Josh Yguado

Josh Yguado
Occupation President and COO of Jam City, Inc

Josh Yguado is an American business media executive. He is currently President and COO of Los Angeles-based mobile gaming company Jam City, Inc, which he co-founded with Chris DeWolfe and Aber Whitcomb. Prior to his role at Jam City, Yguado worked in the television industry.

Fox Networks Group

Before co-founding Jam City, Yguado was VP of Business Development at Fox (which was part of News Corporation at the time).[1] While there, he was involved with Hulu’s launch and News Corporation’s acquisition of Myspace[2][3][4][2] It was through this role that Yguado met Myspace executives Chris DeWolfe and Aber Whitcomb.[5]

Jam City

Yguado partnered with DeWolfe and Whitcomb, starting in 2009,[6] to develop and create a social gaming company.[7] They saw that there was a shift coming in the gaming industry and wanted to be a part of it.[5] The company they founded together was MindJolt, which was later renamed SGN,[3] and then Jam City (in 2016).[8] At the beginning, Yguado was the head of corporate development for the company and facilitated the acquisitions of SGN, MindJolt, and HallPass Media.[9] He was named President and COO of SGN in October 2012.[3][4] Jam City’s primary focus is casual gaming[2] and strives to be innovative in that industry. Yguado has stated that an emphasis on social and mobile-specific features is a way they can broaden their audience.[10] Collaborating with other companies to use their intellectual property, such as images and sounds associated with a film, is another approach they have taken.[11] Yguado’s prior work in the television industry, coupled with DeWolfe’s "long-running relationship with Fox", is beneficial to the company being able to acquire IP for their games.[12][11] As of January 2017, Jam City’s titles were played more "more than 30,000 times a minute in every part of the world." In addition to its Los Angeles headquarters, the company has offices in San Francisco, Seattle, San Diego, Buenos Aires, and Cedar Falls.[13]


Industry representations

Yguado has been featured as an expert speaker and panelist for many tech and gaming industry events.[14][15][16][2][17][18][19][20] In 2015, he was included in the SoCalTech 50.[21] Yguado was included in the December 2015 Android Developers Blog feature regarding SGN’s Store Listing Experiments.[22] Yguado was one of the "top game developers" featured in a teaser for the 2016 Docufiction "Why Him?"[23][24]

Personal

Yguado is originally from Albuquerque, NM[25] and lives in Los Angeles.[4] He has two children.[15] He has a BA from Harvard[9][25] and an MBA from Harvard Business School.[4][9][25] He is a board member of The Young Turks.[4]

References

  1. James, Meg (28 June 2013). "News Corp. divides into two companies; 21st Century Fox is born". Los Angeles Times. Los Angeles Times. Retrieved 27 February 2017.
  2. 1 2 3 4 CasualConnect (8 September 2014). "How to Succeed in the New Gaming Ecosystem" (video). YouTube.
  3. 1 2 3 Thompson, Mike (24 October 2012). "SGN names Josh Yguado president". Adweek. Retrieved 24 February 2017.
  4. 1 2 3 4 5 "Josh Yduado". Retrieved 24 February 2017.
  5. 1 2 "33 voices: Building One of the Largest Cross-Platform Gaming Companies in the World" (video). 33voices. Retrieved 27 February 2017.
  6. Vendt, Whitney (25 January 2017). "Chris DeWolfe: Mobile Media Mastermind". C Suite Quarterly. Retrieved 24 February 2017.
  7. Ong, Jaynesis (21 October 2014). "SGN and The Book of Life: Sugar Smash". Nerd Reactor. Retrieved 27 February 2017.
  8. Levy, Ari (22 September 2016). "Cookie Jam game developer SGN rebrands as Jam City". CNBC. CNBC LLC. Retrieved 28 February 2017.
  9. 1 2 3 "Josh Yguado". Social Media Week. 26 September 2012. Retrieved 24 February 2017.
  10. Sinclair, Brendan (19 April 2016). "There hasn’t been a ton of risk-taking in mobile – SGN". GamesIndustry.biz. Retrieved 24 February 2017.
  11. 1 2 Bae, Alex (14 October 2014). "SGN Teams With Fox Digital Entertainment The Book of Life: Sugar Smash". Tech Zulu. Retrieved 28 February 2017.
  12. Bloom, David (7 October 2014). "'The Book of Life' Fox-SGN Mobile Game Deal Could Pay Off For Years". Deadline.com. Retrieved 27 February 2017.
  13. "Global Game Maker Boasts New Iowa Address". Cedar Falls Utilities. 16 January 2017. Retrieved 27 February 2017.
  14. Burt, Clarissa (15 May 2013). "News From Digital Hollywood". The Huffington Post. Retrieved 27 February 2017.
  15. 1 2 TechZulu Inc. (25 October 2013). "REACH Games – Business of Gaming with Zynga Dreamworks Activision SGN" (video). YouTube. Retrieved 27 February 2017.
  16. "Keynote: Into The Valley – Discussing The West Coast Social Gaming Scene With SGN’s President". Pocket Gamer Connects. 7 July 2015. Retrieved 27 February 2017.
  17. "Line-up for MGF 2014 announced". Global MGF. 5 September 2013. Retrieved 27 February 2017.
  18. "2016 Speakers". NY Games Conference. Retrieved 27 February 2017.
  19. "Speakers". CSQ Summit. Retrieved 27 February 2017.
  20. "Gamertainment: Gaming Goes Mainstream". Harvardwood. 1 November 2016. Retrieved 27 February 2017.
  21. "Announcing The socalTECH50, 2015 Edition". SoCalTech. 19 November 2015. Retrieved 24 February 2017.
  22. Sheringham, Lily (9 December 2015). "Android Developer Story: SGN game 'Cookie Jam' increases user conversions with Store Listing Experiments". Android Developers Blog. Retrieved 27 February 2017.
  23. Black Phosphor (22 November 2016). "”Why Him” Docufiction Features Many Real-World Game Industry Stars". The Black Phosphor. Retrieved 24 February 2017.
  24. Cookies, Stephanie (22 November 2016). "Top Game Developers Sing the Praises of Laird in the WHY HIM? Trailer". Geek Girl Authority. Retrieved 24 February 2017.
  25. 1 2 3 Cheng, Aidan (21 March 2016). "The Future of Gaming – It’s Mobile". Medium. Retrieved 24 February 2017.
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