". GameSpot. Retrieved 2011-10-14.
- 1 2 "Game overview (second reference)". IGN. Retrieved 2011-10-14.
- ↑ "Rating information for NFL Football". allgame. Retrieved 2012-10-25.