Catch-22 (video game)

Catch-22
Developer(s) Mango Down
Platform(s) iOS
Release September 25, 2012
Mode(s) Single-player

Catch-22 is an iOS game developed by Mango Down and released on September 25, 2012.

Critical reception

The game has a rating of 87% based on 8 critic reviews.[1]

Digital Spy said "Catch-22 is one of those perfect games that will keep you playing just one more round long into the night. "[2] 148Apps said "Blending together equal parts simplicity and self-induced complexity, the game is an ideal fit on the platform. Don't even bother to debate this ninety nine cent purchase. It should become a mandatory staple of your collection as soon as possible. "[3] Gamezebo wrote "The highest compliment I can pay to Catch-22 is that it feels like it was ripped right from the universe of the Rand and Robyn Miller's Myst. "[4] AppAdvice said "It's ultra simple with only one game mode, though there are leaderboards and achievements that add some depth. "[5]

GamesMaster UK described the game as "Soothingly simple".[6] AppSpy wrote "The name encapsulates the gameplay of this high score zen puzzler beautifully. "[7] TouchArcade said "The Catch-22 here is a game that is paradoxically fun, despite a few flaws and a lack of modes that would otherwise cripple less creative games. If the developer commits to its future growth and repair (functional achievements and a co-op mode), Catch-22 will become a score-chasing game that players and their friends will have even more reasons for which to return. "[8] Pocket Gamer UK said "Catch 22's simple set up reveals a game that quickly becomes pretty tough, but always eggs you on to try again. "[9]

References


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