DigiPen Institute of Technology

DigiPen Institute of Technology
Type
Established 1988
President Claude Comair
Provost Xin Li, Ph.D.
Undergraduates 2000+
Postgraduates 100+
Location

Campus Suburban
Colors Black and Maroon
         
Nickname Dragons
Website digipen.edu

DigiPen Institute of Technology is a private, for-profit university located in Redmond, Washington.[1] DigiPen has campuses in Redmond, Washington, in Singapore, and in Bilbao, Spain. DigiPen offers bachelor's and master's degree programs in Computer Science, Animation, Video Game Development, Game Design, Sound Design, and Computer Engineering. DigiPen also offers summer programs for students in grades K-12, online courses and year-long high school programs. DigiPen is registered under the Committee for Private Education Singapore (CPE).[2]

History

In 1988, DigiPen was founded by Claude Comair in Vancouver, Canada as a research and development institute for computer science and animation.

In 1990, DigiPen began offering its first dedicated educational program in the subject of 3D computer animation through the Vancouver Film School.

In 1990, DigiPen began offering a 3D animation program and began collaborating with Nintendo of America to create a post-secondary program for video game programming. With Nintendo's support, DigiPen Applied Computer Graphics School accepted its first class of video game programming students in 1994.[3][4]

In 1996, the Washington State Higher Education Coordinating Board (HECB) granted DigiPen the authorization to award degree programs in the United States. DigiPen’s first offered degree program was the Bachelor of Science in Real-Time Interactive Simulation.

In 1998, DigiPen Institute of Technology opened its campus in Redmond, Washington as a joint campus between DigiPen and Nintendo Software Technology. Redmond became DigiPen’s home.

In 2002, DigiPen received national accreditation from the ACCSC. DigiPen began offering its first Masters program, a Masters of Science in Computer Science. DigiPen graduated its last classes in its Associate programs, and only offered Undergraduate and Postgraduate programs.

In 2008, DigiPen Institute of Technology opened its campus in Singapore in conjunction with Singapore’s Economic Development Board.

In 2010, DigiPen relocated its main campus to an independent location, still in Redmond, Washington. DigiPen Institute of Technology Singapore joined the public university Singapore Institute of Technology.

In 2011, DigiPen Institute of Technology opened its campus in the Greater Bilbao area, in the municipality of Zierbena.

In 2015, DigiPen’s Singapore campus moved to the Singapore Polytechnic campus, while Singapore Institute of Technology’s joint campus began development.[5] DigiPen's Bachelor of Science in Computer Engineering received ABET accreditation.[6]

Campuses

Redmond, Washington, United States

DigiPen’s main campus is located in Redmond, Washington on 9931 Willows Road. It offers 8 undergraduate and 2 postgraduate degree programs.[7] It has approximately 1200 full-time students with a faculty-to-student ratio of 1:11 and an average class size of 22. International students make up 13% of the total student population. 23% of students identify as women.[8] There are approximately 50 student run organizations on campus.[9] King County is the home to a significant number of technology and game development companies.[10]

Singapore

DigiPen’s Singapore campus is DigiPen’s first international campus since its establishment in the United States. DigiPen opened its Singapore campus in conjunction with Singapore’s Economic Development Board in 2008. DigiPen operates as an Oversees University Affiliate with the public university Singapore Institute of Technology. DigiPen’s Singapore campus offers 5 undergraduate degree programs, including a Bachelor of Engineering with Honours in Systems Engineering (ElectroMechanical Systems) which is not offered in any other campus. DigiPen’s Singapore campus has approximately 800 full-time students.[11]

Zierbena, Greater Bilbao, Spain

DigiPen’s Europe campus is located in the municipal region of Zierbena, Spain on Virgen del Puerto Kalea. It offers 2 undergraduate degree programs, with approximately 150 full-time students.

