Intellivision Lives!
Intellivision Lives! | |
---|---|
Original cover art for Windows | |
Developer(s) |
Intellivision Productions (Windows/Mac) Realtime Associates (PS2, Xbox, GameCube, Nintendo DS) |
Publisher(s) |
Intellivision Productions (Windows/Mac) Crave Entertainment (Xbox, GameCube, PS2) Virtual Play Games (Nintendo DS) |
Platform(s) | Nintendo GameCube, PlayStation 2, Xbox, iPhone, iPad, Xbox 360, Nintendo DS |
Release |
Windows/Mac
PlayStation 2 Xbox
GameCube
Xbox Originals
|
Genre(s) | Compilation |
Mode(s) | Single-player, Multiplayer |
Intellivision Lives! is a compilation of over 60 Intellivision video games, originally produced or released on cartridge by Mattel Electronics or INTV Corporation between 1979 and 1990. Using original game code and software emulation, Intellivision Productions released the first edition in 1998[1] for Windows and Macintosh computers. A sequel, Intellivision Rocks, was released in 2001 that includes third-party games originally published by Activision and Imagic as well as Mattel Electronics Intellivoice and ECS games.[2] Versions of Intellivision Lives! were then released for the PlayStation 2, Xbox, and Nintendo GameCube by Crave Entertainment. In 2010 Virtual Play Games released a Nintendo DS edition.
Some games could not be included due to licensing (e.g. Tron, Lock 'N' Chase, BurgerTime, Loco-Motion, Mission-X, Masters of the Universe, Pac-Man, Dig Dug, Diner, Pole Position, Commando). Others such as Advanced Dungeons & Dragons and Treasure of Tarmin are working prototype versions to avoid trademarked names. Licenses such as Major League Baseball, NFL, NBA, NASL, PGA, US Ski Team, PBA, the Electric Company were simply dropped from the titles in later editions. Also included were games never before released and made available for the very first time such as King of the Mountain, Brickout, and Takeover.[3]
In addition to the games, the Crave Entertainment editions, have several unlockables such as the classic Intellivision commercials.[4] The original Windows/Mac edition is a resource for development history, unfinished prototypes, box art, overlays, instructions, hidden features, programmer biographies, and video interviews.
Games
Game Title | Genre | Notes |
---|---|---|
Bomb Squad | Arcade | not on Windows/Mac edition |
Buzz Bombers | Arcade | |
Racing Cars | Arcade | part of Triple Action on Windows/Mac and Nintendo DS editions |
Night Stalker | Arcade | |
Pinball | Arcade | |
Shark! Shark! | Arcade | |
SNAFU | Arcade | |
Duncan's Thin Ice | Arcade | prototype version of originally released Thin Ice cartridge |
Vectron | Arcade | |
Armor Battle | Combat & Sorcery | |
Adventure | Combat & Sorcery | Windows/Mac only, Crown of Kings on Nintendo DS, prototype of originally released ADVANCED DUNGEONS & DRAGONS Cartridge |
Minotaur | Combat & Sorcery | Windows/Mac and Nintendo DS only, prototype of originally released ADVANCED DUNGEONS & DRAGONS Treasure of Tarmin Cartridge |
Battle Tanks | Combat & Sorcery | part of Triple Action on Windows/Mac and Nintendo DS editions |
Biplanes | Combat & Sorcery | part of Triple Action on Windows/Mac and Nintendo DS editions |
B-17 Bomber | Combat & Sorcery | not on Windows/Mac edition |
Hover Force | Combat & Sorcery | |
Sea Battle | Combat & Sorcery | |
Sub Hunt | Combat & Sorcery | |
Thunder Castle | Combat & Sorcery | Not included on Gamecube version |
Tower of Doom | Combat & Sorcery | Not included on Gamecube version |
Utopia | Gaming & Strategy | |
Astrosmash | Space | |
Space Armada | Space | |
Space Battle | Space | |
Space Hawk | Space | |
Space Spartans | Space | not on Windows/Mac edition |
Star Strike | Space | |
Auto Racing | Sports | requires two controllers for single play |
Baseball, Classic | Sports | Major League Baseball |
Baseball, World Championship | Sports | also known as All-Star Major League Baseball |
Basketball, Classic | Sports | NBA Basketball |
Basketball, Super Pro | Sports | Slam Dunk Super Pro Basketball |
Bowling | Sports | PBA Bowling |
Boxing | Sports | |
Track & Field | Sports | Super Pro Decathalon |
Football, Classic | Sports | NFL Football |
Football, Super Pro | Sports | |
Golf, Classic | Sports | PGA Golf |
Golf, Super Pro | Sports | Chip Shot Super Pro Golf |
Hockey, Classic | Sports | NHL Hockey |
Hockey, Super Pro | Sports | Slap Shot Super Pro Hockey |
Motocross | Sports | |
Skiing, Classic | Sports | US Ski Team Skiing |
Skiing, Super Pro | Sports | Mountain Madness Super Pro Skiing |
Soccer | Sports | NASL Soccer |
Stadium Mud Buggies | Sports | One of three INTV Corp sports games to be included on the Gamecube version |
Tennis | Sports | |
