Lunar: Samposuru Gakuen

Lunar: Samposuru Gakuen
Developer(s) Studio Alex, Game Arts
Publisher(s) Game Arts
Sega Saturn
ESP Software
Kadokawa Shoten
Series Lunar
Platform(s) Game Gear, Sega Saturn
Release

Game Gear

Sega Saturn

  • JP: November 20, 1997
Genre(s) Role-playing video game
Mode(s) Single-player

Lunar: Sampo Suru Gakuen (Lunar さんぽする学園, lit. "Lunar: Walking School") is a role-playing video game in the Lunar series released for the Sega Game Gear in Japan in 1996. Since then, no international versions or translations have officially been released, though an unofficial English translation was released in 2009. It was developed and produced by the Japanese software company Game Arts and Studio Alex, their in-house development team responsible for other Lunar titles.

Even though the game was released after Lunar: The Silver Star, it is set hundreds of years before it. Several creatures and places from the game also make an appearance. The game was remade two years later for the Sega Saturn as Mahō Gakuen Lunar!.

Gameplay

The game has several elements common to role-playing video games, with 2D character sprites and environments. During the game, the player will encounter monsters that are fought randomly within dungeons, and gain experience from winning battles. Magic and additional skills are unlocked through leveling up, as well as allowing the characters to grow stronger. The battles take place from a first-person perspective, with menus appearing along the left edge of the screen.

The character menu can be accessed at any time and allow the use of items, magic, or other gameplay settings. A player's progress is saved on one of three possible slots using the Game Gear's battery back-up.

Plot

Walking School tells the tale of a young girl named Ellie and her best friend, Lena, as they leave their quiet lives as field workers in the town of Burg to enroll in a newly established magic school located on an island called Ien. There, along with several other youths, the girls find the school and the area around it completely deserted, and try to establish order by getting all the students together within the surrounding town. During their stay, they encounter several magical creatures and monsters who also call the island home, all while they continue to search for their instructors.

The game itself is divided into 12 chapters, each one presented with a curtain closing and opening.

Characters

Playable characters:

Other characters:

Remake

A battle in Mahō Gakuen Lunar!

Mahō Gakuen Lunar! (魔法学園ルナ!, lit. "Magic School Lunar!") is an enhanced remake of Samposuru Gakuen with updated graphics, newly added anime cutscenes, and a more complex story. It was developed by Studio Alex in association with Game Arts and published by ESP Software and Kadokawa Shoten for the Sega Saturn in 1997.[2] Magic School Lunar! was released about the same time as other Lunar remakes, Lunar: Silver Star Story Complete and Lunar 2: Eternal Blue Complete, and though it was mildly successful it was never made available outside Japan.

Several enhancements were made to the game that take advantage of the capabilities of modern hardware. While the first game was limited to the hardware restrictions of the Game Gear, the new Saturn version boasted a larger color palette, more sophisticated music and sound effects, and the ability to handle full-motion animated sequences placed sporadically throughout the story. The use of a Saturn Memory Card could also ensure more save slots. The first-person perspective battle interface of the Game Gear version is replaced by a simplified version of the signature Lunar battle system. Character sprites are visible on the battlefield and animations for spells and attacks have been considerably upgraded. A number of multi-character combination attacks have been added as well.

References

  1. [セガハード大百科] ゲームギア対応ソフトウェア(ソフトライセンシー発売) (in Japanese). Sega. Archived from the original on 2013-01-01. Retrieved 2015-11-15.
  2. "魔法学園ルナ" [Mahou Gakuen Lunar]. Media Arts Database (in Japanese). Japan: Agency for Cultural Affairs. Retrieved August 11, 2015.
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