Dialog system

An automated online assistant on a website - an example where dialog systems are major components.

A dialog system or conversational agent (CA) is a computer system intended to converse with a human, with a coherent structure. Dialog systems have employed text, speech, graphics, haptics, gestures and other modes for communication on both the input and output channel.

What does and does not constitute a dialog system may be debatable. The typical GUI wizard does engage in some sort of dialog, but it includes very few of the common dialog system components, and dialog state is trivial.

Components

There are many different architectures for dialog systems. What sets of components are included in a dialog system, and how those components divide up responsibilities differs from system to system. Principal to any dialog system is the dialog manager, which is a component that manages the state of the dialog, and dialog strategy. A typical activity cycle in a dialog system contains the following phases:[1]

  1. The user speaks, and the input is converted to plain text by the system's input recognizer/decoder, which may include:
  2. The text is analyzed by a Natural language understanding unit (NLU), which may include:
  3. The semantic information is analyzed by the dialog manager, that keeps the history and state of the dialog and manages the general flow of the conversation.
  4. Usually, the dialog manager contacts one or more task managers, that have knowledge of the specific task domain.
  5. The dialog manager produces output using an output generator, which may include:
  6. Finally, the output is rendered using an output renderer, which may include:

Dialog systems that are based on a text-only interface (e.g. text-based chat) contain only stages 2–5.

Types of systems

Dialog systems fall into the following categories, which are listed here along a few dimensions. Many of the categories overlap and the distinctions may not be well established.

Natural Dialog Systems

"A Natural Dialogue System is a form of dialogue system that tries to improve usability and user satisfaction by imitating human behaviour" [2] (Berg, 2014). It addresses the features of a human-to-human dialog (e.g. sub dialogues and topic changes) and aims to integrate them into dialog systems for human-machine interaction. Often, (spoken) dialog systems require the user to adapt to the system because the system is only able to understand a very limited vocabulary, is not able to react on topic changes, and does not allow the user to influence the dialogue flow. Mixed-initiative is a way to enable the user to have an active part in the dialogue instead of only answering questions. However, the mere existence of mixed-initiative is not sufficient to be classified as natural dialogue system. Other important aspects include:[2]

Although most of these aspects are issues of many different research projects, there is a lack of tools that support the development of dialog systems addressing these topics.[3] Apart from VoiceXML that focusses on interactive voice response systems and is the basis for many spoken dialog systems in industry (customer support applications) and AIML that is famous for the A.L.I.C.E. chatbot, none of these integrate linguistic features like dialog acts or language generation. Therefore, NADIA (a research prototype) gives an idea how to fill that gap and combines some of the aforementioned aspects like natural language generation, adaptive formulation and sub dialogues.

Applications

Dialog systems can support a broad range of applications in business enterprises, education, government, healthcare, and entertainment.[4] For example:

In some cases, conversational agents can interact with users using artificial characters. These agents are then referred to as embodied agents.

Toolkits and architectures

A survey of current frameworks, languages and technologies for defining dialog systems.

Name & Links System Type Description Affiliation[s] Environment[s] Comments
AIML Chatterbot language XML dialect for creating natural language software agents Richard Wallace, Pandorabots, Inc.
ChatScript Chatterbot language Language/Engine for creating natural language software agents Bruce Wilcox
CSLU Toolkit
a state-based speech interface prototyping environment OGI School of Science and Engineering
M. McTear
Ron Cole
publications are from 1999.
NLUI Server Domain-independent toolkit complete multilingual framework for building natural language user interface systems LinguaSys out-of-box support of mixed-initiative dialogs
Olympus complete framework for implementing spoken dialog systems Carnegie Mellon University
Nextnova Multimodal Platform Platform for developing multimodal software applications. Based on State Chart XML (SCXML) Ponvia Technology, Inc.
VXML
Voice XML
Spoken dialog multimodal dialog markup language developed initially by AT&T then administered by an industry consortium and finally a W3C specification Example primarily for telephony.
SALT markup language multimodal dialog markup language Microsoft "has not reached the level of maturity of VoiceXML in the standards process".
Quack.com - QXML Development Environment company bought by AOL
OpenDial Domain-independent toolkit hybrid symbolic/statistical framework for spoken dialog systems, implemented in Java University of Oslo
NADIA dialog engine and dialog modeling Creating natural dialogs / dialog systems. Supports dialogue acts, mixed initiative, NLG. Implemented in Java. Markus M. Berg create XML-based dialog files, no need to specify grammars, publications are from 2014

See also

References

  1. Jurafsky & Martin (2009), Speech and language processing. Pearson International Edition, ISBN 978-0-13-504196-3, Chapter 24
  2. 1 2 Berg, Markus M. (2014), Modelling of Natural Dialogues in the Context of Speech-based Information and Control Systems, Akademische Verlagsgesellschaft AKA, ISBN 978-3-89838-508-4
  3. Berg, Markus M. (2015), NADIA: A Simplified Approach Towards the Development of Natural Dialogue Systems
  4. Lester, J.; Branting, K.; Mott, B. (2004), "Conversational Agents" (PDF), The Practical Handbook of Internet Computing, Chapman & Hall

Further reading

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