Celeste (video game)

Celeste
Developer(s) Matt Thorson
Noel Berry
Designer(s) Matt Thorson
Noel Berry
Platform(s) Nintendo Switch, PlayStation 4, Windows
Release January 2018 (January 2018)
Genre(s) Platformer
Mode(s) Single-player

Celeste is an upcoming platforming video game by Matt Thorson and Noel Berry.

Gameplay

Celeste is presented as a series of challenging platforming levels as the player guides the character up a mountain. The player can move, jump, and dash the character across platforms, but the player can only perform a dash once before touching ground again. The character's hair changes color from red to blue to signify when the dash ability has been depleted. The character can pass through a balloon to replenish her jump mid-air. Collectible strawberries scattered throughout the levels add a score-based competition to the game.[1]

Development

Noel Berry (Skytorn) and Matt Thorson (TowerFall) created a prototype of Celeste in four days during a game jam. The result was a difficult platformer with 30 levels for the Pico-8 fantasy video game console designed for speedrunning and precision reflexes. Kill Screen noted that the game was a departure from Thorson's TowerFall, and had more in common with the game mechanics of his older games and Super Mario Maker work.[2] The developers also used ideas from difficult, Super Nintendo-era platformers.[3] Berry and Thorson developed the game into a standalone release with over 90 levels.[4] They livestreamed parts of their development process on Twitch. The game was also demoed at the 2016 PAX West Indie Megabooth.[5] Celeste is planned for release on Nintendo Switch, PlayStation 4, Windows, and macOS in January 2018.[6]

Reception

Eurogamer and Engadget compared the game's difficulty to that of Super Meat Boy.[7][8]

References

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