International university partnerships

Education

Primary educational paths

  1. CS - Standard computer science education with emphasis on high performance programming.
  2. RTIS – Real Time Interactive Simulation (core game engine architecture and programming)
  3. GD – Game Design (gameplay architecture, programming and scripting)
  4. FA – Fine Arts (digital art and animation).
  5. E – Engineering (computer hardware, and software architecture)
  6. MSD – Music and Sound Design
  7. DA – Digital Audio

Degree programs

Acronym Degree designation Subject of study Campus
CS Bachelor of Science Computer Science US
RTIS Bachelor of Science Computer Science in Real-Time Interactive Simulation US, SIN, ESP
BSGD Bachelor of Science Computer Science and Game Design US, SIN
CSDA Bachelor of Science Computer Science and Digital Audio US
MSCS Master of Science Computer Science US
BFA Bachelor of Fine Arts Digital Art and Animation US, SIN, ESP
MFA Master of Fine Arts Digital Arts US
CE Bachelor of Science Computer Engineering US
SEEMS Bachelor of Science Systems Engineering in Electromechanical Systems SIN
BAGD Bachelor of Arts Game Design US, SIN
BAMSD Bachelor of Arts Music and Sound Design US

Accreditation

DigiPen is nationally accredited by the ACCSC.[14] DigiPen's Bachelor of Science in Computer Engineering is ABET accredited.[6]

Notable faculty

Research and development

DigiPen Research & Development performs research for The Boeing Company and has received the commendations of Boeing Supplier of the Year Award in Technology in 2008 and Boeing Performance Excellence Award in 2008, 2013, and 2014.[21] DigiPen has a professional relationship with Phantom Works and BR&T.

DigiPen Research & Development is active in the research in Formula 1 and INDYCAR, and is technical sponsor of Renault F1 (2008–present) and Andretti Autosport (2015–present).[22]

Rankings

References

  1. "College Navigator". U.S. Department of Education. Retrieved May 19, 2014.
  2. "DigiPen". 14 July 2017. Retrieved 14 July 2017.
  3. "Who Said School Couldn't Be Fun?". Electronic Gaming Monthly. Ziff Davis (76): 78. November 1995.
  4. "The Game Makers: Programming Schools". GamePro. No. 87. IDG. December 1995. pp. 30–34.
  5. "Master Plan for Singapore Institute of Technology". Mkpl.sg. Retrieved 2017-03-18.
  6. 1 2 "Find an ABET-Accredited Program | ABET". Main.abet.org. 2016-10-01. Retrieved 2017-03-18.
  7. "DigiPen: Degree Programs". Digipen.edu. Retrieved 2017-03-18.
  8. "DigiPen: About DigiPen". Digipen.edu. Retrieved 2017-03-18.
  9. "DigiPen: Clubs and Student Organizations". Digipen.edu. Retrieved 2017-03-18.
  10. "gamedevmap". Gamedevmap.com. 2017-01-30. Retrieved 2017-03-18.
  11. "DigiPen Singapore: A Leader in Game Development Education : About". Singapore.digipen.edu. 2011-06-21. Retrieved 2017-03-18.
  12. "DigiPen: Educational Partnerships". Digipen.edu. Retrieved 2017-03-18.
  13. "IDD Program | IDD and CDT, Thammasat University". Idd-cdt.sci.tu.ac.th. Retrieved 2017-03-18.
  14. "Directory | Accrediting Commission of Career Schools and Colleges". Accsc.org. Retrieved 2017-03-18.
  15. "DigiPen Singapore: A Leader in Game Development Education : Department of Computer Science". Singapore.digipen.edu. 2011-06-21. Retrieved 2017-03-18.
  16. "Solving the Mystery of the Missing Neutrinos". Nobelprize.org. Retrieved 2017-03-18.
  17. "The Sudbury Neutrino Observatory: Observation of Flavor Change for Solar Neutrinos" (PDF). Nobelprize.org. Retrieved 2017-03-18.
  18. "Pixar Veteran Joins Art Faculty — DigiPen News". News.digipen.edu. Retrieved 2017-03-18.
  19. "DigiPen: Department of Digital Arts". Digipen.edu. Retrieved 2017-03-18.
  20. "Game Industry's 100 Most Influential Women". Edge Online. September 11, 2006. Archived from the original on June 25, 2011. Retrieved 2008-07-23.
  21. "Clients - DigiPen Research & Development". Digipenresearch.com. Retrieved 2017-03-18.
  22. "Clients - DigiPen Research & Development". Digipenresearch.com. Retrieved 2017-03-18.
  23. "Top Game Design Press Release | Public Relations". The Princeton Review. 2016-03-15. Retrieved 2017-03-18.
  24. "The Princeton Review Ranks DigiPen Among Top Schools for Game Design — DigiPen News". News.digipen.edu. Retrieved 2017-03-18.
  25. "Top 50 Game Design Schools and Colleges in the US – 2015". Animation Career Review. 2015-05-04. Retrieved 2017-03-18.
  26. Tech Insider (2015-07-22). "Best computer science engineering schools in America". Business Insider. Retrieved 2017-03-18.
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