The Killing Game Show
The Killing Game Show | |
---|---|
Developer(s) | Raising Hell Software |
Publisher(s) |
Psygnosis (Amiga, Atari ST) Electronic Arts (Mega Drive/Genesis) |
Designer(s) | Martyn Chudley |
Artist(s) | Martyn Chudley, Pete Lyons, Jeff Bramfitt, Jim Bowers |
Composer(s) | Ray Norrish |
Platform(s) | Amiga, Atari ST, Sega Mega Drive/Genesis |
Release |
1990 (Amiga, Atari ST) 1991 (Mega Drive/Genesis) |
Genre(s) | Run and gun |
Mode(s) | Single player |
The Killing Game Show is a run and gun shooter game developed by Raising Hell Software for the Amiga and Atari ST. It was released in 1990 and published by Psygnosis. It was re-released later under the name Fatal Rewind for the Sega Genesis and published by Electronic Arts. The main character of the game later made cameos in Leander and Wiz 'n' Liz.
Gameplay
This game is a mixture between platformer and shoot'em up, with a look similar to popular computer video game Turrican. Apart from avoiding or shooting enemies moving in different patterns, the player must make their way from the bottom up to the level exit, avoiding toxic liquid that will eventually rise. At the beginning of each level, a map may be displayed by pressing the Help key (Amiga version). The player can jump, run, climb walls and use special weapons or items (keys to open certain gates) to master different sections of these levels. After losing a life, a replay is shown that can be fast-forwarded by holding the F10 key and the player can continue at any point by pushing the fire button; this was a unique and convenient feature because, like other Psygnosis titles, the game has a high degree of difficulty.
The Amiga and Atari ST versions consisted of 8 levels separated into two parts each. The Genesis version, published as Fatal Rewind, had 6 levels divided into two parts each.