Mr. Do's Wild Ride

Mr. Do's Wild Ride
Developer(s) Universal
Publisher(s) Universal
Platform(s) Arcade
Release January 1984
Genre(s) Platform
Mode(s) Up to 2 players, alternating turns
Cabinet Upright
Arcade system

Z80 (@ 3.9 MHz), (2x) Z80 (@4 MHz)

Sound Chips : (4x) SN76496 (@ 4 MHz)
Display Raster resolution 240 x 192 (Horizontal) Palette Colors 258

Mr. Do's Wild Ride is the third game in Universal's Mr. Do! arcade series, although it was originally titled Go! Go! Coaster and did not involve Mr. Do!. Mr. Do!'s Wild Ride was released in 1984.

Gameplay

Mr. Do!'s scenario is a roller coaster, and the object is to reach the top. As the cars (and eventually other objects) speed around the track, you must escape by using a super speed button, or by climbing up small ladders scattered about the track. Two icons at the end of the level range from cakes to EXTRA letters or diamonds change upon collecting cherries at the top of each letter. The game is timed, and the timer ticks faster when the super speed button is depressed.

Brief Description of level configurations

After the sixth level is completed, the aforementioned screens are redone in order with various obstacles and/or more roller coaster cars with which to contend.

Clones

The game was cloned for the Commodore 64 and the ZX Spectrum by Ocean Software as Kong Strikes Back!, which also incorporates cosmetic aspects of Donkey Kong.[1]

References

Sources


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