Feeding Frenzy 2

Feeding Frenzy 2
Developer(s) Sprout Games
Publisher(s) PopCap Games
Designer(s) Ed Allard and Ben Lyon
Series Feeding Frenzy
Platform(s)

Microsoft Windows, Xbox 360 (XBLA), PlayStation 3 (PSN), Android

Steam
Release PC (February 6, 2006)
XBLA (September 17, 2008)[1]
PSN (March 11, 2010)
Genre(s) Arcade
Mode(s) Single-player, multiplayer (XBLA, PSN)

Feeding Frenzy 2: Shipwreck Showdown is an arcade-style video game involving the marine food chain. It is also the sequel to the 2004 title, Feeding Frenzy. The game was developed and published by PopCap Games.

In 2016 Feeding Frenzy 2: Shipwreck Showdown was made available for Xbox One backwards compatibility and is free to members on EA Access.

Gameplay

As in Feeding Frenzy, players have to control several fast growing marine predators who are out to uncover a mystery which is lurking in the ocean. The aim of the game is to avoid predators and obstacles while eating other smaller fish and creatures, eventually reaching the top of the food chain. Feeding Frenzy 2 includes 60 new levels which feature scenery such as new underwater worlds, coral reefs, deep sea caves, and sunken ships, as well as above water challenges. The story mode has the player start (and end) as a small butterflyfish named Boris. The player has to eat and chomp his or her way to the top of the food chain. Along the way, the player meets new creatures, both friendly and unfriendly.

Types of Fish

References

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