List of Kaijudo characters

The following is a list of characters from the series Kaijudo.

Protagonists

Duel Masters

Evil Forces

Supporting characters

Creatures

The following creatures, which come from the five different civilizations, were either originally featured in the original Kaijudo franchise in recolored and renamed form, or are exclusive to this franchise.

Creature Partners

Creature Monarchs

The Creature Monarchs are the rulers of the five Creature Civilizations. The Creature Monarchs are shown to be immune to the effects of the Null Zone (a neutral area between the Five Creature Civilizations that can drain mana from any creatures). They banded together with Five Wizards when a war between the humans and the monsters threatened both worlds. The Creature Monarchs sacrificed some of their Mana so that the original Duel Masters can create a veil that has since separated the human and creature worlds. With little energy left, the Creature Monarchs fell into a deep slumber. It appears the plan was originally to allow the Creature Monarchs to recover their strength and awaken before sending them across the Veil so they might rule their civilization again. At some point in the Creature Monarchs' history following the two worlds being separated, the Order of the Kaijudo Duel Masters betrayed the Creature Monarchs' trust where they periodically siphoned off their mana and kept them in hibernation for a millennium as experienced when Ray used his mana on the Fire Civilization's King. This information surprised Master Hector Chavez and Master Benjirou Kimura. If the Veil collapses, the Five Creature Monarchs will be reawakened and continue what they began thousands of years ago. The Choten later awakened the Creature Monarchs in a plot to bring down the Veil. This plan was thwarted when the Duel Masters and their allies concentrated their Mana to repair the Veil and send the Creature Monarchs back to the Creature World. After engaging in conflict, all five Monarchs meet for a summit at the instigation of the Duel Masters only to end up comatose due to the Mana draining properties of the region.

Other creatures

Civilizations

The Realm of the Creatures is divided into five civilizations. In each civilization, the creatures are either unique in certain abilities or share some abilities with those in other civilizations. Some creatures belong to two or more civilizations. While some of the races have retained their names from the original Duel Masters franchise, some races have been renamed in this franchise.

Darkness Civilization

The creatures of the Darkness Civilization make their homes in a deep subterranean caves as they are the "bump in the night." The artifact of the Darkness Civilization is the Cloak of Dark Illusion which can turn the wearer invisible, give the wearer the form of anyone or anything, and has a mind of its own.

The races of the Darkness Civilization consist of:

Fire Civilization

The creatures of the Fire Civilization make their home in the area which consists of shimmering deserts and rocky badlands all surrounded by active volcanoes. The Fire Civilization utilizes volcano-like warships that can drop magma bombs. The artifact of the Fire Civilization is the Sword of Fiery Cataclysm, which enables its user to gain control over any creature of the Fire Civilization and summon them at any time.

The races of the Fire Civilization consist of:

Light Civilization

The creatures of the Light Civilization make their home in the majestic floating cities in the sky. The artifact of the Light Civilization is the Heart of Light, which enables anyone who possesses it to detect the presence of any Light Civilization creature no matter where they are.

The races of the Light Civilization consist of:

Nature Civilization

The Nature Civilization is the largest kingdom of the Creature Realms and it threatens to grow larger every day, which conflicts with the other four Civilizations. It is always "survival of the fittest" in this civilization. The artifact of the Nature Civilization is the Shield of Unity, which compels all tribes to come to the aid of whatever tribe uses it.

The races of the Nature Civilization consist of:

Water Civilization

The Water Civilization is located within a large body of water. The creatures of the Water Civilization are the most centered and peaceful. They don't start battles, but when provoked they will retaliate in full force. The artifact of the Water Civilization is the Helm of Ultimate Technology, which can be used by anyone who is mentally-skilled to telepathically control any creature in the Water Civilization.

The races of the Water Civilization consist of:

Shared Races

The five civilizations each share a specific race with some of them being shared by all five civilizations:

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