Mortal Kombat X

Mortal Kombat X
Developer(s) NetherRealm Studios
Publisher(s) Warner Bros. Interactive Entertainment
Director(s) Ed Boon
Producer(s) Hans Lo[1]
Adam Urbano[2]
Shaun Himmerick[3]
Designer(s) John Edwards[4]
Paulo Garcia[5]
Artist(s) Steve Beran[6]
Writer(s) Brian Chard
Dominic Cianciolo
John Vogel
Jon Greenberg
Composer(s) Dynamedion
Tilman Sillescu
Series Mortal Kombat
Engine Unreal Engine 3[7]
Platform(s) Android
iOS
Microsoft Windows
PlayStation 4
Xbox One
Release

iOS

  • WW: April 7, 2015[8]

Microsoft Windows, PlayStation 4, Xbox One

  • WW: April 14, 2015[9]

Android

Genre(s) Fighting
Mode(s) Single-player, multiplayer

Mortal Kombat X[lower-alpha 1] is a fighting video game developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment. Running on the Unreal Engine 3, it is the tenth main installment in the Mortal Kombat video game series and a sequel to the 2011 game Mortal Kombat. It was released on April 14, 2015 for Microsoft Windows, PlayStation 4, and Xbox One. NetherRealm studio's mobile team developed a version for iOS and Android devices. A version for Xbox 360 and PlayStation 3 was in development but was eventually cancelled because NetherRealm could not get the seventh generation of consoles versions to the expected level of quality. High Voltage Studios developed the PC version of the game, with Polish studio QLoc taking over the work on it shortly after the release of Kombat Pack 1.

Like previous Mortal Kombat games, Mortal Kombat X's gameplay consists of two players, or one player and the CPU, fighting against each other with their selected character, using a large, varied array of character specific attacks. The game contains several modes, such as a story mode, which takes place twenty years after the previous Mortal Kombat game, several 'Tower' modes, which feature dynamically changing challenges, numerous online modes, and the 'Krypt', a mode played in a first-person perspective where players explore the areas unlocking a variety of in-game items.

The console versions of Mortal Kombat X received mostly positive reviews from critics upon release. Most praise was directed at the game's controls, overall gameplay, graphics, story, and characters, with some reviewers calling it the best game in the Mortal Kombat series. However, the PC version of the game was met with mixed reception, with reviewers blaming numerous technical issues (including frequent crashes and slow netcode) for severely hindering the experience. Selling more than 5 million copies, the game was the fastest-selling game in the franchise and the ninth best-selling game in 2015.

An upgraded version of Mortal Kombat X, titled Mortal Kombat XL, was released on March 1, 2016 for PlayStation 4 and Xbox One, including all downloadable content characters from the two released Kombat Packs, almost all bonus alternate costumes available at the time of release, improved gameplay, and improved netcode. This edition was also released for PC on October 4, 2016.

Gameplay

Mortal Kombat X gameplay

Mortal Kombat X is a fighting game in which two characters fight against each other using a variety of attacks, including special moves, and the series' trademark gruesome finishing moves. The game allows two players to face each other (either locally or online), or a single player to play against the CPU. The energy meter, first introduced in Mortal Kombat (2011), allows players to perform techniques such as "X-Ray" special moves. Similarly to NetherRealm Studios' previous title, Injustice: Gods Among Us, fighters are able to interact with the environment, using parts of the scenery to reposition themselves or using available objects as weapons.[1] In addition, each fighter has three different variations, each featuring a different set of moves they can use during the fight: for example, the character Scorpion features a Ninjutsu variation which gives him specific moves utilizing dual swords, a Hellfire variation which incorporates fiery special moves, and an Inferno variation which allows him to summon hellspawn minions to aid him in the fight.[12]

Returning from the previous Mortal Kombat game is the Energy Bar, which is divided in three sections, and provides access to enhanced special moves (costing one section), breaking combos (costing two sections) and performing X-ray moves (costing all three sections of the bar).[13] Additionally, a Stamina Meter has been added under the health bar, which consists of two sections, and is consumed whenever the player runs, performs a back dash, a combo breaker, a stage interaction, or certain special techniques, such as cancelling Scorpion's teleports.

