Gun.Smoke

Gun.Smoke

Arcade game flyer
Developer(s) Capcom
Publisher(s) Capcom, Romstar (North American Arcade release)
Designer(s) Yoshiki Okamoto
Composer(s) Arcade version
Ayako Mori
FDS/NES version
Junko Tamiya
Platform(s) FDS, NES, Amstrad CPC, MSX, PlayStation 2, PlayStation, ZX Spectrum, Xbox, Sega Saturn, IBM PC
Release
Genre(s) Overhead scrolling shooter, western
Mode(s) Up to two players, simultaneously
Cabinet Upright
CPU Z80 (@ 4 MHz)
Sound Z80 (@ 3 MHz)
(2x) YM2203 (@ 1.5 MHz)
Display Raster, vertical orientation, 256 x 224

Gun.Smoke is a 1985 vertical scrolling shooter arcade game by Capcom.[1] This Wild West-themed game was designed by Yoshiki Okamoto. Gun.Smoke centers on a character named Billy Bob in the NES version, a bounty hunter who is after vicious criminals of the Wild West.

The game is a spiritual predecessor to the Red Dead series of action-adventure games.[2] Despite its name and theme, it has no connection to the Western TV series Gunsmoke.

Gameplay

Gun.Smoke is similar to 1942 and Commando, also developed by Capcom, but with some differences. This game is a scrolling shooter in which the screen scrolls upward automatically and players only have three ways to shoot, using three buttons for left, right, and center shooting. The player can also change the way the gunman shoots through button combinations. The player dies by getting shot or struck by enemies otherwise by getting caught between an obstacle and the bottom of the screen. The player can collect special items, including a horse for protection up to three hits (or get killed by an obstacle), boots for speed of movement, bullets for faster shots and rifles for longer shot range. These items are found by shooting barrels and rifles, boots, and bullets can stock up to five. Some items that add score points include stars, bottles, bags, dragonflies, and cows, but two other items to watch out for are the yashichi, which is a 1up and the cattle skull, which reduces Billy's power.

Note: Two versions of Gun.Smoke were released under license in America by Romstar. One has a fixed sequence of bosses; in the other, the third and sixth levels are swapped, so that Roy is followed by Wolf Chief, and Pig Joe is followed by Ninja. The other version also removes the boss rundown.

Ports

Gun.Smoke was ported to many systems:

NES version

The game was later ported to the Nintendo Entertainment System and Family Computer Disk System in 1988. The objective is to free the town of Hicksville from the band of criminals known as the Wingates. But in order to capture their most dangerous henchmen, in each stage the player must retrieve a Wanted sign of said henchman, otherwise it is impossible to clear the stage. The NES version also has different music. In this game, the main character is a bounty hunter named Billy Bob.

Differences from the arcade version

Even though the NES version stayed true to the gameplay of the arcade version, there were major changes done:

Disk system version

Although virtually identical to the NES version, the FDS version featured several differences:

Soundtrack

The soundtrack for the arcade version was composed by Ayako Mori. On August 25, 1986, Alfa Records released a limited edition soundtrack, featuring all of the music from the arcade version, as well as two unused tracks. Its catalog number was Capcom Game Music – 28XA-94.

References

  1. "Gunsmoke". The International Arcade Museum. Retrieved 5 Oct 2013.
  2. Jeremy Parish (2016), Red Dead Redemption's Curious 8-Bit Origin Story, USgamer
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