Kronos Digital Entertainment
Industry |
Computer and video games Interactive entertainment |
---|---|
Founded | 1992 |
Defunct | 2002 |
Headquarters | Pasadena, California, United States |
Key people | Stan Liu |
Kronos Digital Entertainment was an American video game developer founded by Stan Liu in 1992. They first began to develop original properties, beginning with their visually appealing early 3D fighting games,[1] Criticom, Dark Rift and Cardinal Syn (referred to as the "Trilogy of Terror" by one gaming journalist).[2] The organization later gained greater critical and commercial success for the Fear Effect series with Eidos,[2] although Kronos retains all rights to the franchise.[3] Kronos was busy developing the third installment in that series, Fear Effect Inferno, when publisher Eidos discontinued funding for the project following a major restructuring of their budget. The developer then shopped it around to other publishers but were unable to secure another deal to get the game finished.[4] The company disbanded soon after, with Fear Effect 2: Retro Helix being their final released game.
Games developed
Year | Game | Platform(s) |
---|---|---|
1995 | Criticom | PlayStation, Sega Saturn |
1997 | Meat Puppet | Microsoft Windows |
Dark Rift | Nintendo 64, Microsoft Windows | |
1998 | Cardinal Syn | PlayStation |
2000 | Fear Effect | |
2001 | Fear Effect 2: Retro Helix |
References
- ↑ July 8, 1998 2:09PM PDT (1998-06-30). "Cardinal Syn Review". GameSpot.com. Retrieved 2012-12-18.
- 1 2 "Archived copy". Archived from the original on 2012-05-31. Retrieved 2012-06-25.
- ↑ "Interview With Kronos". Mastergamer.com. Retrieved 2012-12-18.
- ↑ Steve Pollack (2003-08-03). "Fear Effect Inferno". Steve Pollack. Retrieved 2007-08-30.
External links
- "Official website". Archived from the original on March 28, 2002. Retrieved December 21, 2014.
- Interview with Stan Liu, founder of Kronos, at Gamecritics.com
- Kronos Digital Entertainment on IMDb