In addition to the usual Fatalities, Mortal Kombat X features two new types of finishing moves: Quitality, which instantly kills the player's character if they quit during a multiplayer match;[14] and Faction Kills, two finishing moves given to each character based on the selection of one of the game's five factions (Black Dragon, Brotherhood of Shadow, Lin Kuei, Special Forces, and White Lotus). Brutality finishing moves make a comeback, although different from the ones featured in Ultimate Mortal Kombat 3. Brutalities now take the form of enhanced versions of certain moves that are triggered when said move is used as the final blow to win the final round in a fight, provided certain conditions are met.[15] In addition, the game features stage Brutalities, which are triggered when certain environment interactions are used to finish the opponent. Additionally, stage Fatalities were reinstated in Mortal Kombat XL, being available in three of the game's stages.

For local single player, the game offers Story mode, a plot-driven mode with cutscenes between fights; and Living Towers, an evolved form of Mortal Kombat's Challenge Tower where the play conditions change. Also locally, player vs. player mode is available. Playing online, the play modes include 1 vs. 1 (ranked or random), King of the Hill, Survivor, and Test Your Luck. Another new mode is Faction Wars, where the players choose one from the five factions to align with, and join a persistent online cross-platform competition with others, winning points for their faction, contributing in the conflict between them, ranking up personally, and earning special rewards such as faction-specific finishing moves (one of which is unlocked to the player if their faction wins at the end of any given week).[16][17]

Plot

Two years after Shao Kahn's death at the hands of Raiden, Shinnok attacks Earthrealm with his army of Netherrealm demons, which now include the Earthrealm kombatants that were killed during Kahn's invasion and are now revenants under Quan Chi's command. A special forces strike team led by Sonya Blade, Johnny Cage, and Kenshi open a portal in Deadwood forest which leads to the Sky Temple, the location of the Jinsei, the source of Earthrealm's life force. The team arrives too late to prevent Shinnok from breaching the Jinsei chamber, and Sonya is mortally wounded. Johnny Cage then awakens ancient powers he uses to hold Shinnok back long enough for Raiden to seize Shinnok's amulet and trap him within it, and Quan Chi escapes in the fray.

Twenty years later, a special forces team, led by Johnny Cage, and composed of Cassie Cage, Johnny and Sonya's daughter, Jacqui Briggs, daughter of Major Jackson Briggs, Takeda Takahashi, Kenshi's son and protege of Hanzo Hasashi (Scorpion's persona, having been restored to life), and Kung Jin, cousin of Kung Lao are tasked to visit grandmaster Sub-Zero at the Lin Kuei temple, also restored to life and having assumed command of the Lin Kuei after killing Sektor. Revealed to be a leadership training exercise, Cassie's team is dispatched to Outworld to investigate the theft of Shinnok's amulet by Kano and given to Mileena, who is locked in a civil war with the incumbent Kotal Khan, who usurped Mileena in the wake of Shao Kahn's death. After attempting to flee the Outworld refugee camp on Earth, Kano himself is captured and reveals Mileena's location, whereby the SF team retrieve the amulet. Kotal Kahn however chooses to keep the amulet, believing Earthrealm to be no longer capable of safeguarding it, and orders the Earthrealm team's imprisonment as a bargaining chip for Raiden. D'Vorah, Kahn's number two, is revealed to be a double agent of Shinnok and Quan Chi and assassinates her Kahn Guard escorts during transport in order to bring Quan Chi the amulet to free Shinnok. With Takeda's help, Cassie and the team are freed from their captivity and pursue D'Vorah after realizing she has double crossed Kotal Kahn.

