Flying Corps

Flying Corps


Flying Corps Gold
Developer(s) Rowan Software
Publisher(s) Empire Interactive
Platform(s) MS-DOS, Windows
Release 1996
Genre(s) World War I flight simulator
Mode(s) Single-player, multiplayer

Flying Corps is a 1996 World War I flight simulator developed by Rowan Software and published by Empire Interactive.

Theme

It was one of the most popular flight simulators of its time due to its accurate flight models and graphics, and also the novelty factor of a First World War dog fight simulator. Flying Corps is one of the few flight simulators to have dealt with the First World War - Red Baron, Knights of the Sky and the more arcade-oriented Wings have attempted to do the same, but most companies focus on modern air combat and World War II (usually the Battle of Britain).

Plot

The game is split in four campaigns: The Flying Circus (1917), Battle of Cambrai 1917, Spring Offensive (1918) and Hat In The Ring (1918). Several airplanes are available, including the Sopwith Camel, the Nieuport 28 and the Fokker Dr.I.

Release history

It was reshipped in 1997 with 3dfx support and a few extras in a package named Flying Corps Gold.

Reception

Flying Corps was a runner-up for Computer Gaming World's 1996 "Simulation Game of the Year" award, which ultimately went to Jane's AH-64D Longbow. The editors wrote that Flying Corps "sports perhaps the best flight models ever seen on a prop-based sim; only quirky views and steep performance requirements kept it from the crown."[1]

Flying Corps was named the 14th best computer game ever by PC Gamer UK in 1997. The editors praised its "planes so convincing you can actually taste the corned beef and dry biscuits the pilots probably had to eat".[2]

References

  1. Staff (May 1997). "The Computer Gaming World 1997 Premier Awards". Computer Gaming World (154): 68–70, 72, 74, 76, 78, 80.
  2. Flynn, James; Owen, Steve; Pierce, Matthew; Davis, Jonathan; Longhurst, Richard (July 1997). "The PC Gamer Top 100". PC Gamer UK (45): 51–83.


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