Bruce Cordell

Bruce Cordell at Gen Con on August 22, 2004
Born Bruce R. Cordell
1968 (age 4849)
Watertown, South Dakota, United States
Occupation Game designer, novelist
Nationality United States
Genre Role-playing games

Bruce Robert Cordell (born 1968) is an American author of roleplaying games and fantasy novels. He has worked on Dungeons & Dragons games for Wizards of the Coast.[1] He won the Origins Award for Return to the Tomb of Horrors and has also won several ENnies. He lives in Seattle.

Early life and education

Bruce Cordell played Dungeons & Dragons as a youth, and even recalled playing the original Tomb of Horrors adventure with future fellow game designer Monte Cook when they were in high school together.[2] Cordell was a wrestler and a debater, and also earned a degree in Biology from the University of Colorado.[2] Cordell once worked in the biopharmaceutical industry where he learned to synthesize DNA.[3]

Roleplaying work

Cordell worked on freelance game design while working in the scientific field, and was eventually hired as a full-time game designer by TSR in 1995.[2] Cordell created the Far Realm for the adventure The Gates of Firestorm Peak (1996).[4]:299 He authored the Sea Devils Adventure Trilogy, The Illithiad, the Shattered Circle, Bastion of Faith, the Dungeon Builder's Guidebook, and the adventures Die Vecna Die!, Return to the Tomb of Horrors, and Return to White Plume Mountain for the AD&D game, as well as the Tangents sourcebook and The Killing Jar adventure for the Alternity game.[2] Cordell and Steve Miller worked on Die Vecna Die! (2000) together, an original adventure that brought an end to the Advanced Dungeons & Dragons line.[4]:284 Cordell was also one of the designers working on the first new adventures for the 3rd Edition Dungeons & Dragons game, beginning with The Sunless Citadel.[2] Cordell and Rich Baker wrote a new version of the Gamma World Roleplaying Game (2010), which was based on the fourth edition D&D rules.[4]:302

He won the Origins Award for Return to the Tomb of Horrors, and ENnies for Mindscapes, If Thoughts Could Kill, and his work on the Manual of the Planes.[3] Bruce wrote the novels Oath of Nerull, Lady of Poison, Darkvision, Stardeep, and the Abolethic Sovereignty trilogy.[3] Short stories he's written have appeared in various anthologies, including "Black Arrow" in Realms of War.[3]

Bruce Cordell's RPG work includes many scenarios and sourcebooks; many of which are directly or indirectly concerned with monsters of a Lovecraftian bent (particularly mind flayers and psionics).

Cordell frequently references certain characters, ideas, and organizations in his RPG works, creating a private continuity between various supplements. For example, The Illithiad references the character of Strom Wakeman and the organization known as the Arcane Order (an organization detailed heavily in another of Cordell's works, College of Wizardry). Wakeman was quoted occasionally in Planescape books by Cordell, such as A Guide to the Ethereal Plane, and was instrumental to the course of events in the adventure Dawn of the Overmind (books which were themselves also connected through a phenomenon called an ether gap). Meanwhile, the Arcane Order returned in Tome and Blood as a detailed organization and the basis of a prestige class.

Most of Cordell's work for Malhavoc Press has followed similar patterns, creating a sort of story arc across When the Sky Falls, If Thoughts Could Kill, and Hyperconscious, connected by the god-like Dark Plea and, to a lesser extent, the kureshim race. In an interview with Monte Cook, Cordell himself described his style as including "subtle story threads that connect seemingly unrelated projects".[5]

Cordell co-designed the 4th Edition Forgotten Realms Campaign Guide[3] and Gamma World Seventh Edition.[6]

After working for a few years as a designer on the fifth edition of D&D, Cordell left Wizards in July 2013.[7] In August of the same year he joined Monte Cook at Cook's company Monte Cook Games, LLC (also called MCG) as Senior Designer.[8] Not long after, MCG Kickstarted another RPG, The Strange.[9] The Strange, co-written by Cordell and Cook, was published in August 2014.[10]

Biographical timeline

Novels

Short stories

Role-playing games

Adventures

2nd Edition AD&D

3rd Edition D&D

4th Edition D&D

Cypher System

Sourcebooks

2nd Edition AD&D

3rd Edition D&D

Third-Party d20 System Sourcebooks

4th Edition D&D

Cypher System

Bruce has written over 80 game products and articles: a list of which can be found externally here: Amazon author page

Media mentions

Bruce Cordell has appeared in the following newspaper and magazine articles, websites and podcasts.

Podcasts

References

  1. Dizon, Kristin (3 July 2003). "Title's a big feather in cat's cap but Bengal takes it lying down". Post-Intelligencer. p. E2. Retrieved 26 January 2014.
  2. 1 2 3 4 5 Kenson, Stephen (February 2000). "ProFiles: Bruce Cordell". Dragon. Renton, Washington: Wizards of the Coast (#268): 22.
  3. 1 2 3 4 5 "Bruce R. Cordell". Archived from the original on June 12, 2009.
  4. 1 2 3 Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
  5. A Talk With Bruce R. Cordell, "Archived copy". Archived from the original on 2006-11-16. Retrieved 2006-09-15.
  6. "." Wizards Of the Coast, Gamma World product entry
  7. "." Board Game Geek "Bruce Cordell Resigns From Wizards of the Coast"
  8. "." Battleground Games and Hobbies. “A Billion Year Journey for the Newest Member of Monte Cook Games.” September 2, 2013.
  9. "." iO9. "Infinite Worlds of The Strange." October 30, 2013.
  10. "." The Strange Kickstarter, a Tabletop RPG by Bruce Cordell & Monte Cook
  11. "RPG Countdown". Archived from the original on March 7, 2009.. RPG Countdown on Facebook.
  12. "RPG Countdown (28 January 2009)". Archived from the original on May 25, 2009.. Retrieved 28 January 2009.
  13. "RPG Countdown (25 March 2009)". Archived from the original on 26 May 2009. Retrieved 25 March 2009.
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