Mount & Blade: Warband

Mount & Blade: Warband
Developer(s) TaleWorlds Entertainment
Publisher(s) TaleWorlds Entertainment (PC)
Ravenscourt (Koch Media) (PlayStation 4, Xbox One)
Designer(s) Armağan Yavuz
Steve Negus
Cem Çimenbiçer
Composer(s) Jesse Hopkins
Engine Dazubo/Mount&Blade
Platform(s) Microsoft Windows, Android,[1][2] macOS, Linux, PlayStation 4, Xbox One
Release

Microsoft Windows

  • NA: March 30, 2010

macOS, Linux

  • WW: July 10, 2014

PlayStation 4, Xbox One
September 16, 2016[3]

Genre(s) Action RPG, Strategy, Simulation
Mode(s) Single-player, Multi-player

Mount & Blade: Warband is the stand-alone expansion pack to the action role-playing video game Mount & Blade. First announced in January 2009, the game was developed by the Turkish company TaleWorlds Entertainment and was published by Paradox Interactive on March 30, 2010.[4][5] The game is available as a direct download from the TaleWorlds website, through the Steam digital distribution software, or as a DVD with required online activation. macOS and Linux versions were released on July 10, 2014 through Steam.[6]

Warband expands on the original game by introducing a sixth faction (The Sarranid Sultanate), increasing political options, adding the ability for the player to start their own faction, and incorporating multiplayer modes. Reviews of the game were generally favourable, with the addition of multiplayer praised.[7] The game places a focus on the horse-mounted combat and giving orders to one's warband in the field, such as telling archers to hold a position or infantry to use blunt weapons.

As of January 31, 2014, Paradox Interactive is no longer the publisher for Warband and has given publishing back to the developer.[8]

Warband has officially been released worldwide for Xbox One and PlayStation 4 as of September 16, 2016; however, it has yet to release in some countries such as Australia and New Zealand.

Gameplay

The main changes to the game were the inclusion of multiplayer capability, the introduction of a sixth faction, Sarranid Sultanate, and the reorganisation of the overworld map.[9] The introduction of political options allows players to influence lords and marry ladies, and it is possible for an unaligned player to capture a town or castle and start their own faction.[9] The game contains slightly improved graphics, along with new or altered animations in combat.[10]

Multiplayer

The new multiplayer mode removes all of the RPG and map elements from the single-player mode, instead focusing on direct combat.[10] Multiplayer matches cater for up to 200 players, split into two teams based on the factions selected.[9] All players are provided with a balanced 'template' character (which can be altered for each server) based on three general types of pre-modern age military: Archery, Cavalry, and Infantry.[9] Characters are customised by purchasing the equipment available to their selected faction, with better equipment purchased after earning denars (the game's currency) in the multiplayer matches.[10] There is no link between a player's multiplayer and single-player characters, and no way to level up the multiplayer character or alter its characteristics from the templates (other than through the purchase of equipment).[11] Eight multiplayer modes were included in the original release of Warband.[11] Most were similar to modes found in first-person shooter games (such as team battles and capture the flag), although other modes, like the castle sieges from the main game, are also included. Some Modifications provide extra game modes.[11]

Downloadable content

Napoleonic Wars

Napoleonic Wars is a multiplayer-focused (some single-player aspects), DLC developed by Flying Squirrel Entertainment for Mount & Blade: Warband, set during the last years of the Napoleonic Wars. It features historical battles from the Napoleonic era of up to 200 players with over 220 unique historical units, controllable artillery pieces, destructible environments and five selectable nations: France, Britain, Prussia, Austria, and Russia. It was released on April 19, 2012.

The multiplayer revolves around game modes such as team deathmatch, deathmatch, siege, capture the flag, duel, battle, and commander battle. There are also community-organized events that pit player-created "regiments" against one another in first-generation warfare, which attempt to emulate the realistic conditions of Napoleonic warfare. Most of these regiments are based on actual regiments from the Napoleonic Wars. The regiments work together to create organized events, such as line-battles and sieges. Most events are casual, but there are community competitive leagues that hold tournaments between the regiments. Flying Squirrel Entertainment had help from the developers of the previous multiplayer mod "Mount and Musket", also set during the Napoleonic Wars. Since the release of the game it has been patched several times, adding more content to the game, such as sailors and marines as well as usable schooners and longboats.

Viking Conquest

Viking Conquest is a DLC for both singleplayer and multiplayer. It is developed by TaleWorlds Entertainment and Brytenwalda team which is famous for their eponymous mod. Viking Conquest takes place during the Dark Ages and allows the player to explore the British Isles, Netherlands and Scandinavia. It features a story mode where the game is based on history and the player's choice affects the outcome, and a sandbox mode which is similar to Mount and Blade's original game in which the player is free to roam around, this includes where you can make your own character and play regularly or make a character that is a King of his own Kingdom. First gameplay footages from TaleWorlds showed new naval combat where the player will fight on ships and boats. It was released to the public on December 11, 2014.