Volleyball | Sports | Spiker Super Pro Volleyball, One of three INTV Corp sports games to be included on the Gamecube version |
Wrestling | Sports | Body Slam! Super Pro Wrestling, One of three INTV Corp sports games to be included on the Gamecube version |
(APBA) Backgammon | Gaming & Strategy | not on Nintendo DS edition |
Checkers | Gaming & Strategy | |
Horse Racing | Gaming & Strategy | |
Las Vegas Poker & Blackjack | Gaming & Strategy | requires two controllers for single play |
Reversi | Gaming & Strategy | |
Las Vegas Roulette | Gaming & Strategy | |
Royal Dealer | Gaming & Strategy | |
USCF Chess | Strategy Network | only on Windows/Mac edition |
Crosswords | Kids | part of the Electric Company Word Fun on Windows/Mac edition |
Frog Bog | Kids | |
Factor Fun | Kids | part of Learning Fun I on Windows/Mac edition |
Math Master | Kids | the Electric Company Math Fun on Windows/Mac edition |
Memory Fun | Kids | part of Learning Fun II on Windows/Mac edition |
Sharp Shot | Kids | |
Word Hunt | Kids | part of the Electric Company Word Fun on Windows/Mac edition |
Word Rockets | Kids | part of the Electric Company Word Fun on Windows/Mac edition |
Blow Out | Unreleased | only on the Nintendo DS edition (2010), exists on the PlayStation edition but not accessible through the interface |
Brickout | Unreleased | Unavailable on the Xbox version |
Deep Pockets: Pool & Billiards | Unreleased | Realtime Associates[5] |
Demo Cartridge | not for resale | original in-store demonstration cartridge |
Hard Hat | Unreleased | not on Gamecube or Xbox versions |
Hypnotic Lights | Unreleased | not on Nintendo DS or Gamecube editions |
King of the Mountain | Unreleased | only on Windows/Mac edition, lacks sound effects, only mountains 1 and 6 accessible |
Land Battle | Unreleased | only on Windows/Mac edition |
Magic Carousel | Unreleased | only on Playstation 2 and Xbox versions, first released on Intellivision Rocks in 2001 |
Number Jumble | Unreleased | only on Windows/Mac edition |
Space Cadet | Unreleased | Not on the Playstation 2 version |
Takeover | Unreleased | Not on the Playstation 2 version |
Super Soccer | Unreleased | only on Windows/Mac edition, prototype of World Cup Soccer |
Air Strike | Unfinished | only on Windows/Mac edition |
Grid Shock | Unfinished | only on Windows/Mac edition |
Meteor | Unfinished | only on Windows/Mac edition |
Crazy Clones | demo/proposal | only on Windows/Mac edition |
Go For the Gold | demo/proposal | only on Windows/Mac edition |
Happy Holidays | demo/proposal | only on Windows/Mac edition |
History and Development
In June 1995, former Mattel Electronics programmers led by Keith Robinson started the Blue Sky Rangers Intellivision website.[6] Blue Sky Rangers being a nickname given to the Mattel Electronics programmers in a TV Guide magazine article from the 1982 June 19 issue.[7] The website provides the history of the Intellivsion games and credited the programmers and artists. It was well received with fans asking how the games can be played on their computers. In 1997 Intellivision Productions, Inc. was formed by former Mattel Electronics programmers Keith Robinson and Stephen Roney with the purchase of the rights to the Intellivision and its games.[8][9]
At the same time, a student in Michigan named Carl Mueller Jr. was independently working on reverse engineering the Intellivision. With the help of Intellivision ROM dumps from Sean Kelly and then William Moeller and Scott Nudds, Carl was able to create the first Intellivision emulator that plays the games on a modern computer. Sean was fortunate to have two Intellivision prototype cartridges with standard 8-bit EPROMS as opposed to the more complex memory mapped ROMS used by standard cartridges. William and Scott were able to dump the Intellivision embedded executive control software and graphics ROMS, as well as build a cartridge reader to dump any Intellivision cartridge.[3]
Carl's MS-DOS emulator and a Macintosh emulator created by Intellivisions Productions' Steve Roney would be used in the free Intelipack downloads[10] so anyone could play select Intellivision games on their computers for the first time in 1997. The Intellipack Volume 2 in 1998 was the first release of Deep Pockets Super Pro Billiards, the last game programmed for the Intellivision in 1990 but unreleased by INTV Corporation. They would also be used to play the original Intellivision games in the Intellivision Lives! PC/Mac edition released in 1999 by Intellivision Productions.[3]
PC and Macintosh System Requirements
The PC/Mac edition was produced with Macromedia Director and may not be compatible with modern operating systems. The QuickTime videos, emulators, and Intellivision ROM image files are directly accessible on the CD-ROM.
