LCR (dice game)

LCR Left Center Right comes with three dice and numerous chips.

LCR, or Left Center Right, is a dice game for three or more players, published by George & Company LLC in 1992. It is entirely a game of chance. The players make no decisions of any kind, even as to wagering.

Gameplay

Each player receives at least 3 chips. Players take it in turn to roll the six-sided dice, each of which is marked with "L", "C", "R" on one side, and a single dot on the three remaining sides. For each "L" or "R" thrown, the player must pass one chip to the player to his left or right, respectively. A "C" indicates a chip to the center (pot). A dot has no effect.

If a player has fewer than three chips left, he is still in the game but his number of chips is the number of dice he rolls on his turn, rather than rolling all three. When a player has zero chips, he passes the dice on his turn, but may receive chips from others and take his next turn accordingly. The winner is the last player with chips left. He does not roll the dice, and wins the center pot. If he chooses to play another round, he does not roll 3, he keeps his pot and plays with that. [1][2]

Variants

An LCR card game is available,[3] as well as an LCR Wild Dice game variant by George & Company. There is also a child-friendly travel version based on the Disney Pixar movie Monsters, Inc..

References

  1. George and Company LLC. LCR Game Rules, 2010 edition.
  2. LCR on the George & Co. website
  3. LCR card game on the George & Co. website
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.