The Reforged Edition, that promised to improve many aspects of the game was released on July 24, 2015.[12]

Console (PS4/Xbox One) port

A console port was announced in mid 2016 for a 16 Sep 2016 release, to be published in Europe by Ravenscourt at $19.99.[3] The port was to have no major upgrades on the original, and lack the Viking Conquest and Napoleonic Wars expansions. Though, the inclusion of the Napoleonic Wars expansion is being considered. Modding was also not supported in the ported versions. A digital release for North America was also scheduled for September 16, 2016.[13]

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings79.73%[14]
Metacritic78/100[15]
Review scores
PublicationScore
GameSpot7.5[7]
IGN8.1/10[11]
ComputerGames.ro85/100[10]
Strategy Informer8.6[9]
Gamer Limit10/10[16]
Gamers Daily News10/10[17]

Warband received an aggregate score of 79.73% from 15 reviews for GameRankings,[14] and 78/100 from 23 reviews for Metacritic.[15] Like its predecessor, Warband was praised as a low-cost game with greater replayability and longevity than most contemporary studio-published games.[11] However, several felt that describing Warband as a sequel was overreaching, and that the game is better described as a "stand-alone expansion" or an improved version of the original Mount & Blade.[9][16]

The feature most praised was the inclusion of multiplayer, with ComputerGames.ro describing it as "exactly what its predecessor was missing",[10] while Nick Kolan of IGN stating that the feature is "arguably the main reason for the expansion's existence."[11] ModDB awarded it the "Editor's Choice: Best Multiplayer Indie Game of 2010" award.[18] Reviewers noted the small number of multiplayer maps and modes, and the imbalance present in several of these, although the ComputerGames.ro review suggested that the producers' acceptive stance towards modding would see these problems rectified.[10][11] Kolan emphasised the friendlier community attitude compared to other multiplayer games, although Alex Yue of Gamer Limit and Christopher Rick of Gamers Daily News found that there would only be a small number of servers running at any time, and these would not always be fully populated with the possible 64 players.[11][16][17] Yue also believed that people who owned the original Mount & Blade and were uninterested in the multiplayer feature would be better not purchasing Warband, as it was the only new addition of worth.[16]

Several reviews found that the graphics, while an improvement over the original, did not compare well with other games.[7] The IGN review claims "it looks like [Warband] was released a decade ago".[11] Brett Todd from GameSpot commented that there were some "picturesque" scenes amongst all the generally "dated visuals",[7] while Rick dismissed the need for high-quality graphics, as he felt the quality of gameplay was more important.[17]

Todd commented negatively on the lack of development for the single-player mode, claiming that although the new faction and political quests were added to the original, the game lacks the depth and background of other role-playing video games, and the open world and steep learning curve may intimidate some players.[7]

References

  1. "Mount & Blade: Warband – Android Apps on Google Play". Google Play. Google. Retrieved 15 August 2014.
  2. Hollister, Sean (10 March 2014). "'Mount & Blade' for Android shows that full PC games can go mobile". The Verge. Retrieved 15 August 2014.
  3. 1 2 "Mount & Blade – Warband erscheint am 16. September für PlayStation 4 und Xbox One" (in German). Koch Media. 12 August 2016.
  4. "Paradox Interactive Announces GDC '10 Line-up". Paradox Interactive. 16 December 2010. Archived from the original on 16 December 2010. Retrieved 13 May 2017.
  5. Rick, Christophor (31 January 2009). "Paradox Interactive New Titles Announcement". Archived from the original on 4 February 2009. Retrieved 13 May 2017.
  6. Elliot, Frank (10 July 2014). "Mac OS X/Linux and Steam Workshop Support". Steam. Retrieved 10 July 2014.
  7. 1 2 3 4 5 Todd, Brett (21 April 2010). "Mount & Blade: Warband". GameSpot. Retrieved 15 August 2016.
  8. Saed, Sherif (3 February 2014). "Paradox no longer publishing Mount & Blade games, offers free Magicka: Wizard Wars to owners". VG247. Retrieved 13 May 2017.
  9. 1 2 3 4 5 6 Robinson, Joe (13 April 2010). "Mount & Blade: Warband Review". GameWatcher. Retrieved 2 April 2017.
  10. 1 2 3 4 5 6 Branco (18 April 2010). "Mount & Blade: Warband PC Review". Computer Games. Archived from the original on 24 April 2010. Retrieved 13 May 2017.
  11. 1 2 3 4 5 6 7 8 9 Kolan, Nick (13 April 2010). "Mount and Blade: Warband Review". IGN. Retrieved 19 October 2010.
  12. "Viking Conquest: Reforged Edition". 15 May 2015. Retrieved 13 May 2017.
  13. Nelva, Giuseppe (29 August 2016). "Mount & Blade: Warband PS4/Xbox One North American Release Date Confirmed on September 16th". DualShockers. Retrieved 13 May 2017.
  14. 1 2 "Mount & Blade: Warband for PC". GameRankings. Retrieved 5 October 2010.
  15. 1 2 "Mount & Blade: Warband for PC". Metacritic. Retrieved 5 October 2010.
  16. 1 2 3 4 Yue, Alex (19 April 2010). "Gamer Limit Review: Mount & Blade: Warband". Gamer Limit. Archived from the original on 22 April 2010. Retrieved 19 October 2010.
  17. 1 2 3 Mount & Blade: Warband Review (PC) at the Wayback Machine (archived 5 October 2011)
  18. Henley (20 December 2010). "Editor's Choice: Multiplayer Indie Game of the year 2010". ModDB. Retrieved 19 Jan 2011.
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