At the same time, a separate team led by Kenshi and Jax and assisted by Sareena lead an assault in Netherrealm to capture Quan Chi. Jax incapacitates Quan Chi's lieutenants and brings him to the refugee camp to be transported for imprisonment. Hanzo Hasashi arrives with Shirai Ryu warriors to kill Quan Chi. At this point it is revealed that Sub-Zero revealed the truth to Hasashi about what happened to his clan years prior; that Sektor's father cut a deal with Shinnok, and Quan Chi would exterminate the Shirai Ryu for the Lin Kuei, including Hasashi and his family, in exchange for no interruption from the Lin Kuei during Shinnok's invasion of Earth. Hasashi has his revenge, but not before D'Vorah arrives, allowing Quan Chi to cast a spell that frees Shinnok from his confinement. Shinnok takes Johnny Cage hostage, and the revenant warriors lead an assault on the Sky Temple. Shinnok proceeds to enter the Jinsei and corrupts it, releasing his demons on Earth once more, imbuing himself with new power in the process.

Cassie's team pursues the revenants but are intercepted by Kotal Kahn at Deadwood forest. The Lin Kuei arrive to help, Sub-Zero now praising their newfound cooperation, allowing time sufficient for Cassie's team to get to the temple. During the battle with the revenants, the rest of the team is wounded, leaving Cassie to face Shinnok alone. When Shinnok prepares to assimilate Johnny Cage, Cassie is revealed to have carried on her father's gift and uses her power to stop Shinnok once and for all. Raiden, previously wounded in the battle, purifies the Jinsei and strips Shinnok of his power. The Cage family reunites as the soldiers take Shinnok and D'Vorah away.

In a mid-credits scene, Raiden visits Liu Kang and Kitana, now leaders of Netherrealm, and implores them to heed his warning he will hunt down anyone who threatens Earthrealm's safety, before leaving Shinnok's severed head on the floor, still alive, ending by saying "there are fates worse than death."

Characters

New playable characters are listed in bold.

Along with series staples such as Scorpion, Sub-Zero, Liu Kang, Kitana and Raiden, several new fighters are added to the series' roster: D'Vorah, an insect-like humanoid who controls other insects; Ferra/Torr, a pairing consisting of a small armored female warrior and a giant masked brute; and Kotal Kahn, an Aztec-inspired "blood god" who is the new emperor of Outworld.[18][19] With the game's story mode spanning 25 years, the game also introduces the offsprings of several characters, such as Cassie Cage, the daughter of Johnny Cage and Sonya Blade; Takeda, son of Kenshi; and Jacqui Briggs, daughter of Jax. Other series newcomers include Kung Jin, an archer, cousin of Kung Lao; and Erron Black, a Western-style gunfighter.[20][21] A non-playable demonic form of Shinnok called "Corrupted Shinnok" appears as the final boss. Also, Tanya and Bo' Rai Cho, who would later become downloadable characters, originally appeared in the story mode cutscenes, the former even being a non-playable opponent.

Development

NetherRealm Studios began publicly hiring for the eighth generation development in April 2012.[22] In July 2013, it was confirmed that a new Mortal Kombat game was in development and was said to be released alongside the film series' reboot in September 2015.[23][24][25] In February 2014, actor Kiefer Sutherland claimed he was participating in this "huge game" in an unidentified role.[26] The following June, Sutherland's involvement was denied by series creator Ed Boon.[27] According to the resume of Karen Strassman, who voiced Kitana and Mileena in 2011's Mortal Kombat, the game's working title was Mortal Kombat 2.[28][29] The game's poster was leaked and an updated version of the series' iconic dragon logo was revealed on May 28, 2014. Boon posted daily riddles on his Twitter account that constituted a countdown suggesting a June 2 announcement date,[30][31] hinting at the game's title being Mortal Kombat X.[32][33] One of the Twitter clues left by Boon teasing this title was the image of a Lincoln MKX emblem posted with the comment, "I wonder what the X stands for?"[34]

