Dragon Lore: The Legend Begins

Dragon Lore

3DO Cover art
Developer(s) Cryo Interactive
Publisher(s) Mindscape
Composer(s) Stéphane Picq
Platform(s) DOS, 3DO
Release
  • NA: December 31, 1994
Genre(s) Adventure game
Mode(s) Single-player

Dragon Lore is a point-and-click adventure game released in 1994 by Cryo Interactive for MS-DOS CD-ROM, and later ported to the 3DO game console. The hero plays Werner Von Wallenrod, a farm boy who must interact with various characters in a fantasy atmosphere, solve puzzles, and fight enemies. Eventually the protagonist uncovers that he is the orphaned son of the late Axel von Wallenrod, a "Dragon Knight." Werner sets out to uncover his past and reclaim his heritage. Werner's ultimate goal is to earn the favor of enough of the current Dragon Knights so as to be voted into their order. He also has to deal with his rival, Haggen Von Diakkonov.

Characters

Technical issues and release information

The PC version had a relatively high conventional memory requirement which made the game difficult to run unless the user first edited the autoexec.bat and config.sys files and/or created a boot disk. The game was bundled with multimedia kits such as those by Reveal. At that time, many personal computers were not equipped with CD-ROMs and sound cards out of the box, and users wanting these features may have chosen their kit based on the pack-in software. The Reveal 4x CD-ROM kit featured the SC400 sound card, speakers, and a large bundle of multimedia software including games and educational titles. Besides Dragon Lore, this kit featured another Cryo Interactive game, MegaRace.

Reception

Reception
Review scores
PublicationScore
CGW (DOS)[1]
Next Generation (DOS)[2]

A reviewer for Next Generation applauded the game for its fast-moving rendered graphics, captivating plot, and gratifyingly difficult puzzles in its later sections. He added that the inclusion of fighting segments, in addition to being satisfying of themselves, serve to break up the monotony that puzzle adventure games sometimes suffer from.[2]

GamePro's brief review of the 3DO version stated, "Smooth, rendered 3D animation and voice clips accompany the great mythological storyline to make up a well-rounded game. RPG fans will enjoy the attention to detail as well as the intuitive motions and menus ... slow access time is one of the few setbacks."[3]

References

  1. Peter Olafson (January 1995). "Computer Gaming World - Issue 126" (PDF) (126): 150. Retrieved October 29, 2015.
  2. 1 2 "Dragon Lore". Next Generation. Imagine Media (6): 107. June 1995.
  3. "Quick Hits: Dragon Lore". GamePro. No. 92. IDG. May 1996. p. 72.
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