Last Resort (video game)
Last Resort | |
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Box art | |
Developer(s) | SNK |
Publisher(s) | SNK |
Composer(s) | Toshio Shimizu, Yasuo Yamate |
Platform(s) | Arcade, Neo Geo, Neo Geo CD |
Release |
Neo Geo MVS March 23, 1992 Neo Geo AES April 24, 1992 |
Genre(s) | Shoot 'em up |
Mode(s) | Single-player, Co-op |
Arcade system | Neo Geo (45Mb cartridge) |
Display | Raster, 320 x 224 pixels (Horizontal), 4096 colors |
Last Resort is an arcade shoot 'em up video game by SNK released in 1992. It was also released for the Neo-Geo and Neo Geo CD systems, as well as SNK Arcade Classics Vol. 1 for the PS2, PSP, and Wii. Its gameplay was heavily inspired by R-Type and its system of pod attached to the player's ship.
Plot
Many years in the future, mankind has developed the technology for space colonization. However, a mysterious computer virus infects the primary computer running man's first space station, causing it not only to affect its automated defenses, but to convince other humans to side with it. The computer attacks Earth so often that Earth's only hope is put into advanced spaceships wielding great firepower.
Gameplay
The object of the game is to fight through five stages and destroy the end stage bosses by aiming for their weak points. The player maneuvers both a cyber jet and (once procured) an indestructible robot drone which acts as both as a shield against small projectiles (similar to the Dino 246 drone in Pulstar and Blazing Star) and an additional weapon with multi-directional fire and concussion launch capabilities. The robot drone can be toggled to a stoptrack position or to rotate around the cyber jet. The cyber jet can be upgraded with three levels of three types of firepower and faster jet speed by collecting the corresponding powerups.