On June 2, 2014, the title was indeed officially revealed as Mortal Kombat X, alongside an official reveal trailer featuring a fight between the iconic characters Scorpion and Sub-Zero.[35] The game made its first public appearance at the Electronic Entertainment Expo 2014,[36] starting on June 10, 2014, where four new characters were revealed, apart from the two already revealed by the trailer.[37] With over eleven million views, it was the third-highest viewed trailer on YouTube in the second quarter of 2014.[38] NetherRealm Studios said they are only working on the PlayStation 4 and Xbox One versions of the game.[12] The game, which runs at 1080p screen resolution and 60 FPS,[7] has been said to feature the most brutal finishing moves in the series. Boon said: "We have these meetings and everyone comes up with ideas for Fatalities. The ones that people say ‘there’s no way we can do that’ – they’re the first ones we work on."[39]

By July 2015, due to heavy criticism for the porting issues in that plagued the PC release of the game, almost all references to Mortal Kombat X had been removed from High Voltage Software’s Facebook page.[40] It would later be revealed that work on the PC port had been handed over to Polish developers QLoc. On August 28, 2015, Warner Bros. announced the cancellation of the PlayStation 3 and Xbox 360 ports (originally scheduled for release at a later unspecified date) of Mortal Kombat X due to the inability to get the version for the last gen consoles to reach the quality standards set by the current generation.[41] NetherRealm Studios community specialist Tyler Lansdown initially stated that Kombat Pack 2, Mortal Kombat XL, and the enhanced online netcode would not be available on the PC version.[42] However, on August 25, 2016 an open beta test period of the online functionality of XL was announced for the PC,[43] and ultimately a release date was set for October 4, 2016.[44]

Release

Mortal Kombat X was released worldwide (except Germany) for PC, PlayStation 4, and Xbox One on April 14, 2015. For reasons relating to the initial refusal by the German USK to issue the game with an age rating, the official German release of Mortal Kombat X was delayed until September 1, 2015. On August 28, 2015, the PlayStation 3 and Xbox 360 ports were cancelled.[45] The game's Kollector’s Edition includes a figurine of Scorpion and the Gold Scorpion skin, as well as future access to Kombat Pack 1.[46] Simultaneously with the release of Kombat Pack 2 and Mortal Kombat XL, the game received a free major update that introduced balance changes, a new stage—The Pit—, several stage brutalities, and rollback-based netcode similar to GGPO.[47]

Downloadable content

Before the game's launch, Goro was offered as a pre-order bonus. Later on, upon the game's release, he was also made available for purchase.[48]

The game has also received numerous downloadable content (DLC) packages, containing skin packs and occasionally new characters, such as:

Kombat Pack 1

On March 13, 2015, Jason Voorhees from the Friday the 13th franchise was announced as the first downloadable bonus character in the downloadable "Kombat Pack" season-pass bundle.[49][50] One week later, Predator, from the eponymous franchise, was revealed as the second DLC guest character after he was inadvertently leaked by the Xbox Games Store,[51] with Tremor from Mortal Kombat: Special Forces and Tanya from Mortal Kombat 4 later rounding out the cast of the Kombat Pack.[52] Ultimately, the pack was revealed to include all of the content in the Samurai Pack, Ultimate Horror Pack, Klassic Pack #1, Predator/Prey Pack and Klassic Pack #2.[53]

Kombat Pack 2

On September 2, 2015, Ed Boon teased a "Kombat Pack 2" DLC, which would include four new characters.[54] On December 3, 2015, the characters for Kombat Pack 2 were revealed to be Bo' Rai Cho from Mortal Kombat: Deadly Alliance, a new character named Triborg (a cyborg character that features Cyrax, Sektor, Smoke and Cyber Sub-Zero as its variations), Leatherface from The Texas Chainsaw Massacre franchise, and the Alien from the eponymous franchise. Kombat Pack 2 also makes Goro playable for those who didn't have him as preorder bonus, and includes Kold War Scorpion, Kold War Pack, Apocalypse Pack and Klassic Fatalities #1 and #2. Kombat Pack 2 was ultimately announced for release on March 1, 2016 only on PlayStation 4 and Xbox One, marking the beginning of a period where the Microsoft Windows port was left aside for any updates and new DLC releases. Eventually it was released on PC on October 4, 2016 along with the PC release of Mortal Kombat XL.[55]