The Intellivision Lives! PC/Mac v1.0 system requirements:[11]
- PC: Pentium 90 MHz, Windows 95, 8MB RAM, 8x CD-ROM, QuickTime v3.0 or better
- Mac: Power Macintosh, OS7.5, 100 MHZ, 16MB RAM, 8x CD-ROM, QuickTime
The Intellivision Lives! PC/Mac v1.1 system requirements:[3]
- PC: Pentium 266 MHz, Windows 95/98/Me/2000/XP, 32M RAM, 8X CD-ROM, 16-bit DirectX compatible sound & video cards, DirectX 7 or better, QuickTime v3.0 or better
- Mac: Power Macintosh, OS 8/9/X, 120 MHz, 32M RAM, 8X CD-ROM, QuickTime
Controller functions are mapped to the computer keyboard; an extended keyboard is required to access both left and right Intellivision controllers. With Macintosh, USB game controllers could be used indirectly with a joystick to keyboard mapper utility. For PC, Intellivision Productions promoted the Gravis GamePad Pro game controller (game port version).[12] The MS-DOS emulator, directly accessible on the CD-ROM, also supported original Intellivision controllers through the INTV2PC Hand Controller Interface. INTV2PC is a parallel port adapter that accepts original Intellivision hand controllers. This feature although not promoted is documented in the INTVPC files on the CD-ROM.[3]
To play the games using real Intellivision controllers Intellivision Productions supports the use of a device called the Intellicart.[13] The Intellicart is a RAM cartridge with an RS-232 interface that can accept a copy of an Intellivision ROM image file from a computer. Rather than play the Intellivision Lives! games through an emulator, they can be played on a real Intellivision through an Intellicart.
In 2002 an updated Intellivision Lives! PC/Mac v1.1 was made available by Intellivision Productions. Those that purchased the original could upgrade for a nominal fee.[14] It added Windows 98/ME/2000/XP support with a native Windows emulator supporting DirectX sound, video, and game controllers.[3]
Modern Video Game Consoles
Realtime Associates developed the video game console editions published by Crave Entertainment for PlayStation 2 (2003), Xbox (2004), and Gamecube (2004).[15] In these versions the games are accessed from a 3D "overworld" set in a circa 1980s pizza parlor; an inaccurate representation as the Intellivision games were originally designed for a home console. Games were also re-organised by genres rather than the original Mattel Electronics Networks used in the PC/Mac edition. Some games require two controllers, even to play single player.[16]
In 2010 Virtual Play Games published Intellivision Lives! for the Nintendo DS handheld system, also developed by Realtime Associates. It features wireless, multiplayer support using a single game card.[17] The Nintendo DS's touch screen emulates the Intellivision's 12-button keypad including an overlay image for each game. The Nintendo DS lacks a 16 direction pad used by some Intellivision games. This limitation was overcome, in Vectron for example, by mapping directional inputs to the touchpad. Only 10,000 copies of the Nintendo DS edition were ever printed.[18]
The Xbox version of Intellivision Lives! is fully forward compatible with the Xbox 360 console, and in 2008 Intellivision Lives! became available for purchase as a download through Xbox Live Game Marketplace's Xbox Originals.[19]
Reception
Reception | ||||||||
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IGN said that Intellivision Lives! is "still blocky after all these years, sure...but these games really need the controller."[22] GameSpot editors said that although the controller emulation is a little hard to handle, the collection does a fine job in delivering classic Intellivision games.[20]
References
- ↑ http://www.intellivisionlives.com/history.php
- ↑ http://www.intellivisionlives.com/retrotopia/rocks.shtml
- 1 2 3 4 5 6 "Intellivision Lives! PC/Mac". Intellivision Productions.
- ↑ Curtiss, Aaron (3 May 1999). "Want to Visit--or Revisit--the Early 1980s? You Can". Los Angeles Times. Retrieved 4 November 2016.
- ↑ http://www.intellivisionlives.com/bluesky/games/credits/intv4.shtml#pool
- ↑ http://www.intellivisionlives.com
- ↑ http://intellivisionlives.com/bluesky/people/tvguide.html
- ↑ http://intellivisionlives.com/bluesky/history.shtml
- ↑ http://www.intellivisionlives.com/bluesky/people/askhal/askhal.html#A5
- ↑ http://www.intellivisionlives.com/download.shtml
- ↑ http://www.intellivisionbrasil.com/Jogos_IntellivisionLives.htm
- ↑ http://www.intellivisionlives.com/faq/support.shtml#15
- ↑ http://www.intellivisionlives.com/bluesky/people/askhal/askhal.html#1
- ↑ http://www.intellivisionlives.com/faq/support.shtml#Anchor-WILL-17521
- ↑ http://www.giantbomb.com/intellivision-lives/3030-6359/
- ↑ http://www.intellivisionlives.com/retrotopia/ps2xbox.shtml
- ↑ http://www.nintendolife.com/games/ds/intellivision_lives
- ↑ "Intellivision Really Lives".
- ↑ http://marketplace.xbox.com/en-US/Product/Intellivision-Lives/66acd000-77fe-1000-9115-d802435607d6#
- 1 2 Tracy, Tim (2004-02-09). "Intellivision Lives! Review". GameSpot. Retrieved 2010-03-20.
- ↑ Harris, Craig (2003-11-18). "Intellivision Lives! Review". IGN. Retrieved 2003-11-18.
- ↑ IGNPS2 (2003-11-18). "Intellivision Lives! Review". IGN. Retrieved 2010-03-19.