Minh Le
Minh Le | |
---|---|
Minh Le in 2013 | |
Born | 27 June 1977 |
Nationality | Canadian |
Other names | Gooseman |
Alma mater | Simon Fraser University |
Occupation | Video game programmer |
Years active | 1996-present |
Employer |
FIX Korea (2009–2014) Facepunch Studios (2014–present) |
Known for | Co-creator of Counter-Strike |
Minh Le (Vietnamese: Lê Minh, born June 27, 1977[1]), also known by his online nickname Gooseman, is a Canadian video game programmer who co-created the popular Half-Life mod Counter-Strike with Jess Cliffe in 1999. He was later employed by Valve Corporation, the developers of Half-Life, and worked for 8 years in Korea on the multiplayer first-person shooter Tactical Intervention. He is currently a contractor on the multiplayer survival first-person shooter Rust. In the small-team games that he has worked on, Le has been a programmer, modeler, and designer.
His nickname comes from Shane Gooseman, one of the main characters of 1980s cartoon series The Adventures of the Galaxy Rangers.[2]
Career
Le first picked up id Software's Quake in 1996 and began playing with its software development kit, and after about a year he completed his first mod, Navy SEALs, Counter-Strike's spiritual predecessor.[3][4] While he was working on the Action Quake 2 mod, he came up with the idea for Counter-Strike and became friends with AQ2's webmaster Jess Cliffe.
Le began work on Counter-Strike as a mod for Half-Life while he was in the middle of his fourth year at Simon Fraser University[4] (he later graduated with a degree in computer science[5]). He spent about 20 hours a week on making the mod, expending more effort on it than he did on his schoolwork,[3] and released the first beta version in June 1999. The "Counter-Strike Team" quickly produced several more beta releases in the following months as the game's popularity skyrocketed.[3]
By the fourth beta version, Valve Corporation, the developer who created Half-Life, began assisting in the development of Counter-Strike.[6] In 2000, Valve bought the rights to Counter-Strike and hired Le and Cliffe to work with them in Bellevue, Washington, USA where Le continued to work on Counter-Strike and related games. During this time he was developing Counter-Strike 2, however Valve eventually put this project on hold indefinitely.[7]
After Counter-Strike 2 was shelved, Le left Valve to work on a project of his own.[7] After two years working with a small team on this project, he then moved to South Korea in 2008 to work with a business named FIX Korea who provided funding for further development. Le's new game was later revealed to be Tactical Intervention, a game similar in style to Counter-Strike created with a modified version of Valve's Source engine.[8]
In 2014, he joined Facepunch Studios, where he works on Rust.
Recognition
In 2003, a GameSpy editorial cited Minh Le as the most important reason Half-Life was still popular five years after it was released.[9] IGN ranked Jess Cliffe and Minh Le as number 14 in their "Top 100 Game Creators of All Time" list.[10]
References
- ↑ Minh Le (2015-12-03). "Minh Le's tweet confirming birth year".
- ↑ Rose, Mike (22 January 2014). "Minh "Gooseman" Le plays CS:GO with Gamasutra". Gamasutra. Think Services. Retrieved 23 January 2014.
- 1 2 3 John McLean-Foreman (2001-05-30). "Interview with Minh Le". Gamasutra. Retrieved 2009-09-28.
- 1 2 James Yu (2001-01-25). "Gooseman Counter-Strike Interview". FiringSquad. Archived from the original on October 16, 2006. Retrieved 2006-12-02.
- ↑ "Interview - Minh Le of Counter Strike team". Eurogamer. 2000-10-03. Retrieved 2006-12-02.
- ↑ "Development a la mod". Red Herring (magazine). 2001-05-08. Archived from the original on January 23, 2010. Retrieved 2009-09-28.
- 1 2 Ben Min (2009-09-28). "The Next Counterstrike: A conversation with Minh Le and a look at Tactical Intervention.". Retrieved 2009-09-28.
- ↑ Breckon, Nick (2009-09-28). "Counter-Strike Creator Reveals 'Tactical Intervention'". Shacknews. Retrieved 2009-09-28.
- ↑ Kevin Bowen (2003-02-09). "Top Ten Reasons Half-Life is Still #1". GameSpy. Archived from the original on March 24, 2005. Retrieved 2006-12-02.
- ↑ "Top 100 Game Creators of All Time". IGN. Retrieved 2014-09-26.