Mortal Kombat XL

On January 20, 2016, coinciding with the official announcement of Kombat Pack 2, NetherRealm Studios announced a new release of the game, called Mortal Kombat XL to be released simultaneously with said Kombat Pack, which would include all previously released downloadable content up to Kombat Pack 2. Mortal Kombat XL was then released for Xbox One and PlayStation 4 on March 1, 2016 in North America, and March 4, 2016 in Europe.[56][57]

With the PC having been left behind after Kombat Pack 1, in August 2016 Ed Boon ran a poll on Twitter, which resulted in 45% of 10,000 voters saying they wanted Mortal Kombat XL for PC. After it ended, he posted the results, suggesting they would be acted upon.[58] Shortly after, an online-only beta was officially released on August 25, 2016 as a free-to-play title on Steam in order to test the enhanced netcode, which lasted through September 1, 2016.[59] As soon as the beta ended, it was announced that Mortal Kombat XL (both as a full game for purchase, and as an update for Mortal Kombat X owners) would become available alongside the Kombat Pack 2 DLC on October 4, 2016, along with the updates that would bring the PC port back to parity with its console counterparts.[60] As revealed by the game's updated intro credits, the porting of XL to the PC was handled by QLoc, in opposition to the previous problematic releases, by High Voltage Studios. Coinciding with the release of XL for PC, an "XL Pack" was announced for existing owners of the game, which provides all of the previously existing DLC in a single package. Also coinciding with the release of the PC port of Mortal Kombat XL was a balance patch affecting most of the 33 characters in the roster in all three of the game's platforms.[61] Overall reception of the PC version has since been very positive.

Mobile game

On March 2, 2015, NetherRealm Studios announced that their mobile division would release an iOS/Android version of Mortal Kombat X in April 2015. The mobile game is described as a "free-to-play fighting/card-battler hybrid" and players will be able to unlock content in the console version of the game by playing the mobile version (and vice versa).[62] The iOS version was released worldwide on April 7, 2015, while the Android version was soft launched on April 21, 2015 in select Asian countries[63] and was officially launched worldwide on May 4, 2015.[10]

With the 1.11 update version of the mobile game released on December 6, 2016, Freddy Krueger who appeared as a DLC character in MK9 was added as a mobile exclusive character using his signature moves and X-Ray attack from MK9.[64]

Promotions

Prior to the game's release, DC Comics published a comic book series based on the game, with the first issue released on January 6, 2015.[65] The debut trailer and opening cinematic features an original track by Wiz Khalifa titled "Can't Be Stopped".[66] The official television commercial and launch trailer for the game were directed by System of a Down member Shavo Odadjian and featured the band's 2001 track "Chop Suey!".[67][68] The Mortal Kombat X logo was featured on NASCAR driver Erik Jones' #20 Xfinity Series car (sponsored by GameStop) that won the O'Reilly Auto Parts 300 on April 10, 2015.[69] Mortal Kombat X has been used in eSports competitions, with international tournaments in Europe, Asia, and North America with $1,000 weekly tournament prizes starting on April 19, 2015 with a season final on July 11, 2015 worth at least $100,000.[70] The ESL Pro League Season 1 Finals was won by Critical Reaction's Dominique "Sonic Fox" McLean using Kitana with Erron Black as a secondary. McLean earned a grand total of $60,000 from the Season 1 Finals.[71] Season Two of the ESL Pro League for Mortal Kombat X began on October 18, 2015 and concluded in early 2016.[72]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic(XONE) 86/100[73]
(PS4) 83/100[74]
(PC) 76/100[75]
Review scores
PublicationScore
Destructoid8/10[76]
EGM7.5/10[77]
Game Informer9.25/10[78]
Game Revolution[79]
GameSpot8/10[80]
GamesRadar[81]
GameTrailers8.4/10[82]
Giant Bomb[83]
IGN8.4/10[84]
PC Gamer (US)69/100[85]
Polygon8.5/10[86]
VideoGamer.com8/10[87]
VentureBeat65/100[88]
Awards
PublicationAward
The Game Awards 2015Best Fighting Game
Game InformerBest Fighting Game[89]
IGNBest Fighting Game[90]
Academy of Interactive Arts & SciencesFighting Game of the Year

Mortal Kombat X received mostly positive reviews. Aggregating review website Metacritic gave the Xbox One version 86/100 based on 21 reviews,[73] the PlayStation 4 version 83/100 based on 80 reviews,[74] and the Microsoft Windows version 76/100 based on 10 reviews.[75] It became the fastest selling game in the history of the Mortal Kombat series and topped the US[91] and UK[92] PlayStation 4 sales charts in the month of release.

Brian Shea of Game Informer called Mortal Kombat X "more than the continuation of NetherRealm's successful vision for the franchise; it's one of the best fighting games in years", adding that the core gameplay was complex and varied while he enjoyed the multiplayer options.[78] GameSpot's Peter Brown enjoyed the overall gameplay, saying it had "the best fighting mechanics of any game in the series" but was critical of the downloadable content as "there's so much to love about the new Mortal Kombat that it's a shame to see such blatant monetization practices overlap with your experience".[80] Lucas Sullivan of GamesRadar described the story mode as "ceaselessly entertaining", having "great voice-acting and a surprisingly enjoyable script", and "a pretty tough act to follow", criticizing the other single-player modes outside of the main story, and "sparse" tutorial options.[81]

Destructoid's Chris Carter scored the game an 8 out of 10 and called it "one of the biggest fighting games of 2015". Carter felt that as more characters are added via DLC, the game will get better over time.[76] VideoGamer.com's Brett Phipps gave the game an 8/10 and called it "absurd, gruesome ridiculous fun". Phipps mostly praised the story, character gameplay variety, and gore, but was annoyed by online "hiccups".[87] Nick Tan from Game Revolution commended the gameplay, particularly complimenting the character variations, environmental attacks, Brutalities, the Krypt, and the Tower system. Tan also liked the overall presentation and the story's concept, but missed Stage Fatalities and tag-team matches, disliked the story's ending, and felt that the game was purposefully "truncated".[79]

Michael Huber of GameTrailers called it a "superb entry in the franchise", noting the gameplay, story mode and new online components.[82] Vince Ingenito of IGN gave it a score of 8.4. He claimed that Mortal Kombat X was the best Mortal Kombat game in the franchise's history, lauding it as deeper, mechanically richer and more fully featured than the previous Mortal Kombat games. He also praised the presence of the new characters as the major roster shakeup made the game feel new and exciting to longtime series fans and casual fans.[84] Michael McWhertor of Polygon called the game "one of the best fighting games in the series", praising the gameplay in addition to the newer systems in place and overall presentation.[86] Stephen Kleckner of VentureBeat was more critical of the game, citing in his opinion confusing move animations, a system favoring close range mid-to-high combos, having to use the block button to execute a run, poor online play, and easy Fatality DLC. He also mentioned an issue where save data would be erased due to a bug in the PC version.[88] Matt Elliott of PC Gamer had mixed feelings about the online gameplay and said that "Mortal Kombat online simply isn't sturdy enough to remain competitive".[85]

In October 2015, Warner Bros. confirmed that Mortal Kombat X had sold more than 5 million copies worldwide by then.[93] It was the fastest selling game in the franchise and was the ninth best-selling retail game of 2015 in the United States.[94][95] The first-month sales of the game is higher than the first-month sales of every game released in April 2016.[96]

Awards

List of awards and nominations
Award Category Result Ref.
The Game Awards 2015 Best Fighting Game Won [97]
2015 NAVGTR Awards Game, Franchise Fighting Won [98]
Camera Direction in a Game Engine Nominated

Notes

  1. Pronounced as the letter X, not 10[11]
  2. 1 2 3 4 5 6 7 8 9 Downloadable content
  3. 1 2 3 4 5 Guest character
  4. 1 2 3 Mobile game exclusive

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